[Bug 3261] New: Changing sound quality causes ioquake3 to segfault

bugzilla-daemon at icculus.org bugzilla-daemon at icculus.org
Thu Jul 12 01:54:43 EDT 2007


http://bugzilla.icculus.org/show_bug.cgi?id=3261

           Summary: Changing sound quality causes ioquake3 to segfault
           Product: Quake 3
           Version: 1.33 SVN
          Platform: PC
        OS/Version: Linux
            Status: NEW
          Severity: minor
          Priority: P3
         Component: Sound
        AssignedTo: zakk at icculus.org
        ReportedBy: kfaust at gmail.com
         QAContact: quake3-bugzilla at icculus.org


When using openal under linux (s_useopenal=1) on the current svn build (1108,
also revision 989), changing the sound quality from the option menu quake exits
with the message:

------ Initializing Sound ------
Received signal 11, exiting...

If s_useopenal is set to 0, the engine reinitializes with the new sound quality
and no problems.

My system:
Debian Etch
ioquake3 svn build 1108
OpenAL version 0.0.8


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