[quake2] quake2 eye candy question

Daniel Pavel danielpavel at myrealbox.com
Fri Jun 14 03:00:35 EDT 2002


Jeremy Brenner wrote:
>>(Also, is there really a good reason to keep GLX around if we've got an
>>SDL target that does OpenGL?)
>>
>>--ryan.
> 
> 
> I have a box that I never got SDL working right on.. and you *MUST* please
> me. :)
> 
> jeremy
> 
> 
>   oh yeah.. mabey other people may still use it too...

The SDL ref arbitrarily crashes (as in SIGSEV) on my machine... GLX 
works fine, though.

-silent





More information about the quake2 mailing list