[quake2] Mouse problems (again)
coyote at cojot.name
coyote at cojot.name
Tue Apr 5 10:57:34 EDT 2005
On Tue, 29 Mar 2005, Brendan Burns wrote:
> Yeah,
> I think most of the problems are related to using DGA for mouse... I've been
> thinking about simply eliminating the DGA mouse. Its there for speed, but
> I'm not sure that the speed is required now given processor speeds these
> days...
>
> --brendan
Brendan,
Please be careful with other platforms:
$ grep in_dgamouse */*
linux/gl_glx.c:static cvar_t *in_dgamouse;
linux/gl_glx.c: if (in_dgamouse->value) {
linux/gl_glx.c: ri.Cvar_Set( "in_dgamouse", "0" );
linux/gl_glx.c: in_dgamouse = ri.Cvar_Get ("in_dgamouse", "0", CVAR_ARCHIVE);
linux/rw_x11.c:static cvar_t *in_dgamouse;
linux/rw_x11.c: in_dgamouse = ri.Cvar_Get ("in_dgamouse", "1", CVAR_ARCHIVE);
linux/rw_x11.c: if (in_dgamouse->value) {
linux/rw_x11.c: ri.Cvar_Set( "in_dgamouse", "0" );
----====> solaris/gl_glx.c: if (in_dgamouse->value) {
----====> solaris/gl_glx.c: Cvar_Set( "in_dgamouse", "0"
);
Linux/x86 isn't the -only- platform supported by the icculus source base, ya
known.. :)
Regards,
Vincent
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