[quake2] Quake2 stencil shadows..
Vincent S. Cojot
coyote at step.polymtl.ca
Wed Sep 25 10:52:55 EDT 2002
> In reply to Jamie Wilkinson
>
> Just plain recompiled it and get this:
> (Linux)
>
> ------- Loading ref_sdlgl.so -------
> LoadLibrary("ref_sdlgl.so") failed: ./ref_sdlgl.so: undefined symbol:
> have_stencil
Oooops... Forgot about sdlgl.
Edit src/linux/rw_sdl.c and close to the top, add this:
qboolean have_stencil = false;
(see gl_glx.c for example).
Brendan, if you fix it by yourself before I can send a patch tonight, please
also fix src/solaris/rw_sdl.c
That should fix it, I guess..
Vincent
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