Playing Quake 2
relnev at icculus.org
Mon Jan 7 15:37:04 EST 2002
On Mon, 7 Jan 2002 Laurent.DESNOGUES at esterel-technologies.com wrote:
> Here are a few problems:
> - the demo halts displaying a message about a too long packet (I
> tried to increase it from 1400 to 10000 but it was not enough);
> - while entering the Big Gun area I got a problem in gl_light: it
> was complaining about a "Bad s_blocklights size". So I increased
> the size of that array and could enter the area. However after
> completing it I had a screen showing explosions and when I hit
> enter the game crashed with no core so no hope to track the
I've never had any problem with the two quake2 demos... Wrong gamei386.so
being used? I'll try out the big gun level.
> I am wondering where those problems come from... A wrong pak file? BTW,
> did I reach the end of the game?
I think the Big Gun level is about midway through the game.
> Now a stupid question: I could not locate any map editor for Q2 even
> after searching with Google. Is there any open source such program?
I know Quest (http://quest-ed.sourceforge.net/) can do Quake 2, but I haven't
tried it yet.
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