[quake2] Q2Max effects

qudos qudos qudos2 at gmail.com
Wed Apr 13 15:49:29 EDT 2005


Hi,

Brendan, did you see something about this? 

The Tesla crash.

Cheers  

On 3/19/05, qudos qudos <qudos2 at gmail.com> wrote:
> :/ I forgot to say that the game will crash if the binary running has
> quake 2 max support.
> 
> 
> On Sat, 19 Mar 2005 19:19:20 +0100, qudos qudos <qudos2 at gmail.com> wrote:
> > Oops sorry :)
> >
> > http://www.milous.net/quake2/index.html
> >
> > Now
> >
> > On Sat, 19 Mar 2005 13:06:50 -0500, Brendan Burns
> > <brendanburns at comcast.net> wrote:
> > > which page?  thanks
> > > --brendan
> > >
> > > On Mar 19, 2005, at 11:49 AM, qudos qudos <qudos2 at gmail.com>wrote:
> > >
> > > > El vie, 18-03-2005 a las 14:04 -0500, Brendan Burns escribió:
> > > >> I'm afraid I don't have a copy of the rogue mission pack, so its hard
> > > >> for me to test this...
> > > >>
> > > >> --brendan
> > > >
> > > > You can download the mission pack called XXX from this page, it has the
> > > > code from ground zero, so you can paste the rogue game binary.
> > > >
> > > > At the first map (not prologue) you can use the tesla item.
> > > >
> > > > Thanks.
> > > >
> > > >
> > > >
> > >
> > >
> > >
> >
>



More information about the quake2 mailing list