[quake2] Big Gun Crash

Steven Fuller relnev at icculus.org
Mon Feb 4 16:51:16 EST 2002

Assuming that everyone who had this crash was using savegames, I have just
checked in a workaround into CVS (quake2 incorrectly calculates string
lengths for savegames, so not enough memory ends up being allocated in
certain cases).

Steven Fuller

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