[quake2] Thoughts on the q2max port.
hockeyvixen at yahoo.ca
Mon Aug 11 01:23:12 EDT 2003
"Joshua Barney" <derewuff at yahoo.com> said "Don't use the 0.42 patch with the
0.43 source. =') That's what the 0.43 patch is for."
D'oh! I'm glad there's a 0.43 patch as well.
"Joshua Barney" <derewuff at yahoo.com> also said, "Yes, texture autoscaling
works and works great. All the source needs is a little SDL linking and a
personal config directory under a user's home directory. As an added bonus,
q2max supports alphabetical loading of pak files. Pak files can actually
have descriptive names, instead of just being restricted to pak##.pak."
Adding the SDL is beyond me, but I did try to create an *.pak loading patch
and pretty much failed - Quake2maX loads them numerically then
alphabetically, so keep that in mind if load order matters in the pak files
This all seems like good news. :) Thanks for the info!
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