Q2 on alpha (was: [quake2] this is just alittle out of hand)
christy at jlab.org
Thu Feb 3 10:03:06 EST 2005
I was just wondering if anyone else has run Q2 in gl mode on alpha, as I
would like to get an idea of the state of things from people with
different configurations. If so, what is the performance? Currently, my
UP2000 with Voodoo V3-3000 gets ~58 fps in the demo playbacks at 800x600
and the game runs quite smooth.
On Fri, 14 Jan 2005, Buck Rekow wrote:
> Thomas J Fogal wrote:
> > <41E7646F.3040703 at bigskytel.com>Buck Rekow writes:
> >>I built quake2 on my alpha last night, and both ref_gl and ref_soft were
> >>set to yes yet it built no video drivers. WHY?
> >The build system (aka that one monolithic makefile), I would guess.
> >I kind of.. err.. umm.. promised a new build system during this
> >break... but it hasn't happened.. sorry. Its turned out to be a much
> >larger task than I was expecting.
> >The main issue is that the makefile sees something that isnt one of its
> >supported architectures:
> >ifneq ($(ARCH),x86_64)
> >ifneq ($(ARCH),i386)
> >ifneq ($(ARCH),axp)
> >ifneq ($(ARCH),ppc)
> >ifneq ($(ARCH),sparc)
> >notice 'alpha' isnt included. I'm kind of surprised it even built at
> >all, because the next line is:
> >$(error arch $(ARCH) is currently not supported)
> >What does 'uname -a' give you?
> >If your make lore is strong, add an 'ifneq [. . .],alpha)' line, and
> >then add some appropriate lines below for alpha too, similar to the
> >'ifeq's youll see below the 'ifneq' lines.
> >HTH, and good luck,
> alpha == axp
> DEC alpha axp? big bad 64 bit things that still beat up itaniums? I
> have several. Though the binary built.. no video drivers built. I have a
> fairly heavy duty GL card in one (diamond fireGL 3000 pro), console
> likes it, X doesn't (thanks debian), but i should be able to run it
> ref_soft or ref_glx if i had the drivers..
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