[quake2] spark-of-death has a new companion: whitewall-of-death
The One KEA
theonekea at yahoo.com
Sun Sep 15 17:29:57 EDT 2002
--- Brendan Burns <brendanburns at attbi.com> wrote:
> I believe this is the same as the spark of death issue, it looks like a
> white wall, but its really just a giant spark...
Perhaps. I've also seen the true spark of death as well, but the
whitewall of death seems centered around interaction between entities and
brushes. For example, opening a door will sometimes cause the whitewalls to
appear. I'm going to try the 1.0-3213 nVidia drivers (and maybe a newer
dynamic loader so I can do __GL_SINGLE_THREADED=0).
The One KEA
> On Saturday, September 14, 2002, at 05:14 PM, The One KEA wrote:
> > While playing Quake2 3.20-r0.14, I have been bombarded with not only
> > the
> > spark of death but the whitewall of death as well. When I'm moving
> > through a
> > level, large white flashes will begin to appear, inhibiting my
> > gameplay. I am
> > currently using the 1.0-2960 nVidia drivers, and will try with the
> > latest
> > drivers
> > to see if the problem can be repaired.
> > The One KEA
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