[quake2] Release 0.15!
brendanburns at attbi.com
Tue Oct 8 18:17:04 EDT 2002
This looks like your libGL.so or libGLU.so might be either old or
missing some symbols. can you figure out what version of GL you're
On Tuesday, October 8, 2002, at 05:37 PM, alberto wrote:
> Alle 22:55, martedì 8 ottobre 2002, Brendan Burns ha scritto:
>> Hey folks,
>> I've tagged release 0.15 and put it up at
>> http://www.icculus.org/quake2/files/quake2-r0.15.tar.gz I haven't put
>> a link on the website yet because I'd like some folks to download it
>> and test it before I make it really, really available. So please test
>> it out!
>> Hilights include:
>> * Infamous spark o' death has been fixed. Many thanks to Russell
>> Melliger for tracking this down...
>> * Crosshairs are now scalable in q2max and all 9 are now available
>> * Stencil shadows are available in non-q2max mode.
>> Thanks to everyone who contributed!
> i have tried to compile quake2-0.15 with no error...
> but if i start with sdlquake2 or quake there is a error:
> Using XFree86-VidModeExtension Version 2.1
> ./sdlquake2: relocation error: ./ref_glx.so: undefined symbol:
> with 0.14 is ok.
> Anyone help me???
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