[quake2] IPv6 & things

zze-BROUCKAERT Xavier stagiaire FTRD/DMI/CAE xavier.brouckaert at rd.francetelecom.com
Thu Jan 31 13:42:34 EST 2002


I have tried...and GLX works ! too cool :-) keyboard & audio near to OK.
as said earlier.. i'll send you a patch for ipv6 but it's not clean yet...
who wants to choose the ipv6 multicast address for quake2 game announcement
? (equivalent to ipv4 broadcast before)
 
Gav

-----Message d'origine-----
De : zze-BROUCKAERT Xavier stagiaire FTRD/DMI/CAE
[mailto:xavier.brouckaert at rd.francetelecom.com]
Envoye : mercredi 30 janvier 2002 19:27
A : 'quake2 at icculus.org'
Objet : RE: [quake2] IPv6 & things



No I only discovered 0.0.8 today... I'll try this night :-) 

> -----Message d'origine----- 
> De : Ryan C. Gordon [ mailto:icculus at clutteredmind.org
<mailto:icculus at clutteredmind.org> ] 
> Envoye : mercredi 30 janvier 2002 18:36 
> A : quake2 at icculus.org 
> Objet : Re: [quake2] IPv6 & things 
> 
> 
> 
> > Here are the problems I have with version 0.0.7 : 
> > - SDL audio really slow 
> > - Segfault in GLX (both standard & SDL) with a NVidia GF2MX 
> > - Keyboard really boring... 
> 
> ("boring"?) 
> 
> Have you tried the latest release (0.0.8 at the time of this writing)? 
> 
> --ryan. 
> 
> 
> 

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