r759 - in tags: . release-1.1.0 release-1.1.0/extras/PhysFS.NET release-1.1.0/extras/PhysFS.NET/TestApp release-1.1.0/extras/physfs_rb
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Sat Jul 23 21:07:26 EDT 2005
Author: icculus
Date: 2005-07-23 21:07:23 -0400 (Sat, 23 Jul 2005)
New Revision: 759
Added:
tags/release-1.1.0/
Modified:
tags/release-1.1.0/extras/PhysFS.NET/AssemblyInfo.cs
tags/release-1.1.0/extras/PhysFS.NET/PhysFS.NET.csproj
tags/release-1.1.0/extras/PhysFS.NET/PhysFS.NET.sln
tags/release-1.1.0/extras/PhysFS.NET/PhysFS.cs
tags/release-1.1.0/extras/PhysFS.NET/PhysFSFileStream.cs
tags/release-1.1.0/extras/PhysFS.NET/PhysFS_DLL.cs
tags/release-1.1.0/extras/PhysFS.NET/README.txt
tags/release-1.1.0/extras/PhysFS.NET/TestApp/AssemblyInfo.cs
tags/release-1.1.0/extras/PhysFS.NET/TestApp/TestApp.csproj
tags/release-1.1.0/extras/PhysFS.NET/TestApp/TestApp.sln
tags/release-1.1.0/extras/PhysFS.NET/TestApp/TestAppForm.cs
tags/release-1.1.0/extras/PhysFS.NET/TestApp/TestAppForm.resx
tags/release-1.1.0/extras/physfs_rb/installer.rb
tags/release-1.1.0/zlib_license_change.txt
Log:
Tagging development branch release 1.1.0
Copied: tags/release-1.1.0 (from rev 757, trunk)
Modified: tags/release-1.1.0/extras/PhysFS.NET/AssemblyInfo.cs
===================================================================
--- trunk/extras/PhysFS.NET/AssemblyInfo.cs 2005-07-24 01:02:11 UTC (rev 757)
+++ tags/release-1.1.0/extras/PhysFS.NET/AssemblyInfo.cs 2005-07-24 01:07:23 UTC (rev 759)
@@ -1,58 +1,58 @@
-using System.Reflection;
-using System.Runtime.CompilerServices;
-
-//
-// General Information about an assembly is controlled through the following
-// set of attributes. Change these attribute values to modify the information
-// associated with an assembly.
-//
-[assembly: AssemblyTitle("PhysFS.NET")]
-[assembly: AssemblyDescription("PhysFS Bindings for .NET")]
-[assembly: AssemblyConfiguration("")]
-[assembly: AssemblyCompany("")]
-[assembly: AssemblyProduct("PhysFS.NET")]
-[assembly: AssemblyCopyright("(c)2003 Gregory S. Read")]
-[assembly: AssemblyTrademark("")]
-[assembly: AssemblyCulture("")]
-
-//
-// Version information for an assembly consists of the following four values:
-//
-// Major Version
-// Minor Version
-// Build Number
-// Revision
-//
-// You can specify all the values or you can default the Revision and Build Numbers
-// by using the '*' as shown below:
-
-[assembly: AssemblyVersion("1.0.*")]
-
-//
-// In order to sign your assembly you must specify a key to use. Refer to the
-// Microsoft .NET Framework documentation for more information on assembly signing.
-//
-// Use the attributes below to control which key is used for signing.
-//
-// Notes:
-// (*) If no key is specified, the assembly is not signed.
-// (*) KeyName refers to a key that has been installed in the Crypto Service
-// Provider (CSP) on your machine. KeyFile refers to a file which contains
-// a key.
-// (*) If the KeyFile and the KeyName values are both specified, the
-// following processing occurs:
-// (1) If the KeyName can be found in the CSP, that key is used.
-// (2) If the KeyName does not exist and the KeyFile does exist, the key
-// in the KeyFile is installed into the CSP and used.
-// (*) In order to create a KeyFile, you can use the sn.exe (Strong Name) utility.
-// When specifying the KeyFile, the location of the KeyFile should be
-// relative to the project output directory which is
-// %Project Directory%\obj\<configuration>. For example, if your KeyFile is
-// located in the project directory, you would specify the AssemblyKeyFile
-// attribute as [assembly: AssemblyKeyFile("..\\..\\mykey.snk")]
-// (*) Delay Signing is an advanced option - see the Microsoft .NET Framework
-// documentation for more information on this.
-//
-[assembly: AssemblyDelaySign(false)]
-[assembly: AssemblyKeyFile("")]
-[assembly: AssemblyKeyName("")]
+using System.Reflection;
+using System.Runtime.CompilerServices;
+
+//
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+//
+[assembly: AssemblyTitle("PhysFS.NET")]
+[assembly: AssemblyDescription("PhysFS Bindings for .NET")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("PhysFS.NET")]
+[assembly: AssemblyCopyright("(c)2003 Gregory S. Read")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+//
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Revision and Build Numbers
+// by using the '*' as shown below:
+
+[assembly: AssemblyVersion("1.0.*")]
+
+//
+// In order to sign your assembly you must specify a key to use. Refer to the
+// Microsoft .NET Framework documentation for more information on assembly signing.
+//
+// Use the attributes below to control which key is used for signing.
+//
+// Notes:
+// (*) If no key is specified, the assembly is not signed.
+// (*) KeyName refers to a key that has been installed in the Crypto Service
+// Provider (CSP) on your machine. KeyFile refers to a file which contains
+// a key.
+// (*) If the KeyFile and the KeyName values are both specified, the
+// following processing occurs:
+// (1) If the KeyName can be found in the CSP, that key is used.
+// (2) If the KeyName does not exist and the KeyFile does exist, the key
+// in the KeyFile is installed into the CSP and used.
+// (*) In order to create a KeyFile, you can use the sn.exe (Strong Name) utility.
+// When specifying the KeyFile, the location of the KeyFile should be
+// relative to the project output directory which is
+// %Project Directory%\obj\<configuration>. For example, if your KeyFile is
+// located in the project directory, you would specify the AssemblyKeyFile
+// attribute as [assembly: AssemblyKeyFile("..\\..\\mykey.snk")]
+// (*) Delay Signing is an advanced option - see the Microsoft .NET Framework
+// documentation for more information on this.
