[quake2] Highly erratic mouse behavior
brendanburns at comcast.net
Thu Feb 10 11:35:52 EST 2005
If you set BUILD_AA to no in the Makefile, it doesn't need aalib...
You can change renderers with:
sdlquake2-qmax +set vid_ref sdlgl
sdlquake2-qmax +set vid_ref glx
Note that such changes are sticky, e.g. they modify the default value
used in the future
if nothing is specified...
On Feb 10, 2005, at 11:06 AM, Tom Murphy wrote:
> On Thu, Feb 10, 2005 at 08:37:12AM -0500, Brendan Burns wrote:
>> Just so I properly understand: You see the same problem in 0.15 and
>> 0.16.1 and in both renderers (ref_sdlgl and ref_glx)?
> Hmm.. does quake2-icculus depend on aalib?
> I don't seem to get the mouse left/right reversal since I recompiled
> 0.16.1 (and aalib was installed since then because 0.15 wouldn't
> compile w/o aalib.)
> What command lines should I be using? I've been using sdlquake2-qmax
> because under regular "quake2" the sound is broken.
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