[quake3-bugzilla] [Bug 4021] Shader order bug

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Wed Mar 25 17:15:37 EDT 2009


http://bugzilla.icculus.org/show_bug.cgi?id=4021


Zachary J. Slater <zakk at icculus.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |ASSIGNED




--- Comment #1 from Zachary J. Slater <zakk at icculus.org>  2009-03-25 17:15:36 EDT ---
This might be a result of revision 1129
http://svn.icculus.org/quake3/trunk/code/renderer/tr_shader.c?r1=1124&r2=1129
but I can't be sure why that behavior was changed. Timbo, can you?

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