+//
+[assembly: AssemblyDelaySign(false)]
+[assembly: AssemblyKeyFile("")]
+[assembly: AssemblyKeyName("")]
Modified: tags/release-1.1.0/extras/PhysFS.NET/PhysFS.NET.csproj
===================================================================
--- trunk/extras/PhysFS.NET/PhysFS.NET.csproj 2005-07-24 01:02:11 UTC (rev 757)
+++ tags/release-1.1.0/extras/PhysFS.NET/PhysFS.NET.csproj 2005-07-24 01:07:23 UTC (rev 759)
@@ -1,113 +1,113 @@
-<VisualStudioProject>
- <CSHARP
- ProjectType = "Local"
- ProductVersion = "7.0.9466"
- SchemaVersion = "1.0"
- ProjectGuid = "{C6205A43-3D4D-41E6-872C-96CD7BE55230}"
- >
- <Build>
- <Settings
- ApplicationIcon = ""
- AssemblyKeyContainerName = ""
- AssemblyName = "PhysFS.NET"
- AssemblyOriginatorKeyFile = ""
- DefaultClientScript = "JScript"
- DefaultHTMLPageLayout = "Grid"
- DefaultTargetSchema = "IE50"
- DelaySign = "false"
- OutputType = "Library"
- RootNamespace = "PhysFS.NET"
- StartupObject = ""
- >
- <Config
- Name = "Debug"
- AllowUnsafeBlocks = "true"
- BaseAddress = "285212672"
- CheckForOverflowUnderflow = "false"
- ConfigurationOverrideFile = ""
- DefineConstants = "DEBUG;TRACE"
- DocumentationFile = ""
- DebugSymbols = "true"
- FileAlignment = "4096"
- IncrementalBuild = "true"
- Optimize = "false"
- OutputPath = "bin\Debug\"
- RegisterForComInterop = "false"
- RemoveIntegerChecks = "false"
- TreatWarningsAsErrors = "false"
- WarningLevel = "4"
- />
- <Config
- Name = "Release"
- AllowUnsafeBlocks = "true"
- BaseAddress = "285212672"
- CheckForOverflowUnderflow = "false"
- ConfigurationOverrideFile = ""
- DefineConstants = "TRACE"
- DocumentationFile = ""
- DebugSymbols = "false"
- FileAlignment = "4096"
- IncrementalBuild = "false"
- Optimize = "true"
- OutputPath = "bin\Release\"
- RegisterForComInterop = "false"
- RemoveIntegerChecks = "false"
- TreatWarningsAsErrors = "false"
- WarningLevel = "4"
- />
- </Settings>
- <References>
- <Reference
- Name = "System"
- AssemblyName = "System"
- HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.dll"
- />
- <Reference
- Name = "System.Data"
- AssemblyName = "System.Data"
- HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.Data.dll"
- />
- <Reference
- Name = "System.XML"
- AssemblyName = "System.Xml"
- HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.XML.dll"
- />
- <Reference
- Name = "System.Drawing"
- AssemblyName = "System.Drawing"
- HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.Drawing.dll"
- />
- <Reference
- Name = "System.Windows.Forms"
- AssemblyName = "System.Windows.Forms"
- HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.Windows.Forms.dll"
- />
- </References>
- </Build>
- <Files>
- <Include>
- <File
- RelPath = "AssemblyInfo.cs"
- SubType = "Code"
- BuildAction = "Compile"
- />
- <File
- RelPath = "PhysFS.cs"
- SubType = "Code"
- BuildAction = "Compile"
- />
- <File
- RelPath = "PhysFS_DLL.cs"
- SubType = "Code"
- BuildAction = "Compile"
- />
- <File
- RelPath = "PhysFSFileStream.cs"
- SubType = "Code"
- BuildAction = "Compile"
- />
- </Include>
- </Files>
- </CSHARP>
-</VisualStudioProject>
-
+<VisualStudioProject>
+ <CSHARP
+ ProjectType = "Local"
+ ProductVersion = "7.0.9466"
+ SchemaVersion = "1.0"
+ ProjectGuid = "{C6205A43-3D4D-41E6-872C-96CD7BE55230}"
+ >
+ <Build>
+ <Settings
+ ApplicationIcon = ""
+ AssemblyKeyContainerName = ""
+ AssemblyName = "PhysFS.NET"
+ AssemblyOriginatorKeyFile = ""
+ DefaultClientScript = "JScript"
+ DefaultHTMLPageLayout = "Grid"
+ DefaultTargetSchema = "IE50"
+ DelaySign = "false"
+ OutputType = "Library"
+ RootNamespace = "PhysFS.NET"
+ StartupObject = ""
+ >
+ <Config
+ Name = "Debug"
+ AllowUnsafeBlocks = "true"
+ BaseAddress = "285212672"
+ CheckForOverflowUnderflow = "false"
+ ConfigurationOverrideFile = ""
+ DefineConstants = "DEBUG;TRACE"
+ DocumentationFile = ""
+ DebugSymbols = "true"
+ FileAlignment = "4096"
+ IncrementalBuild = "true"
+ Optimize = "false"
+ OutputPath = "bin\Debug\"
+ RegisterForComInterop = "false"
+ RemoveIntegerChecks = "false"
+ TreatWarningsAsErrors = "false"
+ WarningLevel = "4"
+ />
+ <Config
+ Name = "Release"
+ AllowUnsafeBlocks = "true"
+ BaseAddress = "285212672"
+ CheckForOverflowUnderflow = "false"
+ ConfigurationOverrideFile = ""
+ DefineConstants = "TRACE"
+ DocumentationFile = ""
+ DebugSymbols = "false"
+ FileAlignment = "4096"
+ IncrementalBuild = "false"
+ Optimize = "true"
+ OutputPath = "bin\Release\"
+ RegisterForComInterop = "false"
+ RemoveIntegerChecks = "false"
+ TreatWarningsAsErrors = "false"
+ WarningLevel = "4"
+ />
+ </Settings>
+ <References>
+ <Reference
+ Name = "System"
+ AssemblyName = "System"
+ HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.dll"
+ />
+ <Reference
+ Name = "System.Data"
+ AssemblyName = "System.Data"
+ HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.Data.dll"
+ />
+ <Reference
+ Name = "System.XML"
+ AssemblyName = "System.Xml"
+ HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.XML.dll"
+ />
+ <Reference
+ Name = "System.Drawing"
+ AssemblyName = "System.Drawing"
+ HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.Drawing.dll"
+ />
+ <Reference
+ Name = "System.Windows.Forms"
+ AssemblyName = "System.Windows.Forms"
+ HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.Windows.Forms.dll"
+ />
+ </References>
+ </Build>
+ <Files>
+ <Include>
+ <File
+ RelPath = "AssemblyInfo.cs"
+ SubType = "Code"
+ BuildAction = "Compile"
+ />
+ <File
+ RelPath = "PhysFS.cs"
+ SubType = "Code"
+ BuildAction = "Compile"
+ />
+ <File
+ RelPath = "PhysFS_DLL.cs"
+ SubType = "Code"
+ BuildAction = "Compile"
+ />
+ <File
+ RelPath = "PhysFSFileStream.cs"
+ SubType = "Code"
+ BuildAction = "Compile"
+ />
+ </Include>
+ </Files>
+ </CSHARP>
+</VisualStudioProject>
+
Modified: tags/release-1.1.0/extras/PhysFS.NET/PhysFS.NET.sln
===================================================================
--- trunk/extras/PhysFS.NET/PhysFS.NET.sln 2005-07-24 01:02:11 UTC (rev 757)
+++ tags/release-1.1.0/extras/PhysFS.NET/PhysFS.NET.sln 2005-07-24 01:07:23 UTC (rev 759)
@@ -1,21 +1,21 @@
-Microsoft Visual Studio Solution File, Format Version 7.00
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PhysFS.NET", "PhysFS.NET.csproj", "{C6205A43-3D4D-41E6-872C-96CD7BE55230}"
-EndProject
-Global
- GlobalSection(SolutionConfiguration) = preSolution
- ConfigName.0 = Debug
- ConfigName.1 = Release
- EndGlobalSection
- GlobalSection(ProjectDependencies) = postSolution
- EndGlobalSection
- GlobalSection(ProjectConfiguration) = postSolution
- {C6205A43-3D4D-41E6-872C-96CD7BE55230}.Debug.ActiveCfg = Debug|.NET
- {C6205A43-3D4D-41E6-872C-96CD7BE55230}.Debug.Build.0 = Debug|.NET
- {C6205A43-3D4D-41E6-872C-96CD7BE55230}.Release.ActiveCfg = Release|.NET
- {C6205A43-3D4D-41E6-872C-96CD7BE55230}.Release.Build.0 = Release|.NET
- EndGlobalSection
- GlobalSection(ExtensibilityGlobals) = postSolution
- EndGlobalSection
- GlobalSection(ExtensibilityAddIns) = postSolution
- EndGlobalSection
-EndGlobal
+Microsoft Visual Studio Solution File, Format Version 7.00
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PhysFS.NET", "PhysFS.NET.csproj", "{C6205A43-3D4D-41E6-872C-96CD7BE55230}"
+EndProject
+Global
+ GlobalSection(SolutionConfiguration) = preSolution
+ ConfigName.0 = Debug
+ ConfigName.1 = Release
+ EndGlobalSection
+ GlobalSection(ProjectDependencies) = postSolution
+ EndGlobalSection
+ GlobalSection(ProjectConfiguration) = postSolution
+ {C6205A43-3D4D-41E6-872C-96CD7BE55230}.Debug.ActiveCfg = Debug|.NET
+ {C6205A43-3D4D-41E6-872C-96CD7BE55230}.Debug.Build.0 = Debug|.NET
+ {C6205A43-3D4D-41E6-872C-96CD7BE55230}.Release.ActiveCfg = Release|.NET
+ {C6205A43-3D4D-41E6-872C-96CD7BE55230}.Release.Build.0 = Release|.NET
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ EndGlobalSection
+ GlobalSection(ExtensibilityAddIns) = postSolution
+ EndGlobalSection
+EndGlobal
Modified: tags/release-1.1.0/extras/PhysFS.NET/PhysFS.cs
===================================================================
--- trunk/extras/PhysFS.NET/PhysFS.cs 2005-07-24 01:02:11 UTC (rev 757)
+++ tags/release-1.1.0/extras/PhysFS.NET/PhysFS.cs 2005-07-24 01:07:23 UTC (rev 759)
@@ -1,189 +1,189 @@
-/* PhysFS.cs - (c)2003 Gregory S. Read
- * Provides access to PhysFS API calls not specific to file handle access.
- */
-using System;
-
-namespace PhysFS_NET
-{
- public class PhysFS
- {
- /* Initialize
- * Inits the PhysFS API. This normally does not need to be called unless
- * the API has been manually deinitialized since the PhysFS_DLL class
- * initializes just before the first call is made into the DLL.
- * Parameters
- * none
- * Returns
- * none
- * Exceptions
- * PhysFSException - An error occured in the PhysFS API
- */
- public static void Initialize()
- {
- // Initialize the physfs library, raise an exception if error
- if(PhysFS_DLL.PHYSFS_init("") == 0)
- throw new PhysFSException();
- }
-
- /* Deinitialize
- * Deinits the PhysFS API. It is recommended that this method be called
- * by the application before exiting in order to gracefully deallocate
- * resources and close all filehandles, etc.
