Roadmap? Scenic route.

Karen Pouelle hockeyvixen at yahoo.ca
Sat Oct 5 14:17:29 EDT 2002


Brendan Burns:
> So this is encouragement to everyone out there to hack and submit
> patches!  I don't think my roadmap restricts most additions people
> will want to make ;-)

Carsten:
> Because I don`t have enough programming skills, I will test all hacks and 
patches :-)

diff -U3 -r quake2.orig/src/game/p_weapon.c quake2/src/game/p_weapon.c
--- quake2.orig/src/game/p_weapon.c	Sun Jul 21 14:38:55 2002
+++ quake2/src/game/p_weapon.c	Sun Jul 21 14:24:31 2002
@@ -350,8 +350,8 @@
 {
 	int		index;
 
-	if ((int)(dmflags->value) & DF_WEAPONS_STAY)
-		return;
+//	if ((int)(dmflags->value) & DF_WEAPONS_STAY)
+//		return;
 
 	index = ITEM_INDEX(item);
 	// see if we're already using it

The effect of removing the bug/restriction and allowing droping of a weapon
for a team mate on a weapons stay server does not cause any problems for the
various clients I've tested.  The weapons do not stay, they are cleared from
world entities 30 seconds after dropped if not picked up.

Karen




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