[quake2] compile icculus for windows
sig.axel at gmail.com
Sun Mar 27 20:21:29 EST 2005
I just checked out the source from the repository and built everything
with MS Visual C++ 7.1. Some changes are necessary, although they were
surprisingly few, I must admit.
For now, I'll only give you the modified sources archived (sorry,
patch fans!). Perhaps I'll do some diffs in the morning. :)
On Fri, 18 Mar 2005 14:13:51 -0500, Brendan Burns
<brendanburns at comcast.net> wrote:
> If you (or anyone) get the source to compile for windows please let me
> know and feel free to send a patch if you needed to make any changes.
> On Mar 18, 2005, at 1:45 PM, Anders Storsveen wrote:
> > is it possible to compile icculus for windows? would be great to have
> > the same client there too, just in case.
> > Also I wonder if anyone know of any other quake2-projects that
> > improve/fix quake2, and what the differences are and why we aren't
> > working together.
> > --
> > Using Opera's revolutionary e-mail client: http://www.opera.com/m2/
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