- * Parameters
- * none
- * Returns
- * none
- * Exceptions
- * PhysFSException - An error occured in the PhysFS API
- */
- public static void Deinitialize()
- {
- // Deinit, raise an exception if an error occured
- if(PhysFS_DLL.PHYSFS_deinit() == 0)
- throw new PhysFSException();
- }
-
- /* BaseDir
- * Gets the base directory configured for PhysFS. See the PhysFS API
- * documentation for more information.
- * Parameters
- * none
- * Returns
- * A string value representing the Base Directory
- * Exceptions
- * none
- */
- public static string BaseDir
- {
- get
- {
- // Return the current base directory
- return PhysFS_DLL.PHYSFS_getBaseDir();
- }
- }
-
- /* WriteDir
- * Gets or sets the write directory configured for PhysFS. See the PhysFS API
- * documentation for more information.
- * Parameters
- * set - Path to set the WriteDir property to
- * Returns
- * A string value representing the Write Directory
- * Exceptions
- * PhysFSException - An error occured in the PhysFS API when
- * settings the write directory.
- */
- public static string WriteDir
- {
- get
- {
- // Return the current write directory
- return PhysFS_DLL.PHYSFS_getWriteDir();
- }
- set
- {
- // Set the write directory and raise an exception if an error occured
- if(PhysFS_DLL.PHYSFS_setWriteDir(value) == 0)
- throw new PhysFSException();
- }
- }
-
- /* UserDir
- * Gets or sets the write directory configured for PhysFS. See the PhysFS API
- * documentation for more information.
- * Parameters
- * set - Path to set the WriteDir property to
- * Returns
- * A string value representing the Write Directory
- * Exceptions
- * PhysFSException - An error occured in the PhysFS API when
- * settings the write directory.
- */
- public static string UserDir
- {
- get
- {
- // Return the current user directory
- return PhysFS_DLL.PHYSFS_getUserDir();
- }
- }
- public static void AddToSearchPath(string NewDir, bool Append)
- {
- if(PhysFS_DLL.PHYSFS_addToSearchPath(NewDir, Append?1:0) == 0)
- throw new PhysFSException();
- }
- public static void RemoveFromSearchPath(string OldDir)
- {
- if(PhysFS_DLL.PHYSFS_removeFromSearchPath(OldDir) == 0)
- throw new PhysFSException();
- }
- public unsafe static string[] GetSearchPath()
- {
- byte** p; // Searchpath list from PhysFS dll
- string[] pathlist; // List converted to an array
-
- // Get the CDROM drive listing
- p = PhysFS_DLL.PHYSFS_getSearchPath();
- // Convert the C-style array to a .NET style array
- pathlist = PhysFS_DLL.BytePPToArray(p);
- // Free the original list since we're done with it
- PhysFS_DLL.PHYSFS_freeList(p);
-
- return pathlist;
- }
- public unsafe static string[] GetCDROMDrives()
- {
- byte** p; // CDROM list from PhysFS dll
- string[] cdromlist; // List converted to an array
-
- // Get the CDROM drive listing
- p = PhysFS_DLL.PHYSFS_getCdRomDirs();
- // Convert the C-style array to a .NET style array
- cdromlist = PhysFS_DLL.BytePPToArray(p);
- // Free the original list since we're done with it
- PhysFS_DLL.PHYSFS_freeList(p);
-
- return cdromlist;
- }
- public static void MkDir(string Dirname)
- {
- if(PhysFS_DLL.PHYSFS_mkdir(Dirname) == 0)
- throw new PhysFSException();
- }
- public static void Delete(string Filename)
- {
- if(PhysFS_DLL.PHYSFS_delete(Filename) == 0)
- throw new PhysFSException();
- }
- public static string GetRealDir(string Filename)
- {
- string RetValue;
-
- RetValue = PhysFS_DLL.PHYSFS_getRealDir(Filename);
- if(RetValue == null)
- throw new PhysFSException("File not found in search path.");
-
- // Return the real file path of the specified filename
- return RetValue;
- }
- public unsafe static string[] EnumerateFiles(string Dirname)
- {
- byte** p; // File list from PhysFS dll
- string[] filelist; // List converted to an array
-
- // Get the CDROM drive listing
- p = PhysFS_DLL.PHYSFS_enumerateFiles(Dirname);
- // Convert the C-style array to a .NET style array
- filelist = PhysFS_DLL.BytePPToArray(p);
- // Free the original list since we're done with it
- PhysFS_DLL.PHYSFS_freeList(p);
-
- return filelist;
- }
- public static bool IsDirectory(string Filename)
- {
- // Return true if non-zero, otherwise return false
- return (PhysFS_DLL.PHYSFS_isDirectory(Filename) == 0)?false:true;
- }
- }
-}
+/* PhysFS.cs - (c)2003 Gregory S. Read
+ * Provides access to PhysFS API calls not specific to file handle access.
+ */
+using System;
+
+namespace PhysFS_NET
+{
+ public class PhysFS
+ {
+ /* Initialize
+ * Inits the PhysFS API. This normally does not need to be called unless
+ * the API has been manually deinitialized since the PhysFS_DLL class
+ * initializes just before the first call is made into the DLL.
+ * Parameters
+ * none
+ * Returns
+ * none
+ * Exceptions
+ * PhysFSException - An error occured in the PhysFS API
+ */
+ public static void Initialize()
+ {
+ // Initialize the physfs library, raise an exception if error
+ if(PhysFS_DLL.PHYSFS_init("") == 0)
+ throw new PhysFSException();
+ }
+
+ /* Deinitialize
+ * Deinits the PhysFS API. It is recommended that this method be called
+ * by the application before exiting in order to gracefully deallocate
+ * resources and close all filehandles, etc.
+ * Parameters
+ * none
+ * Returns
+ * none
+ * Exceptions
+ * PhysFSException - An error occured in the PhysFS API
+ */
+ public static void Deinitialize()
+ {
+ // Deinit, raise an exception if an error occured
+ if(PhysFS_DLL.PHYSFS_deinit() == 0)
+ throw new PhysFSException();
+ }
+
+ /* BaseDir
+ * Gets the base directory configured for PhysFS. See the PhysFS API
+ * documentation for more information.
+ * Parameters
+ * none
+ * Returns
+ * A string value representing the Base Directory
+ * Exceptions
+ * none
+ */
+ public static string BaseDir
+ {
+ get
+ {
+ // Return the current base directory
+ return PhysFS_DLL.PHYSFS_getBaseDir();
+ }
+ }
+
+ /* WriteDir
+ * Gets or sets the write directory configured for PhysFS. See the PhysFS API
+ * documentation for more information.
+ * Parameters
+ * set - Path to set the WriteDir property to
+ * Returns
+ * A string value representing the Write Directory
+ * Exceptions
+ * PhysFSException - An error occured in the PhysFS API when
+ * settings the write directory.
+ */
+ public static string WriteDir
+ {
+ get
+ {
+ // Return the current write directory
+ return PhysFS_DLL.PHYSFS_getWriteDir();
+ }
+ set
+ {
+ // Set the write directory and raise an exception if an error occured
+ if(PhysFS_DLL.PHYSFS_setWriteDir(value) == 0)
+ throw new PhysFSException();
+ }
+ }
+
+ /* UserDir
+ * Gets or sets the write directory configured for PhysFS. See the PhysFS API
+ * documentation for more information.
+ * Parameters
+ * set - Path to set the WriteDir property to
+ * Returns
+ * A string value representing the Write Directory
+ * Exceptions
+ * PhysFSException - An error occured in the PhysFS API when
+ * settings the write directory.
