[postal2mac] First impressions

Jason Harris jay.harris at mac.com
Sun May 23 16:25:47 EDT 2004


Ryan,

Daniel Vogel at Epic recommended changing the VARSize for OpenGL 
performance, as it relates to how much vram one has.  Sorry to nit 
pick, but I did truely think this was the case.

On 23 May 2004, at 20:58, Ryan C. Gordon wrote:

>
>> Also if you haven't done so, search for the line:
>>
>> VARSize=128
>>
>> The number represents the amount of vram your
>> video card has.  By default this is set
>> to 32, so if you have more than that
>> you will need to change it.
>
> This isn't your VRAM! Don't change this to 128!
>
> This is the amount of AGP memory we use for vertex data. 32 is
> sufficient for damned near everything. If you set it too high or too
> low, your framerate goes in the toilet. So experiment with it, but
> assume that 32 is a good default.
>
> --ryan.
>
>
>




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