[quake2] Quake2 stencil shadows..
brendanburns at attbi.com
Tue Sep 24 14:18:50 EDT 2002
I'll look at the code/tutorial myself tonight and see what can be
Anyone who gets to it before me is welcome to submit patches as well :-)
On Tuesday, September 24, 2002, at 07:13 AM, Vincent S. Cojot wrote:
> Hello Jamie,
>> I plan to fix it to use the existing gl_shadows cvar (set to 2 for
>> stencil shadows) instead of having the extra cvar that could confuse
>> people (currently, gl_stencilshadows does nothing unless gl_shadows is
>> also turned on).
> Hmm.. then perhaps it's best to wait for your next patch.. I'm very
> interested to see how it turns out.. If I have time tonight, I may try
> patch it myself..
>> As for the patch, look at the tutorials on quakesrc.org, the stencil
>> shadows stuff is pretty trivial.
> Will do but then again, I'm not a great coder but I'm willing to try
> dedicate energy.. :)
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