+ */
+ public static string UserDir
+ {
+ get
+ {
+ // Return the current user directory
+ return PhysFS_DLL.PHYSFS_getUserDir();
+ }
+ }
+ public static void AddToSearchPath(string NewDir, bool Append)
+ {
+ if(PhysFS_DLL.PHYSFS_addToSearchPath(NewDir, Append?1:0) == 0)
+ throw new PhysFSException();
+ }
+ public static void RemoveFromSearchPath(string OldDir)
+ {
+ if(PhysFS_DLL.PHYSFS_removeFromSearchPath(OldDir) == 0)
+ throw new PhysFSException();
+ }
+ public unsafe static string[] GetSearchPath()
+ {
+ byte** p; // Searchpath list from PhysFS dll
+ string[] pathlist; // List converted to an array
+
+ // Get the CDROM drive listing
+ p = PhysFS_DLL.PHYSFS_getSearchPath();
+ // Convert the C-style array to a .NET style array
+ pathlist = PhysFS_DLL.BytePPToArray(p);
+ // Free the original list since we're done with it
+ PhysFS_DLL.PHYSFS_freeList(p);
+
+ return pathlist;
+ }
+ public unsafe static string[] GetCDROMDrives()
+ {
+ byte** p; // CDROM list from PhysFS dll
+ string[] cdromlist; // List converted to an array
+
+ // Get the CDROM drive listing
+ p = PhysFS_DLL.PHYSFS_getCdRomDirs();
+ // Convert the C-style array to a .NET style array
+ cdromlist = PhysFS_DLL.BytePPToArray(p);
+ // Free the original list since we're done with it
+ PhysFS_DLL.PHYSFS_freeList(p);
+
+ return cdromlist;
+ }
+ public static void MkDir(string Dirname)
+ {
+ if(PhysFS_DLL.PHYSFS_mkdir(Dirname) == 0)
+ throw new PhysFSException();
+ }
+ public static void Delete(string Filename)
+ {
+ if(PhysFS_DLL.PHYSFS_delete(Filename) == 0)
+ throw new PhysFSException();
+ }
+ public static string GetRealDir(string Filename)
+ {
+ string RetValue;
+
+ RetValue = PhysFS_DLL.PHYSFS_getRealDir(Filename);
+ if(RetValue == null)
+ throw new PhysFSException("File not found in search path.");
+
+ // Return the real file path of the specified filename
+ return RetValue;
+ }
+ public unsafe static string[] EnumerateFiles(string Dirname)
+ {
+ byte** p; // File list from PhysFS dll
+ string[] filelist; // List converted to an array
+
+ // Get the CDROM drive listing
+ p = PhysFS_DLL.PHYSFS_enumerateFiles(Dirname);
+ // Convert the C-style array to a .NET style array
+ filelist = PhysFS_DLL.BytePPToArray(p);
+ // Free the original list since we're done with it
+ PhysFS_DLL.PHYSFS_freeList(p);
+
+ return filelist;
+ }
+ public static bool IsDirectory(string Filename)
+ {
+ // Return true if non-zero, otherwise return false
+ return (PhysFS_DLL.PHYSFS_isDirectory(Filename) == 0)?false:true;
+ }
+ }
+}
Modified: tags/release-1.1.0/extras/PhysFS.NET/PhysFSFileStream.cs
===================================================================
--- trunk/extras/PhysFS.NET/PhysFSFileStream.cs 2005-07-24 01:02:11 UTC (rev 757)
+++ tags/release-1.1.0/extras/PhysFS.NET/PhysFSFileStream.cs 2005-07-24 01:07:23 UTC (rev 759)
@@ -1,194 +1,194 @@
-/* PhysFSFileStream.cs - (c)2003 Gregory S. Read */
-using System;
-using System.Collections;
-using System.IO;
-
-namespace PhysFS_NET
-{
- public enum PhysFSFileMode {Read, Write, Append};
-
- // Our exception class we'll use for throwing all PhysFS API related exception
- public class PhysFSException : IOException
- {
- public PhysFSException(string Message) : base(Message) {}
- public PhysFSException() : base(PhysFS_DLL.PHYSFS_getLastError()) {}
- }
-
- public unsafe class PhysFSFileStream : Stream
- {
- // ***Public properties***
- public override bool CanRead
- {
- get
- {
- // Reading is supported
- return true;
- }
- }
-
- public override bool CanSeek
- {
- get
- {
- // Seek is supported
- return true;
- }
- }
-
- public override bool CanWrite
- {
- get
- {
- // Writing is supported
- return true;
- }
- }
-
- public override long Length
- {
- get
- {
- long TempLength;
- TempLength = PhysFS_DLL.PHYSFS_fileLength(pHandle);
-
- // If call returned an error, throw an exception
- if(TempLength == -1)
- throw new PhysFSException();
-
- return TempLength;
- }
- }
-
- public override long Position
- {
- get
- {
- long TempPosition;
- TempPosition = PhysFS_DLL.PHYSFS_tell(pHandle);
-
- // If call returned an error, throw an exception
- if(TempPosition == -1)
- throw new PhysFSException();
-
- return TempPosition;
- }
- set
- {
- // Seek from beginning of file using the position value
- Seek(value, SeekOrigin.Begin);
- }
- }
-
- // ***Public methods***
- public PhysFSFileStream(string FileName, PhysFSFileMode FileMode, ulong BufferSize)
- {
- // Open the specified file with the appropriate file access
- switch(FileMode)
- {
- case PhysFSFileMode.Read:
- pHandle = PhysFS_DLL.PHYSFS_openRead(FileName);
- break;
- case PhysFSFileMode.Write:
- pHandle = PhysFS_DLL.PHYSFS_openWrite(FileName);
- break;
- case PhysFSFileMode.Append:
- pHandle = PhysFS_DLL.PHYSFS_openAppend(FileName);
- break;
- default:
- throw new PhysFSException("Invalid FileMode specified");
- }
-
- // If handle is null, an error occured, so raise an exception
- //!!! Does object get created if exception is thrown?
- if(pHandle == null)
- throw new PhysFSException();
-
- // Set buffer size, raise an exception if an error occured
- if(PhysFS_DLL.PHYSFS_setBuffer(pHandle, BufferSize) == 0)
- throw new PhysFSException();
- }
-
- // This constructor sets the buffer size to 0 if not specified
- public PhysFSFileStream(string FileName, PhysFSFileMode FileMode) : this(FileName, FileMode, 0) {}
-
- ~PhysFSFileStream()
- {
- // Don't close the handle if they've specifically closed it already
- if(!Closed)
- Close();
- }
-
- public override void Flush()
- {
- if(PhysFS_DLL.PHYSFS_flush(pHandle) == 0)
- throw new PhysFSException();
- }
-
- public override int Read(byte[] buffer, int offset, int count)
- {
- long RetValue;
-
- fixed(byte *pbytes = &buffer[offset])
- {
- // Read into our allocated pointer
- RetValue = PhysFS_DLL.PHYSFS_read(pHandle, pbytes, sizeof(byte), (uint)count);
- }
-
- if(RetValue == -1)
- throw new PhysFSException();
-
- // Return number of bytes read
- // Note: This cast should be safe since we are only reading 'count' items, which
- // is of type 'int'.
- return (int)RetValue;
- }
-
- public override void Write(byte[] buffer, int offset, int count)
- {
- long RetValue;
-
- fixed(byte* pbytes = &buffer[offset])
- {
- // Write buffer
- RetValue = PhysFS_DLL.PHYSFS_write(pHandle, pbytes, sizeof(byte), (uint)count);
- }
-
- if(RetValue == -1)
- throw new PhysFSException();
- }
-
- public override long Seek(long offset, SeekOrigin origin)
- {
- // Only seeking from beginning is supported by PhysFS API
- if(origin != SeekOrigin.Begin)
- throw new PhysFSException("Only seek origin of \"Begin\" is supported");
-
- // Seek to specified offset, raise an exception if error occured
- if(PhysFS_DLL.PHYSFS_seek(pHandle, (ulong)offset) == 0)
- throw new PhysFSException();
-
- // Since we always seek from beginning, the offset is always
- // the absolute position.
- return offset;
- }
-
- public override void SetLength(long value)
- {
- throw new NotSupportedException("SetLength method not supported in PhysFSFileStream objects.");
- }
-
- public override void Close()
- {
- // Close the handle
- if(PhysFS_DLL.PHYSFS_close(pHandle) == 0)
- throw new PhysFSException();
-
- // File has been closed. Rock.
- Closed = true;
- }
-
- // ***Private variables***
- private void *pHandle;
- private bool Closed = false;
- }
+/* PhysFSFileStream.cs - (c)2003 Gregory S. Read */
+using System;
+using System.Collections;
+using System.IO;
+
+namespace PhysFS_NET
+{
+ public enum PhysFSFileMode {Read, Write, Append};
+
+ // Our exception class we'll use for throwing all PhysFS API related exception
+ public class PhysFSException : IOException
+ {
+ public PhysFSException(string Message) : base(Message) {}
+ public PhysFSException() : base(PhysFS_DLL.PHYSFS_getLastError()) {}
+ }
+
+ public unsafe class PhysFSFileStream : Stream
+ {
+ // ***Public properties***
+ public override bool CanRead
+ {
+ get
+ {
+ // Reading is supported
+ return true;
+ }
+ }
+
+ public override bool CanSeek
+ {
+ get
+ {
+ // Seek is supported
+ return true;
+ }
+ }
+
+ public override bool CanWrite
+ {
+ get
+ {
+ // Writing is supported
+ return true;
+ }
+ }
+
+ public override long Length
+ {
+ get
+ {
+ long TempLength;
+ TempLength = PhysFS_DLL.PHYSFS_fileLength(pHandle);
+
+ // If call returned an error, throw an exception
+ if(TempLength == -1)
+ throw new PhysFSException();
+
+ return TempLength;
+ }
+ }
+
+ public override long Position
+ {
+ get
+ {
+ long TempPosition;
+ TempPosition = PhysFS_DLL.PHYSFS_tell(pHandle);
+
+ // If call returned an error, throw an exception
+ if(TempPosition == -1)
+ throw new PhysFSException();
+
+ return TempPosition;
+ }
+ set
+ {
+ // Seek from beginning of file using the position value
+ Seek(value, SeekOrigin.Begin);
+ }
+ }
+
+ // ***Public methods***
+ public PhysFSFileStream(string FileName, PhysFSFileMode FileMode, ulong BufferSize)
+ {
+ // Open the specified file with the appropriate file access
+ switch(FileMode)
+ {
+ case PhysFSFileMode.Read:
+ pHandle = PhysFS_DLL.PHYSFS_openRead(FileName);
+ break;
+ case PhysFSFileMode.Write:
+ pHandle = PhysFS_DLL.PHYSFS_openWrite(FileName);
+ break;
+ case PhysFSFileMode.Append:
+ pHandle = PhysFS_DLL.PHYSFS_openAppend(FileName);
+ break;
+ default:
+ throw new PhysFSException("Invalid FileMode specified");
+ }
+
+ // If handle is null, an error occured, so raise an exception
+ //!!! Does object get created if exception is thrown?
