[quake2] Release 0.15!
Florian Westphal
flo.westphal at gmx.net
Wed Oct 9 08:01:35 EDT 2002
Brendan Burns <brendanburns at attbi.com> wrote:
> Alberto,
> This looks like your libGL.so or libGLU.so might be either old or
> missing some symbols. can you figure out what version of GL you're
> using... Drivers/Card
I have the same error using the GLX driver.
------- Loading ref_glx.so -------
LoadLibrary("/usr/local/games/quake2/ref_glx.so")
ref_gl version: GL 0.01
Using libGL.so for OpenGL...Initializing OpenGL display
...setting fullscreen mode 6: 1024 768
Using XFree86-VidModeExtension Version 2.1
/usr/local/games/quake2/quake2: relocation error:
/usr/local/games/quake2/ref_glx.so: undefined symbol: glXGetConfig
I am using xfree4.2.1 with the NVIDIA Drivers
(NVIDIA_GLX-1.0-2960). The compiler is gcc-3.2.
I have a RivaTNT2.
As for the symbols:
$ nm /usr/lib/libGL.so
nm: /usr/lib/libGL.so: no symbols
But iirc this is normal for the nvidia drivers.
/usr/lib/libGLU.so has symbols, but
$ nm /usr/lib/libGLU.so | grep glXGetConfig
does not return anything.
Is there anything i might be missing?
I am using quake2-r0.15.tar.gz, with a size of 2461304 Bytes and md5sum
5eb87d705c70441b101c8c99b0190edf
I disabled BUILD_AA and BUILD_JOYSTICK before compilation.
The game starts normally when running in software mode.
Thanks,
Florian.
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