[quake2] A odd problem

alberto apurpa at tin.it
Mon Mar 10 14:20:30 EST 2003


Alle 06:59, lunedì 10 marzo 2003, Brian Hook ha scritto:
> >Quake 2 on my machine has very bad lag when using opengl rendering,
>
> Does it do this with other builds (i.e. built from different forks,
> like QuakeForges)?
>
> >but only when using opengl rendering and only in multi-player games
> >where I'm not the server. If I serve everything will be fine.
>
> First question -- if you're the server, do other players complain
> about lag?
>
> >Tried under both Debian and Slackware on the same machine they share
> >no files though...
>
> My first guess would be that something about the NVidia drivers is
> basically torching the PCI bus, preventing adequate performance of
> the network stack.
>
> Another thing to try, although this might be pushing it.  Start two
> sessions, one in OpenGL and another in software, and connect to two
> different servers.  Does the ping on the software instance drop when
> the OpenGL connects?
>
> Brian

try to set maxfps...

set cl_maxfps 90




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