bobakitoo at mac.com
Fri Aug 30 16:34:03 EDT 2002
ther is a probleme whit multitexture in id's quake2.
icculus's one got it too. When gl_ext_multitexture
is set to 1, it run a lot slower(about 20fps less).
i've tested it with last night dri cvs.
It is not a driver bug because quake3 run at same
speed multitexture on or off.
Do somme one have a idea?
Please, make somme test with +set gl_ext_multitexture 0
and +set gl_ext_multitexture 1. Maby the bug is else
where on my system...
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