[pyddr-devel] Lifebar/Continuous play.

John Bafford dshadow at zort.net
Sat Apr 5 23:21:42 EST 2003


The patch of mine piman just commited (bringing pyddr.py to 1.44) 
cleans up the nonstop code (and fixes this problem in the process), 
as well as fixes a different problem with the lifebar, where if your life 
dropped to exactly zero, you didn't fail out.

-John

On Sun, 6 Apr 2003, Stephen Thorne wrote:

> <roothorick> the lifebar is amazingly broken
> <roothorick> I ran into the bug where the lifebar hits zero but you don't fail
> <roothorick> and when I loaded the next song, the lifebar started at zero
> <roothorick> this in single moe
> <roothorick> *mode
> 
> This was mentioned in channel. Does anyone have dibs on fixing it?
> 
> Stephen.
> 

-- 
John Bafford
dshadow at zort.net
http://www.dshadow.com/





More information about the pyddr-devel mailing list