[quake2] particles/beam.jpg [FIXED yet again :P]
Petter Sundlöf
petter.sundlof at findus.dhs.org
Tue Aug 19 15:51:14 EDT 2003
Karen Pouelle wrote:
> "Sorry about this. I was informed in #icculus.org that I needed to get
> maxpack.pak" - Petter Sundlöf
>
>
> Yes, maybe there should be a "Error" dialogue coded into it that checks to
> see if the pak is there, then tells you where to get it.
>
> There's a few add-on paks for menus, also.
>
> For more eye candy with not much more overhead, have you tried the Quake 2
> retexturing project's textures on your latest build?
>
> http://3d.kicks-ass.net/texturepaks
>
> A lot of new button textures have been added since my last update last week,
> but no new submissions in the last few days.
That sounds nice. The textures do look very low-res, especially
alongside the particle effects for the weapons from maxpak.pak.
I'll go ahead and add some of those packs. Thanks :)
> What IRC server is #icculus.org on? I should drop by sometime.
>
> Karen
irc.freenode.net
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