[quake2] Hud Clock

qudos qudos qudos2 at gmail.com
Fri May 20 13:24:44 EDT 2005


Finally done :)

http://qudos.quakedev.com/linux/quake2/engines/icculus/Quake-2.Clock-Hud.Linux.txt

 

2005/3/29, qudos qudos <qudos2 at gmail.com>:
> Hi and thanks again Marc
> 
> We have the same '_strtime' issue, i'd already get implemented the
> console clock (from quake2forge) but only works in the basic quake2,
> not under quake2max :/
> 
> I see better option the clock in the hud than console.
> 
> 
> On Tue, 29 Mar 2005 16:55:47 +0000, Nick Warne <nick at linicks.net> wrote:
> > On Tuesday 29 March 2005 17:40, qudos qudos wrote:
> > > Hi
> > >
> > > Well, i'm not a programer or coder, i don know anything related about
> > > functions,....
> >
> > Time to learn :D
> >
> > http://www.quakesrc.org/tutorials/old/17
> >
> > That is a simple clock in the console, and a nice way to learn to start coding
> > Quake2 stuff.
> >
> > Nick
> > --
> > "When you're chewing on life's gristle,
> > Don't grumble, Give a whistle..."
> >
>



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