Gamma under OpenGL acceleration

Paul Brogden designworx at bigfoot.com
Thu Jan 10 17:55:50 EST 2002


On Thu, 2002-01-10 at 22:30, Chris Venter wrote:

    Hi all,
    
    I compiled the r0.0.8 version on my Redhat 7.2 system (which has a 3dfx 
    voodoo banshee). Everything works as advertised, except the screen is 
    _very_ low contrast and dark. Does anybody have an idea of how to up the 
    gamma or some such thing?
    

This is the script I use to lauch Q2. Play around with the gamma setting
till it looks right for you.

#!/bin/bash
xgamma -gamma 1.7
cd /usr/local/games/quake2
./sdlquake2 +set vid_ref sdlgl +exec bod.cfg +disconnect
xgamma -gamma 1.0
exit 0

bod

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