[quake2] Mouse
David Mehrmann
jammet at tigress.com
Sun Nov 17 10:13:58 EST 2002
In reply to Vincent Cojot
VC> Can you try to set "_windowed_mouse" to "1" and seen if it makes a
VC> difference? Use "set _windowed_mouse 1" in the console.. Set the
VC> value to "zero" to unbind the mouse... Tell us if it makes a
VC> difference..
Yes this is Linux, but I've been posting about this at least
three times until now and nobody knew what the problem was about, and I
also lacked the words to describe the problem in all the details.
But I cannot reproduce this anymore as I have found out just how to get
by it (by not running the SDL binary of quake with glx, but the normal
binary with glx instead). It is some sort of input problem that I have
no idea what it's really about. Since I don't have the software that
was causing it, anymore, =( sorry, can't get the error again. I was
primarily intending to play ;).
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