[quake2] Error Using GLX Rendering

Laurent Desnogues laurent.desnogues at wanadoo.fr
Sun Apr 6 06:43:37 EDT 2003


You are missing maxpak.pak file which can be found here:

   http://icculus.org/quake2/files/

If you don't want the Q2Max "extension", update accordingly
the Makefile and recompile everything.


        Laurent

----- Original Message ----- 
From: "Andrew Berry" <andrewberry at ureach.com>
To: <quake2 at icculus.org>
Sent: Saturday, April 05, 2003 11:15 PM
Subject: [quake2] Error Using GLX Rendering


> When I try to initialize GLX rendering, I get this error on the
> console.
> int_parameters not found
> ...using GL_ARB_multitexture
> ...GL_SGIS_multitexture not found
> recursive shutdown
> Error: Missing Particle Picture: particles/beam.jpg
> Both Quake 1 and Quake III work fine using GLX, and Quake II 
> works with software rendering. I have tried both symlinking the
> install files to my Windows partition and copying the files from
> the CD and Patch archive. Any suggestions would be appreciated.
> --Andrew
> 
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