[quake2] Porting latest Quake2Max to Linux
jack at monkeynoodle.org
Tue Jul 15 00:42:03 EDT 2003
On Mon, 2003-07-14 at 14:15, Brendan Burns wrote:
> * Simply contributing bugs that people feel need fixing is a good way
> to jumpstart development too.
Only (maybe) bug I have an issue with is that maplist isn't working for
me... everything else seems to work fine. The retexturing and q2max
screenshots look pretty nice, but at the same time I appreciate q2's
speed. The maps are already pretty good looking in q2, it's the figures
and explosions that don't look or move so good.
Though the bots in single-play mode do pretty well. Too bad there's no
option to use them as your skin.
Monkeynoodle: A Scientific Venture...
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