[quake2] Performance issue fixed, problem found

Steve paradox at enterprise.tanabi.org
Fri Jun 28 22:04:33 EDT 2002


HEy there :-)

I was using the XIL mode, I hadn't tried the others for this particular
bug.  I'll try your patch this weekend and see if it works.

See ya,

Steve

On Fri, 28 Jun 2002, Vincent Cojot wrote:

> > Hey guys;
> > Also, something I noticed; at the first level, I push the button to go
> > down the elevator.  But for some reason, QuakeII doesn't register the
> > key release during the load, and I go *RUNNING* out of the elevator.  I
> > then promptly die as I'm in the middle of a cluster of machine gunners
> > with no cover.
>
> Steve,
>
> Just a question.. What renderer were you using at the time the problem
> exhibited itself? Do all of the renderers do that on your Solaris box? I've
> just back-ported the fixes for rw_x11.c from Linux to Solaris but if you
> were using XIL, I guess that will not do any good until I fix that one
> too.. :)
> Vincent
>
>
>
>




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