+ if(pHandle == null)
+ throw new PhysFSException();
+
+ // Set buffer size, raise an exception if an error occured
+ if(PhysFS_DLL.PHYSFS_setBuffer(pHandle, BufferSize) == 0)
+ throw new PhysFSException();
+ }
+
+ // This constructor sets the buffer size to 0 if not specified
+ public PhysFSFileStream(string FileName, PhysFSFileMode FileMode) : this(FileName, FileMode, 0) {}
+
+ ~PhysFSFileStream()
+ {
+ // Don't close the handle if they've specifically closed it already
+ if(!Closed)
+ Close();
+ }
+
+ public override void Flush()
+ {
+ if(PhysFS_DLL.PHYSFS_flush(pHandle) == 0)
+ throw new PhysFSException();
+ }
+
+ public override int Read(byte[] buffer, int offset, int count)
+ {
+ long RetValue;
+
+ fixed(byte *pbytes = &buffer[offset])
+ {
+ // Read into our allocated pointer
+ RetValue = PhysFS_DLL.PHYSFS_read(pHandle, pbytes, sizeof(byte), (uint)count);
+ }
+
+ if(RetValue == -1)
+ throw new PhysFSException();
+
+ // Return number of bytes read
+ // Note: This cast should be safe since we are only reading 'count' items, which
+ // is of type 'int'.
+ return (int)RetValue;
+ }
+
+ public override void Write(byte[] buffer, int offset, int count)
+ {
+ long RetValue;
+
+ fixed(byte* pbytes = &buffer[offset])
+ {
+ // Write buffer
+ RetValue = PhysFS_DLL.PHYSFS_write(pHandle, pbytes, sizeof(byte), (uint)count);
+ }
+
+ if(RetValue == -1)
+ throw new PhysFSException();
+ }
+
+ public override long Seek(long offset, SeekOrigin origin)
+ {
+ // Only seeking from beginning is supported by PhysFS API
+ if(origin != SeekOrigin.Begin)
+ throw new PhysFSException("Only seek origin of \"Begin\" is supported");
+
+ // Seek to specified offset, raise an exception if error occured
+ if(PhysFS_DLL.PHYSFS_seek(pHandle, (ulong)offset) == 0)
+ throw new PhysFSException();
+
+ // Since we always seek from beginning, the offset is always
+ // the absolute position.
+ return offset;
+ }
+
+ public override void SetLength(long value)
+ {
+ throw new NotSupportedException("SetLength method not supported in PhysFSFileStream objects.");
+ }
+
+ public override void Close()
+ {
+ // Close the handle
+ if(PhysFS_DLL.PHYSFS_close(pHandle) == 0)
+ throw new PhysFSException();
+
+ // File has been closed. Rock.
+ Closed = true;
+ }
+
+ // ***Private variables***
+ private void *pHandle;
+ private bool Closed = false;
+ }
}
\ No newline at end of file
Modified: tags/release-1.1.0/extras/PhysFS.NET/PhysFS_DLL.cs
===================================================================
--- trunk/extras/PhysFS.NET/PhysFS_DLL.cs 2005-07-24 01:02:11 UTC (rev 757)
+++ tags/release-1.1.0/extras/PhysFS.NET/PhysFS_DLL.cs 2005-07-24 01:07:23 UTC (rev 759)
@@ -1,76 +1,76 @@
-/* PhysFS_DLL - (c)2003 Gregory S. Read
- * Internal class that provides direct access to the PhysFS DLL. It is
- * not accessible outside of the PhysFS.NET assembly.
- */
-using System.Collections;
-using System.Runtime.InteropServices;
-
-namespace PhysFS_NET
-{
- internal class PhysFS_DLL
- {
- /* Static constructor
- * Initializes the PhysFS API before any method is called in this class. This
- * relieves the user from having to explicitly initialize the API.
- * Parameters
- * none
- * Returns
- * none
- * Exceptions
- * PhysFSException - An error occured in the PhysFS API
- */
- static PhysFS_DLL()
- {
- if(PHYSFS_init("") == 0)
- throw new PhysFSException();
- }
-
- /* BytePPToArray
- * Converts a C-style string array into a .NET managed string array
- * Parameters
- * C-style string array pointer returned from PhysFS
- * Returns
- * .NET managed string array
- * Exceptions
- * none
- */
- public unsafe static string[] BytePPToArray(byte **bytearray)
- {
- byte** ptr;
- byte* c;
- string tempstr;
- ArrayList MyArrayList = new ArrayList();
- string[] RetArray;
-
+/* PhysFS_DLL - (c)2003 Gregory S. Read
+ * Internal class that provides direct access to the PhysFS DLL. It is
+ * not accessible outside of the PhysFS.NET assembly.
+ */
+using System.Collections;
+using System.Runtime.InteropServices;
+
+namespace PhysFS_NET
+{
+ internal class PhysFS_DLL
+ {
+ /* Static constructor
+ * Initializes the PhysFS API before any method is called in this class. This
+ * relieves the user from having to explicitly initialize the API.
+ * Parameters
+ * none
+ * Returns
+ * none
+ * Exceptions
+ * PhysFSException - An error occured in the PhysFS API
+ */
+ static PhysFS_DLL()
+ {
+ if(PHYSFS_init("") == 0)
+ throw new PhysFSException();
+ }
+
+ /* BytePPToArray
+ * Converts a C-style string array into a .NET managed string array
+ * Parameters
+ * C-style string array pointer returned from PhysFS
+ * Returns
+ * .NET managed string array
+ * Exceptions
+ * none
+ */
+ public unsafe static string[] BytePPToArray(byte **bytearray)
+ {
+ byte** ptr;
+ byte* c;
+ string tempstr;
+ ArrayList MyArrayList = new ArrayList();
+ string[] RetArray;
+
for(ptr = bytearray; *ptr != null; ptr++)
{
tempstr = "";
for(c = *ptr; *c != 0; c++)
{
- tempstr += (char)*c;
- }
-
- // Add string to our list
- MyArrayList.Add(tempstr);
- }
-
- // Return a normal array of the list
- RetArray = new string[MyArrayList.Count];
- MyArrayList.CopyTo(RetArray, 0);
- return RetArray;
- }
-
- // Name of DLL to import
- private const string PHYSFS_DLLNAME = "physfs.dll";
-
- // DLL import declarations
- [DllImport(PHYSFS_DLLNAME)] public static extern int PHYSFS_init(string argv0);
- [DllImport(PHYSFS_DLLNAME)] public static extern int PHYSFS_deinit();
+ tempstr += (char)*c;
+ }
+
+ // Add string to our list
+ MyArrayList.Add(tempstr);
+ }
+
+ // Return a normal array of the list
+ RetArray = new string[MyArrayList.Count];
+ MyArrayList.CopyTo(RetArray, 0);
+ return RetArray;
+ }
+
+ // Name of DLL to import
+ private const string PHYSFS_DLLNAME = "physfs.dll";
+
+ // DLL import declarations
+ [DllImport(PHYSFS_DLLNAME)] public static extern int PHYSFS_init(string argv0);
+ [DllImport(PHYSFS_DLLNAME)] public static extern int PHYSFS_deinit();
[DllImport(PHYSFS_DLLNAME)] public static extern unsafe void PHYSFS_freeList(void *listVar);
[DllImport(PHYSFS_DLLNAME)] public static extern string PHYSFS_getLastError();
[DllImport(PHYSFS_DLLNAME)] public static extern string PHYSFS_getDirSeparator();
[DllImport(PHYSFS_DLLNAME)] public static extern void PHYSFS_permitSymbolicLinks(int allow);
- [DllImport(PHYSFS_DLLNAME)] public static extern unsafe byte** PHYSFS_getCdRomDirs();
+ [DllImport(PHYSFS_DLLNAME)] public static extern unsafe byte** PHYSFS_getCdRomDirs();
[DllImport(PHYSFS_DLLNAME)] public static extern string PHYSFS_getBaseDir();
[DllImport(PHYSFS_DLLNAME)] public static extern string PHYSFS_getUserDir();
[DllImport(PHYSFS_DLLNAME)] public static extern string PHYSFS_getWriteDir();
@@ -86,7 +86,7 @@
[DllImport(PHYSFS_DLLNAME)] public static extern int PHYSFS_mkdir(string dirName);
[DllImport(PHYSFS_DLLNAME)] public static extern int PHYSFS_delete(string filename);
[DllImport(PHYSFS_DLLNAME)] public static extern string PHYSFS_getRealDir(string filename);
- [DllImport(PHYSFS_DLLNAME)] public static extern unsafe byte** PHYSFS_enumerateFiles(string dir);
+ [DllImport(PHYSFS_DLLNAME)] public static extern unsafe byte** PHYSFS_enumerateFiles(string dir);
[DllImport(PHYSFS_DLLNAME)] public static extern int PHYSFS_exists(string fname);
[DllImport(PHYSFS_DLLNAME)] public static extern int PHYSFS_isDirectory(string fname);
[DllImport(PHYSFS_DLLNAME)] public static extern int PHYSFS_isSymbolicLink(string fname);
@@ -109,5 +109,5 @@
[DllImport(PHYSFS_DLLNAME)] public static extern unsafe long PHYSFS_fileLength(void* handle);
[DllImport(PHYSFS_DLLNAME)] public static extern unsafe int PHYSFS_setBuffer(void* handle, ulong bufsize);
[DllImport(PHYSFS_DLLNAME)] public static extern unsafe int PHYSFS_flush(void* handle);
- }
-}
+ }
+}
Modified: tags/release-1.1.0/extras/PhysFS.NET/README.txt
===================================================================
--- trunk/extras/PhysFS.NET/README.txt 2005-07-24 01:02:11 UTC (rev 757)
+++ tags/release-1.1.0/extras/PhysFS.NET/README.txt 2005-07-24 01:07:23 UTC (rev 759)
@@ -1,10 +1,10 @@
-PhysFS.NET is a library that encapsulates the PhysFS API into a .NET assembly.
