[quake2] Original quake2 game bug

Nick Warne nick at linicks.net
Sat Jan 14 12:38:47 EST 2006

On Saturday 14 January 2006 01:25, Karen Pouelle wrote:

> > The best way here, I think, is a define in Makefile, on by default:
> >
> > #ifndef ORIGINAL
> Would that only affect servers you were running or would you
> have the mod function when you connected to an original server?

Opps, forgot this bit.

The server MOD controls the client - in fact with quake2 a client doesn't even 
need the MOD/gamei386.so - so it is server side only what MOD/binary they run 
and changes therein.

"Person who say it cannot be done should not interrupt person doing it."
-Chinese Proverb

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