[quake2] Re: quake3 source
Richard W. Knight
rick_knight at rlknight.com
Sat Aug 20 13:54:24 EDT 2005
tom fogal wrote:
> <20050820133320.GE8474 at spacepants.org>Jamie Wilkinson writes:
>>This one time, at band camp, qudos wrote:
>>>Compiles fine in linux through Makefile, not by cons, anyway there are
>>The cons error is because the whole source tree uses DOS line endings.
>I spent bit of time in #icculus on freenode, and TTimo popped in. Then
>I started bitching about build systems and offended him, not realizing
>he was the one to put together the release :O ... oops.
>Anyway he noted that the -a option will autoconvert line endings when
>extracting from a zip.
>Also its been noted many times now that gcc3 seems to work, but you
>need to manually edit a few lines to remove the -Werror CFLAG.
>Dunno if the permissions bothered anyone else, but +x on source files
>made me cringe. So I wrote a quick script that recursively changes all
>files from the current directory, to permissions 700 if a directory, or
>600 if a regular file:
>Unfortunately its not very smart. It doesn't know that some things
>should STAY executable, so (for example) code/unix/cons gets its
>execute bit stripped.
I think it's great to see that ID has released this source code, but
I've had, for some time now, a native Linux version of Q3 so, why so
much excitement? Unless perhaps someone is able to create a true single
player version of Q3! That would be cool.
More information about the quake2