[quake2] check this out!
hockeyvixen at yahoo.ca
Thu Mar 17 16:18:13 EST 2005
> The image in question is to do with water reflection and defraction
> experiments - nothing more and nothing less.
So that's not a new standard being discussed in the standards forum as the
original post suggested? Ie. "look at yet another alpha hack" vs "we need to
make all water (in levels set transparent or not) have a reflective and
Discussion of the alpha hack (fancy cheat) might include how to set
properties on the texture for reflective and defraction index (shiny and
density aspects of water below surface plane) as in real life.
Additional to the image in question is my comment that if included in
deathmatch, the effect is yet another client cheat feature.
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