[quake2] quake2 eye candy question
jeremy at theedge.net
Wed Jun 12 13:56:32 EDT 2002
> On Wed, Jun 12, 2002 at 12:53:03PM -0500, Jeremy Brenner wrote:
>> > Well, if we do a separate ref_eyecandyglx.so then its almost a non
>> > issue. I like the idea, it makes complete sense.
>> > Good to see life on this list :)
>> > --
>> > Mental (Mental at NeverLight.com)
>> how does this effect the sdlgl users?
> It doesn't. It would be like the difference between using SDL nad
> softwrae and vanillaGL - it's "just another graphics driver", as it
> Gary (-;
so I could use eyecandy with sdl? pardon my ignorance
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