[prey] Demo feedback
Ryan C. Gordon
icculus at icculus.org
Sun Nov 2 01:56:17 EST 2008
> I have this issue with doom 3, prey worked fine with the default setup, so.
> (openSUSE 10.3, onboard sound).
Doom 3 renders audio directly to ALSA (and maybe OpenAL?), Prey talks to
SDL for audio (or, optionally, OpenAL). The Prey audio code was a
backport of Quake 4's SDL support, replacing the Doom 3 code that it
started with.
Most people that are seeing bad audio output in Prey are using /dev/dsp
output, but it's a wrapper for something else (ALSA or PulseAudio or
whatever) that is behaving badly. Most of these people find it works if
they force the game to use ALSA directly:
cd /where/i/installed/prey
SDL_AUDIODRIVER=alsa ./prey-demo
Also: the demo is currently clamped to stereo output. If you have a
working 5.1 setup, the next builds will be able to use all six speakers.
Presumably this is only going to work through the ALSA path.
--ryan.
More information about the prey
mailing list