-
-There are two class objects that are exposed in the assembly:
- PhysFS.cs
- This class exposes any non-filehandle specific functionality contained in
- the PhysFS library.
- PhysFSFileStream.cs
- A System.IO.Stream derived class which provides file access via the
- PhysFS API. Usage of this object is identical to a standard stream
+PhysFS.NET is a library that encapsulates the PhysFS API into a .NET assembly.
+
+There are two class objects that are exposed in the assembly:
+ PhysFS.cs
+ This class exposes any non-filehandle specific functionality contained in
+ the PhysFS library.
+ PhysFSFileStream.cs
+ A System.IO.Stream derived class which provides file access via the
+ PhysFS API. Usage of this object is identical to a standard stream
object.
\ No newline at end of file
Modified: tags/release-1.1.0/extras/PhysFS.NET/TestApp/AssemblyInfo.cs
===================================================================
--- trunk/extras/PhysFS.NET/TestApp/AssemblyInfo.cs 2005-07-24 01:02:11 UTC (rev 757)
+++ tags/release-1.1.0/extras/PhysFS.NET/TestApp/AssemblyInfo.cs 2005-07-24 01:07:23 UTC (rev 759)
@@ -1,58 +1,58 @@
-using System.Reflection;
-using System.Runtime.CompilerServices;
-
-//
-// General Information about an assembly is controlled through the following
-// set of attributes. Change these attribute values to modify the information
-// associated with an assembly.
-//
-[assembly: AssemblyTitle("")]
-[assembly: AssemblyDescription("")]
-[assembly: AssemblyConfiguration("")]
-[assembly: AssemblyCompany("")]
-[assembly: AssemblyProduct("")]
-[assembly: AssemblyCopyright("")]
-[assembly: AssemblyTrademark("")]
-[assembly: AssemblyCulture("")]
-
-//
-// Version information for an assembly consists of the following four values:
-//
-// Major Version
-// Minor Version
-// Build Number
-// Revision
-//
-// You can specify all the values or you can default the Revision and Build Numbers
-// by using the '*' as shown below:
-
-[assembly: AssemblyVersion("1.0.*")]
-
-//
-// In order to sign your assembly you must specify a key to use. Refer to the
-// Microsoft .NET Framework documentation for more information on assembly signing.
-//
-// Use the attributes below to control which key is used for signing.
-//
-// Notes:
-// (*) If no key is specified, the assembly is not signed.
-// (*) KeyName refers to a key that has been installed in the Crypto Service
-// Provider (CSP) on your machine. KeyFile refers to a file which contains
-// a key.
-// (*) If the KeyFile and the KeyName values are both specified, the
-// following processing occurs:
-// (1) If the KeyName can be found in the CSP, that key is used.
-// (2) If the KeyName does not exist and the KeyFile does exist, the key
-// in the KeyFile is installed into the CSP and used.
-// (*) In order to create a KeyFile, you can use the sn.exe (Strong Name) utility.
-// When specifying the KeyFile, the location of the KeyFile should be
-// relative to the project output directory which is
-// %Project Directory%\obj\<configuration>. For example, if your KeyFile is
-// located in the project directory, you would specify the AssemblyKeyFile
-// attribute as [assembly: AssemblyKeyFile("..\\..\\mykey.snk")]
-// (*) Delay Signing is an advanced option - see the Microsoft .NET Framework
-// documentation for more information on this.
-//
-[assembly: AssemblyDelaySign(false)]
-[assembly: AssemblyKeyFile("")]
-[assembly: AssemblyKeyName("")]
+using System.Reflection;
+using System.Runtime.CompilerServices;
+
+//
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+//
+[assembly: AssemblyTitle("")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("")]
+[assembly: AssemblyCopyright("")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+//
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Revision and Build Numbers
+// by using the '*' as shown below:
+
+[assembly: AssemblyVersion("1.0.*")]
+
+//
+// In order to sign your assembly you must specify a key to use. Refer to the
+// Microsoft .NET Framework documentation for more information on assembly signing.
+//
+// Use the attributes below to control which key is used for signing.
+//
+// Notes:
+// (*) If no key is specified, the assembly is not signed.
+// (*) KeyName refers to a key that has been installed in the Crypto Service
+// Provider (CSP) on your machine. KeyFile refers to a file which contains
+// a key.
+// (*) If the KeyFile and the KeyName values are both specified, the
+// following processing occurs:
+// (1) If the KeyName can be found in the CSP, that key is used.
+// (2) If the KeyName does not exist and the KeyFile does exist, the key
+// in the KeyFile is installed into the CSP and used.
+// (*) In order to create a KeyFile, you can use the sn.exe (Strong Name) utility.
+// When specifying the KeyFile, the location of the KeyFile should be
+// relative to the project output directory which is
+// %Project Directory%\obj\<configuration>. For example, if your KeyFile is
+// located in the project directory, you would specify the AssemblyKeyFile
+// attribute as [assembly: AssemblyKeyFile("..\\..\\mykey.snk")]
+// (*) Delay Signing is an advanced option - see the Microsoft .NET Framework
+// documentation for more information on this.
