[quake2] Retexturing/Release Updates

Christian Ohm chr.ohm at gmx.net
Wed Jul 23 17:26:35 EDT 2003


On Wednesday, 23 July 2003 at 16:11, Brendan Burns wrote:
> Hmm,
> with retexturing on, the code in files.c should load pak1x.pak files 
> (I'm pretty sure I added that...)
> 
> the jpeg loading code is in gl_image for both (I'm pretty sure, I'll 
> check tonight to make certain)
> so you'll only see a difference in glx or sdlgl modes.
> 
> I didn't do a side-by-side comparison, but I thought I saw a 
> difference...  (of course I could have been misleading myself.... ;-P)
> 
> I'll check again tonight when I get back to my linux box.

I just tried it with your corrected makefile, and when q2max is enabled, it
works. But when not, it loads the pak-files, but doesn't use the new
textures.

Bye,
Christian Ohm

-- 
"The church is only a secular institution in which
 the half-educated speak to the half-converted."
           [William Ralph Inge]



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