[Bug 3226] Bots don't work properly on high timescales

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Wed Jun 13 11:21:29 EDT 2007


http://bugzilla.icculus.org/show_bug.cgi?id=3226





------- Comment #1 from arny at ats.s.bawue.de  2007-06-13 11:21 EDT -------
Hi,
the patch was meant to take the timescale into account for sv_fps.
Normally, timescale is always one except for some debugging, so this is no
officially supported feature anyways. With timescale set lower, the server
would only create a lot less frames per second resulting in interpolation
issues for clients if timescale got too low. On the other hand, with timescale
set to 15, the server would suddenly send 15 times as much of traffic as it did
before as it now processes 15 as many frames per second, which produces more
snapshots if cl_snaps is set higher and generally needs more processing power.
So actually this is no bug. If you want to fix your issue, just set sv_fps 15
times as high and the bots should be fine again.


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