[quake2] Release 0.15!
apurpa at tin.it
Tue Oct 8 18:29:54 EDT 2002
Alle 00:17, mercoledì 9 ottobre 2002, Brendan Burns ha scritto:
> This looks like your libGL.so or libGLU.so might be either old or
> missing some symbols. can you figure out what version of GL you're
> using... Drivers/Card
> On Tuesday, October 8, 2002, at 05:37 PM, alberto wrote:
> > Alle 22:55, martedì 8 ottobre 2002, Brendan Burns ha scritto:
> >> Hey folks,
> >> I've tagged release 0.15 and put it up at
> >> http://www.icculus.org/quake2/files/quake2-r0.15.tar.gz I haven't put
> >> a link on the website yet because I'd like some folks to download it
> >> and test it before I make it really, really available. So please test
> >> it out!
> >> Hilights include:
> >> * Infamous spark o' death has been fixed. Many thanks to Russell
> >> Melliger for tracking this down...
> >> * Crosshairs are now scalable in q2max and all 9 are now available
> >> * Stencil shadows are available in non-q2max mode.
> >> Thanks to everyone who contributed!
> >> --brendan
> > i have tried to compile quake2-0.15 with no error...
> > but if i start with sdlquake2 or quake there is a error:
> > Using XFree86-VidModeExtension Version 2.1
> > ./sdlquake2: relocation error: ./ref_glx.so: undefined symbol:
> > glXGetConfig
> > with 0.14 is ok.
> > Anyone help me???
I have a mandrake linux 9.0, 2.4.19, gcc 3.2.1, nvidia gf2-mx with driver
3123-nvidia, xfree 4.2.1
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