[quake2] Release 0.15!

Florian Westphal flo.westphal at gmx.net
Wed Oct 9 08:01:35 EDT 2002


Brendan Burns <brendanburns at attbi.com> wrote:
> Alberto,
> This looks like your libGL.so or libGLU.so might be either old or 
> missing some symbols.  can you figure out what version of GL you're 
> using...  Drivers/Card

I have the same error using the GLX driver.

------- Loading ref_glx.so -------
LoadLibrary("/usr/local/games/quake2/ref_glx.so")
ref_gl version: GL 0.01
Using libGL.so for OpenGL...Initializing OpenGL display
...setting fullscreen mode 6: 1024 768
Using XFree86-VidModeExtension Version 2.1
/usr/local/games/quake2/quake2: relocation error:
/usr/local/games/quake2/ref_glx.so: undefined symbol: glXGetConfig


I am using xfree4.2.1 with the NVIDIA Drivers
(NVIDIA_GLX-1.0-2960). The compiler is gcc-3.2.

I have a RivaTNT2.

As for the symbols:
$ nm /usr/lib/libGL.so                     
nm: /usr/lib/libGL.so: no symbols

But iirc this is normal for the nvidia drivers.

/usr/lib/libGLU.so has symbols, but

$ nm /usr/lib/libGLU.so | grep glXGetConfig

does not return anything.


Is there anything i might be missing?

I am using quake2-r0.15.tar.gz, with a size of 2461304 Bytes and md5sum
5eb87d705c70441b101c8c99b0190edf

I disabled BUILD_AA and BUILD_JOYSTICK before compilation.
The game starts normally when running in software mode.

Thanks,
Florian.




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