[quake2] IPv6 & things
zze-BROUCKAERT Xavier stagiaire FTRD/DMI/CAE
xavier.brouckaert at rd.francetelecom.com
Thu Jan 31 13:42:34 EST 2002
I have tried...and GLX works ! too cool :-) keyboard & audio near to OK.
as said earlier.. i'll send you a patch for ipv6 but it's not clean yet...
who wants to choose the ipv6 multicast address for quake2 game announcement
? (equivalent to ipv4 broadcast before)
Gav
-----Message d'origine-----
De : zze-BROUCKAERT Xavier stagiaire FTRD/DMI/CAE
[mailto:xavier.brouckaert at rd.francetelecom.com]
Envoye : mercredi 30 janvier 2002 19:27
A : 'quake2 at icculus.org'
Objet : RE: [quake2] IPv6 & things
No I only discovered 0.0.8 today... I'll try this night :-)
> -----Message d'origine-----
> De : Ryan C. Gordon [ mailto:icculus at clutteredmind.org
<mailto:icculus at clutteredmind.org> ]
> Envoye : mercredi 30 janvier 2002 18:36
> A : quake2 at icculus.org
> Objet : Re: [quake2] IPv6 & things
>
>
>
> > Here are the problems I have with version 0.0.7 :
> > - SDL audio really slow
> > - Segfault in GLX (both standard & SDL) with a NVidia GF2MX
> > - Keyboard really boring...
>
> ("boring"?)
>
> Have you tried the latest release (0.0.8 at the time of this writing)?
>
> --ryan.
>
>
>
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