Playing Quake 2
Steven Fuller
relnev at icculus.org
Mon Jan 7 15:37:04 EST 2002
On Mon, 7 Jan 2002 Laurent.DESNOGUES at esterel-technologies.com wrote:
> Here are a few problems:
>
> - the demo halts displaying a message about a too long packet (I
> tried to increase it from 1400 to 10000 but it was not enough);
> - while entering the Big Gun area I got a problem in gl_light: it
> was complaining about a "Bad s_blocklights size". So I increased
> the size of that array and could enter the area. However after
> completing it I had a screen showing explosions and when I hit
> enter the game crashed with no core so no hope to track the
> problem.
I've never had any problem with the two quake2 demos... Wrong gamei386.so
being used? I'll try out the big gun level.
> I am wondering where those problems come from... A wrong pak file? BTW,
> did I reach the end of the game?
I think the Big Gun level is about midway through the game.
> Now a stupid question: I could not locate any map editor for Q2 even
> after searching with Google. Is there any open source such program?
I know Quest (http://quest-ed.sourceforge.net/) can do Quake 2, but I haven't
tried it yet.
Steven Fuller
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