Hanging on exit
mabonus
james at mabonus.net
Mon Oct 28 16:19:15 EST 2002
I'm using a Voodoo Banshee on Mandrake 8.2 with a 2.4 series smp kernel,
and openGL/Glide/hardware acceleration works fine, but whenever I exit
some games it looks like control is not regained, and the only thing
the video card outputs is the last frame drawn. Here is what I have
tried:
vendetta - Works fine, a few bugs, but I don't think it's the drivers,
just the game. Exits beautifully
bzflag - Didn't regain controll. Logged in with ssh and killed bzflag,
kde, X, etc, but never got the display working again. Rebooted
tuxracer - Same thing, rebooted
quake2 - Worked fine, till I tried to exit. Hung there, but a kill -9
for quake2.x86 killed quake and left me in 640x480 resolution, which I
could change out of
Any thoughts on why this might happen and what I can do to prevent it?
James
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