[Bug 3431] New: USERINFO cvars created in cg_main not getting sent

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Fri Nov 16 15:52:35 EST 2007


http://bugzilla.icculus.org/show_bug.cgi?id=3431

           Summary: USERINFO cvars created in cg_main not getting sent
           Product: Quake 3
           Version: SVN HEAD
          Platform: All
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: P3
         Component: Misc
        AssignedTo: zakk at icculus.org
        ReportedBy: tim at ngus.net
         QAContact: quake3-bugzilla at icculus.org


<arq> k
 <arq> if you create a userinfo var in cg_main, which is, let's face it, where
99% of them SHOULD be getting created, it doesn't work
 <arq> because userinfo's already been sent, and it isn't a change to an
EXISTING userinfo cvar
 <arq> cvar_t* Cvar_Get( const char *var_name, const char *var_value, int flags
)
 <arq> needs
 <arq>  cvar_modifiedFlags |= flags; // needed so USERINFO cvars created by
cgame actually get sent
 <arq> after  var->flags = flags;
 <arq> at the end
 <Timbo> ok
 <arq> it's always baffled me why there's SO much id-cgame-specific shit hacked
into the engine
 <arq> that's why  :)


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