[quake2] [evil patch] hwgamma hack for voodoo1/voodoo2
coyote at cojot.name
coyote at cojot.name
Mon Dec 12 09:09:01 EST 2005
On Mon, 12 Dec 2005, O.Sezer wrote:
> Hi, here is a working gamma hack for voodoo 1/2
> boards when using fxMesa as the opengl library.
> It requires the previously posted RTLD_GLOBAL
> patch to be applied. This patch, in essence, is
> evil, since it abuses the glide symbols exposed
> onto it, but it works nicely.
The diffs to the ref_gl/gl_rmain.c will break other arches (Most nostably
Solaris/Sparc).. Is there any other way to do this? Are there many
Vooddoo1/2 still in use? I thought most people used GLX and ATI/NVidia
stuff under Linux these days...
--
,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'`^`'~*-,
Vincent S. Cojot, Computer Engineering. STEP project. _.,-*~'`^`'~*-,._.,-*~
Ecole Polytechnique de Montreal, Comite Micro-Informatique. _.,-*~'`^`'~*-,.
Linux Xview/OpenLook resources page _.,-*~'`^`'~*-,._.,-*~'`^`'~*-,._.,-*~'
http://step.polymtl.ca/~coyote _.,-*~'`^`'~*-,._ coyote at NOSPAM4cojot.name
They cannot scare me with their empty spaces
Between stars - on stars where no human race is
I have it in me so much nearer home
To scare myself with my own desert places. - Robert Frost
More information about the quake2
mailing list