[pyddr-devel] Lifebar/Continuous play.
Brendan Becker
tgz at orotech.net
Sun Apr 6 14:56:07 EDT 2003
>The patch of mine piman just commited (bringing pyddr.py to 1.44)
>cleans up the nonstop code (and fixes this problem in the process),
>as well as fixes a different problem with the lifebar, where if your life
>dropped to exactly zero, you didn't fail out.
Thanks guys, we experienced this last night at BBR, and needless to say, it was....confusing.
B
PS. Night one of talks (how to build a hard mat, random info) went well. Though the softmat we rebuilt might have been a dead one.. doh!
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