[quake2] A odd problem
apurpa at tin.it
Mon Mar 10 14:20:30 EST 2003
Alle 06:59, lunedì 10 marzo 2003, Brian Hook ha scritto:
> >Quake 2 on my machine has very bad lag when using opengl rendering,
> Does it do this with other builds (i.e. built from different forks,
> like QuakeForges)?
> >but only when using opengl rendering and only in multi-player games
> >where I'm not the server. If I serve everything will be fine.
> First question -- if you're the server, do other players complain
> about lag?
> >Tried under both Debian and Slackware on the same machine they share
> >no files though...
> My first guess would be that something about the NVidia drivers is
> basically torching the PCI bus, preventing adequate performance of
> the network stack.
> Another thing to try, although this might be pushing it. Start two
> sessions, one in OpenGL and another in software, and connect to two
> different servers. Does the ping on the software instance drop when
> the OpenGL connects?
try to set maxfps...
set cl_maxfps 90
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