[quake3-bugzilla] [Bug 4334] With SDL 1.2.14 and not 1.2.13 DLL, Mouse pointer gets stuck on top left corner of the screen after minimizing on Windows and console is spammed with "Com_QueueEvent: overflow" after returning from minimized to full screen.

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Mon Nov 9 09:23:34 EST 2009


http://bugzilla.icculus.org/show_bug.cgi?id=4334

--- Comment #2 from tinkah <arxeio at gmail.com> 2009-11-09 09:23:31 EST ---
oh, I should have said, IIRC it's also the same behavior using the 'unstable'
builds from ioq3 site or using gcc on mingw, so being built on vc++ 2010 is
probably irrelevant.

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