[quake2] quake2 eye candy question
danielpavel at myrealbox.com
Fri Jun 14 03:00:35 EDT 2002
Jeremy Brenner wrote:
>>(Also, is there really a good reason to keep GLX around if we've got an
>>SDL target that does OpenGL?)
> I have a box that I never got SDL working right on.. and you *MUST* please
> me. :)
> oh yeah.. mabey other people may still use it too...
The SDL ref arbitrarily crashes (as in SIGSEV) on my machine... GLX
works fine, though.
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