[pyddr-devel] Lifebar/Continuous play.

Brendan Becker tgz at orotech.net
Sun Apr 6 14:56:07 EDT 2003


>The patch of mine piman just commited (bringing pyddr.py to 1.44) 
>cleans up the nonstop code (and fixes this problem in the process), 
>as well as fixes a different problem with the lifebar, where if your life 
>dropped to exactly zero, you didn't fail out.

Thanks guys, we experienced this last night at BBR, and needless to say, it was....confusing.

B

PS. Night one of talks (how to build a hard mat, random info) went well. Though the softmat we rebuilt might have been a dead one.. doh!



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