+//
+[assembly: AssemblyDelaySign(false)]
+[assembly: AssemblyKeyFile("")]
+[assembly: AssemblyKeyName("")]
Modified: tags/release-1.1.0/extras/PhysFS.NET/TestApp/TestApp.csproj
===================================================================
--- trunk/extras/PhysFS.NET/TestApp/TestApp.csproj 2005-07-24 01:02:11 UTC (rev 757)
+++ tags/release-1.1.0/extras/PhysFS.NET/TestApp/TestApp.csproj 2005-07-24 01:07:23 UTC (rev 759)
@@ -1,116 +1,116 @@
-<VisualStudioProject>
- <CSHARP
- ProjectType = "Local"
- ProductVersion = "7.0.9466"
- SchemaVersion = "1.0"
- ProjectGuid = "{9C1ECC6B-16C7-42B3-BF7C-8BA8D81BA980}"
- >
- <Build>
- <Settings
- ApplicationIcon = "App.ico"
- AssemblyKeyContainerName = ""
- AssemblyName = "TestApp"
- AssemblyOriginatorKeyFile = ""
- DefaultClientScript = "JScript"
- DefaultHTMLPageLayout = "Grid"
- DefaultTargetSchema = "IE50"
- DelaySign = "false"
- OutputType = "WinExe"
- RootNamespace = "TestApp"
- StartupObject = ""
- >
- <Config
- Name = "Debug"
- AllowUnsafeBlocks = "false"
- BaseAddress = "285212672"
- CheckForOverflowUnderflow = "false"
- ConfigurationOverrideFile = ""
- DefineConstants = "DEBUG;TRACE"
- DocumentationFile = ""
- DebugSymbols = "true"
- FileAlignment = "4096"
- IncrementalBuild = "true"
- Optimize = "false"
- OutputPath = "bin\Debug\"
- RegisterForComInterop = "false"
- RemoveIntegerChecks = "false"
- TreatWarningsAsErrors = "false"
- WarningLevel = "4"
- />
- <Config
- Name = "Release"
- AllowUnsafeBlocks = "false"
- BaseAddress = "285212672"
- CheckForOverflowUnderflow = "false"
- ConfigurationOverrideFile = ""
- DefineConstants = "TRACE"
- DocumentationFile = ""
- DebugSymbols = "false"
- FileAlignment = "4096"
- IncrementalBuild = "false"
- Optimize = "true"
- OutputPath = "bin\Release\"
- RegisterForComInterop = "false"
- RemoveIntegerChecks = "false"
- TreatWarningsAsErrors = "false"
- WarningLevel = "4"
- />
- </Settings>
- <References>
- <Reference
- Name = "System"
- AssemblyName = "System"
- HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.dll"
- />
- <Reference
- Name = "System.Data"
- AssemblyName = "System.Data"
- HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.Data.dll"
- />
- <Reference
- Name = "System.Drawing"
- AssemblyName = "System.Drawing"
- HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.Drawing.dll"
- />
- <Reference
- Name = "System.Windows.Forms"
- AssemblyName = "System.Windows.Forms"
- HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.Windows.Forms.dll"
- />
- <Reference
- Name = "System.XML"
- AssemblyName = "System.Xml"
- HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.XML.dll"
- />
- <Reference
- Name = "PhysFS.NET"
- Project = "{C6205A43-3D4D-41E6-872C-96CD7BE55230}"
- Package = "{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}"
- />
- </References>
- </Build>
- <Files>
- <Include>
- <File
- RelPath = "App.ico"
- BuildAction = "Content"
- />
- <File
- RelPath = "AssemblyInfo.cs"
- BuildAction = "Compile"
- />
- <File
- RelPath = "TestAppForm.cs"
- SubType = "Form"
- BuildAction = "Compile"
- />
- <File
- RelPath = "TestAppForm.resx"
- DependentUpon = "TestAppForm.cs"
- BuildAction = "EmbeddedResource"
- />
- </Include>
- </Files>
- </CSHARP>
-</VisualStudioProject>
-
+<VisualStudioProject>
+ <CSHARP
+ ProjectType = "Local"
+ ProductVersion = "7.0.9466"
+ SchemaVersion = "1.0"
+ ProjectGuid = "{9C1ECC6B-16C7-42B3-BF7C-8BA8D81BA980}"
+ >
+ <Build>
+ <Settings
+ ApplicationIcon = "App.ico"
+ AssemblyKeyContainerName = ""
+ AssemblyName = "TestApp"
+ AssemblyOriginatorKeyFile = ""
+ DefaultClientScript = "JScript"
+ DefaultHTMLPageLayout = "Grid"
+ DefaultTargetSchema = "IE50"
+ DelaySign = "false"
+ OutputType = "WinExe"
+ RootNamespace = "TestApp"
+ StartupObject = ""
+ >
+ <Config
+ Name = "Debug"
+ AllowUnsafeBlocks = "false"
+ BaseAddress = "285212672"
+ CheckForOverflowUnderflow = "false"
+ ConfigurationOverrideFile = ""
+ DefineConstants = "DEBUG;TRACE"
+ DocumentationFile = ""
+ DebugSymbols = "true"
+ FileAlignment = "4096"
+ IncrementalBuild = "true"
+ Optimize = "false"
+ OutputPath = "bin\Debug\"
+ RegisterForComInterop = "false"
+ RemoveIntegerChecks = "false"
+ TreatWarningsAsErrors = "false"
+ WarningLevel = "4"
+ />
+ <Config
+ Name = "Release"
+ AllowUnsafeBlocks = "false"
+ BaseAddress = "285212672"
+ CheckForOverflowUnderflow = "false"
+ ConfigurationOverrideFile = ""
+ DefineConstants = "TRACE"
+ DocumentationFile = ""
+ DebugSymbols = "false"
+ FileAlignment = "4096"
+ IncrementalBuild = "false"
+ Optimize = "true"
+ OutputPath = "bin\Release\"
+ RegisterForComInterop = "false"
+ RemoveIntegerChecks = "false"
+ TreatWarningsAsErrors = "false"
+ WarningLevel = "4"
+ />
+ </Settings>
+ <References>
+ <Reference
+ Name = "System"
+ AssemblyName = "System"
+ HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.dll"
+ />
+ <Reference
+ Name = "System.Data"
+ AssemblyName = "System.Data"
+ HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.Data.dll"
+ />
+ <Reference
+ Name = "System.Drawing"
+ AssemblyName = "System.Drawing"
+ HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.Drawing.dll"
+ />
+ <Reference
+ Name = "System.Windows.Forms"
+ AssemblyName = "System.Windows.Forms"
+ HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.Windows.Forms.dll"
+ />
+ <Reference
+ Name = "System.XML"
+ AssemblyName = "System.Xml"
+ HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.0.3705\System.XML.dll"
+ />
+ <Reference
+ Name = "PhysFS.NET"
+ Project = "{C6205A43-3D4D-41E6-872C-96CD7BE55230}"
+ Package = "{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}"
+ />
+ </References>
+ </Build>
+ <Files>
+ <Include>
+ <File
+ RelPath = "App.ico"
+ BuildAction = "Content"
+ />
+ <File
+ RelPath = "AssemblyInfo.cs"
+ BuildAction = "Compile"
+ />
+ <File
+ RelPath = "TestAppForm.cs"
+ SubType = "Form"
+ BuildAction = "Compile"
+ />
+ <File
+ RelPath = "TestAppForm.resx"
+ DependentUpon = "TestAppForm.cs"
+ BuildAction = "EmbeddedResource"
+ />
+ </Include>
+ </Files>
+ </CSHARP>
+</VisualStudioProject>
+
Modified: tags/release-1.1.0/extras/PhysFS.NET/TestApp/TestApp.sln
===================================================================
--- trunk/extras/PhysFS.NET/TestApp/TestApp.sln 2005-07-24 01:02:11 UTC (rev 757)
+++ tags/release-1.1.0/extras/PhysFS.NET/TestApp/TestApp.sln 2005-07-24 01:07:23 UTC (rev 759)
@@ -1,27 +1,27 @@
-Microsoft Visual Studio Solution File, Format Version 7.00
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TestApp", "TestApp.csproj", "{9C1ECC6B-16C7-42B3-BF7C-8BA8D81BA980}"
-EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PhysFS.NET", "..\PhysFS.NET.csproj", "{C6205A43-3D4D-41E6-872C-96CD7BE55230}"
-EndProject
-Global
- GlobalSection(SolutionConfiguration) = preSolution
- ConfigName.0 = Debug
- ConfigName.1 = Release
- EndGlobalSection
- GlobalSection(ProjectDependencies) = postSolution
- EndGlobalSection
- GlobalSection(ProjectConfiguration) = postSolution
- {9C1ECC6B-16C7-42B3-BF7C-8BA8D81BA980}.Debug.ActiveCfg = Debug|.NET
- {9C1ECC6B-16C7-42B3-BF7C-8BA8D81BA980}.Debug.Build.0 = Debug|.NET
- {9C1ECC6B-16C7-42B3-BF7C-8BA8D81BA980}.Release.ActiveCfg = Release|.NET
- {9C1ECC6B-16C7-42B3-BF7C-8BA8D81BA980}.Release.Build.0 = Release|.NET
- {C6205A43-3D4D-41E6-872C-96CD7BE55230}.Debug.ActiveCfg = Debug|.NET
- {C6205A43-3D4D-41E6-872C-96CD7BE55230}.Debug.Build.0 = Debug|.NET
- {C6205A43-3D4D-41E6-872C-96CD7BE55230}.Release.ActiveCfg = Release|.NET
- {C6205A43-3D4D-41E6-872C-96CD7BE55230}.Release.Build.0 = Release|.NET
- EndGlobalSection
- GlobalSection(ExtensibilityGlobals) = postSolution
- EndGlobalSection
- GlobalSection(ExtensibilityAddIns) = postSolution
- EndGlobalSection
-EndGlobal
+Microsoft Visual Studio Solution File, Format Version 7.00
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TestApp", "TestApp.csproj", "{9C1ECC6B-16C7-42B3-BF7C-8BA8D81BA980}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PhysFS.NET", "..\PhysFS.NET.csproj", "{C6205A43-3D4D-41E6-872C-96CD7BE55230}"
+EndProject
+Global
+ GlobalSection(SolutionConfiguration) = preSolution
+ ConfigName.0 = Debug
+ ConfigName.1 = Release
+ EndGlobalSection
+ GlobalSection(ProjectDependencies) = postSolution
+ EndGlobalSection
+ GlobalSection(ProjectConfiguration) = postSolution
+ {9C1ECC6B-16C7-42B3-BF7C-8BA8D81BA980}.Debug.ActiveCfg = Debug|.NET
+ {9C1ECC6B-16C7-42B3-BF7C-8BA8D81BA980}.Debug.Build.0 = Debug|.NET
+ {9C1ECC6B-16C7-42B3-BF7C-8BA8D81BA980}.Release.ActiveCfg = Release|.NET
+ {9C1ECC6B-16C7-42B3-BF7C-8BA8D81BA980}.Release.Build.0 = Release|.NET
+ {C6205A43-3D4D-41E6-872C-96CD7BE55230}.Debug.ActiveCfg = Debug|.NET
+ {C6205A43-3D4D-41E6-872C-96CD7BE55230}.Debug.Build.0 = Debug|.NET
+ {C6205A43-3D4D-41E6-872C-96CD7BE55230}.Release.ActiveCfg = Release|.NET
+ {C6205A43-3D4D-41E6-872C-96CD7BE55230}.Release.Build.0 = Release|.NET
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ EndGlobalSection
+ GlobalSection(ExtensibilityAddIns) = postSolution
+ EndGlobalSection
+EndGlobal
Modified: tags/release-1.1.0/extras/PhysFS.NET/TestApp/TestAppForm.cs
===================================================================
--- trunk/extras/PhysFS.NET/TestApp/TestAppForm.cs 2005-07-24 01:02:11 UTC (rev 757)
+++ tags/release-1.1.0/extras/PhysFS.NET/TestApp/TestAppForm.cs 2005-07-24 01:07:23 UTC (rev 759)
@@ -1,274 +1,274 @@
-using System;
-using System.Drawing;
-using System.Collections;
-using System.ComponentModel;
-using System.Windows.Forms;
-using System.Data;
-using System.IO;
-using PhysFS_NET;
-
-namespace TestApp
-{
- /// <summary>
- /// Summary description for Form1.
