[quake2] A odd problem
hook_l at pyrogon.com
Mon Mar 10 00:59:25 EST 2003
>Quake 2 on my machine has very bad lag when using opengl rendering,
Does it do this with other builds (i.e. built from different forks,
>but only when using opengl rendering and only in multi-player games
>where I'm not the server. If I serve everything will be fine.
First question -- if you're the server, do other players complain
>Tried under both Debian and Slackware on the same machine they share
>no files though...
My first guess would be that something about the NVidia drivers is
basically torching the PCI bus, preventing adequate performance of
the network stack.
Another thing to try, although this might be pushing it. Start two
sessions, one in OpenGL and another in software, and connect to two
different servers. Does the ping on the software instance drop when
the OpenGL connects?
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