- /// </summary>
- public class TestAppForm : System.Windows.Forms.Form
- {
- private System.Windows.Forms.Label label2;
- private System.Windows.Forms.Button RefreshCDsButton;
- private System.Windows.Forms.ListBox CDDrivesList;
- private System.Windows.Forms.ListBox SearchPathList;
- private System.Windows.Forms.Label label1;
- private System.Windows.Forms.TextBox EnumFilesPath;
- private System.Windows.Forms.ListBox EnumList;
- private System.Windows.Forms.Label label3;
- private System.Windows.Forms.TextBox NewSearchPathText;
- private System.Windows.Forms.Button AddSearchPathButton;
- private System.Windows.Forms.Button RemovePathButton;
- private System.Windows.Forms.Button RefreshEnumList;
- private System.Windows.Forms.Button RefreshSearchPathButton;
- /// <summary>
- /// Required designer variable.
- /// </summary>
- private System.ComponentModel.Container components = null;
-
- public TestAppForm()
- {
- //
- // Required for Windows Form Designer support
- //
- InitializeComponent();
-
- //
- // TODO: Add any constructor code after InitializeComponent call
- //
- }
-
- /// <summary>
- /// Clean up any resources being used.
- /// </summary>
- protected override void Dispose( bool disposing )
- {
- if( disposing )
- {
- if (components != null)
- {
- components.Dispose();
- }
- }
- base.Dispose( disposing );
- }
-
- #region Windows Form Designer generated code
- /// <summary>
- /// Required method for Designer support - do not modify
- /// the contents of this method with the code editor.
- /// </summary>
- private void InitializeComponent()
- {
- this.label2 = new System.Windows.Forms.Label();
- this.RefreshCDsButton = new System.Windows.Forms.Button();
- this.CDDrivesList = new System.Windows.Forms.ListBox();
- this.SearchPathList = new System.Windows.Forms.ListBox();
- this.label1 = new System.Windows.Forms.Label();
- this.EnumFilesPath = new System.Windows.Forms.TextBox();
- this.EnumList = new System.Windows.Forms.ListBox();
- this.label3 = new System.Windows.Forms.Label();
- this.RefreshEnumList = new System.Windows.Forms.Button();
- this.NewSearchPathText = new System.Windows.Forms.TextBox();
- this.AddSearchPathButton = new System.Windows.Forms.Button();
- this.RemovePathButton = new System.Windows.Forms.Button();
- this.RefreshSearchPathButton = new System.Windows.Forms.Button();
- this.SuspendLayout();
- //
- // label2
- //
- this.label2.Location = new System.Drawing.Point(8, 8);
- this.label2.Name = "label2";
- this.label2.Size = new System.Drawing.Size(136, 16);
- this.label2.TabIndex = 2;
- this.label2.Text = "Available CD-ROM Drives";
- //
- // RefreshCDsButton
- //
- this.RefreshCDsButton.Location = new System.Drawing.Point(8, 152);
- this.RefreshCDsButton.Name = "RefreshCDsButton";
- this.RefreshCDsButton.Size = new System.Drawing.Size(72, 24);
- this.RefreshCDsButton.TabIndex = 4;
- this.RefreshCDsButton.Text = "Refresh";
- this.RefreshCDsButton.Click += new System.EventHandler(this.RefreshCDsButton_Click);
- //
- // CDDrivesList
- //
- this.CDDrivesList.Location = new System.Drawing.Point(8, 24);
- this.CDDrivesList.Name = "CDDrivesList";
- this.CDDrivesList.Size = new System.Drawing.Size(136, 121);
- this.CDDrivesList.TabIndex = 7;
- //
- // SearchPathList
- //
- this.SearchPathList.Location = new System.Drawing.Point(152, 24);
- this.SearchPathList.Name = "SearchPathList";
- this.SearchPathList.Size = new System.Drawing.Size(248, 95);
- this.SearchPathList.TabIndex = 8;
- //
- // label1
- //
- this.label1.Location = new System.Drawing.Point(152, 8);
- this.label1.Name = "label1";
- this.label1.Size = new System.Drawing.Size(136, 16);
- this.label1.TabIndex = 10;
- this.label1.Text = "Search Path";
- //
- // EnumFilesPath
- //
- this.EnumFilesPath.Location = new System.Drawing.Point(408, 128);
- this.EnumFilesPath.Name = "EnumFilesPath";
- this.EnumFilesPath.Size = new System.Drawing.Size(208, 20);
- this.EnumFilesPath.TabIndex = 11;
- this.EnumFilesPath.Text = "";
- //
- // EnumList
- //
- this.EnumList.Location = new System.Drawing.Point(408, 24);
- this.EnumList.Name = "EnumList";
- this.EnumList.Size = new System.Drawing.Size(208, 95);
- this.EnumList.TabIndex = 12;
- //
- // label3
- //
- this.label3.Location = new System.Drawing.Point(408, 8);
- this.label3.Name = "label3";
- this.label3.Size = new System.Drawing.Size(136, 16);
- this.label3.TabIndex = 13;
- this.label3.Text = "Enumerate Files";
- //
- // RefreshEnumList
- //
- this.RefreshEnumList.Location = new System.Drawing.Point(544, 152);
- this.RefreshEnumList.Name = "RefreshEnumList";
- this.RefreshEnumList.Size = new System.Drawing.Size(72, 24);
- this.RefreshEnumList.TabIndex = 14;
- this.RefreshEnumList.Text = "Refresh";
- this.RefreshEnumList.Click += new System.EventHandler(this.RefreshEnumList_Click);
- //
- // NewSearchPathText
- //
- this.NewSearchPathText.Location = new System.Drawing.Point(152, 128);
- this.NewSearchPathText.Name = "NewSearchPathText";
- this.NewSearchPathText.Size = new System.Drawing.Size(248, 20);
- this.NewSearchPathText.TabIndex = 15;
- this.NewSearchPathText.Text = "";
- //
- // AddSearchPathButton
- //
- this.AddSearchPathButton.Location = new System.Drawing.Point(152, 152);
- this.AddSearchPathButton.Name = "AddSearchPathButton";
- this.AddSearchPathButton.Size = new System.Drawing.Size(72, 24);
- this.AddSearchPathButton.TabIndex = 9;
- this.AddSearchPathButton.Text = "Add Path";
- this.AddSearchPathButton.Click += new System.EventHandler(this.AddSearchPathButton_Click);
- //
- // RemovePathButton
- //
- this.RemovePathButton.Location = new System.Drawing.Point(232, 152);
- this.RemovePathButton.Name = "RemovePathButton";
- this.RemovePathButton.Size = new System.Drawing.Size(88, 24);
- this.RemovePathButton.TabIndex = 16;
- this.RemovePathButton.Text = "Remove Path";
- this.RemovePathButton.Click += new System.EventHandler(this.RemovePathButton_Click);
- //
- // RefreshSearchPathButton
- //
- this.RefreshSearchPathButton.Location = new System.Drawing.Point(328, 152);
- this.RefreshSearchPathButton.Name = "RefreshSearchPathButton";
- this.RefreshSearchPathButton.Size = new System.Drawing.Size(72, 24);
- this.RefreshSearchPathButton.TabIndex = 17;
- this.RefreshSearchPathButton.Text = "Refresh";
- this.RefreshSearchPathButton.Click += new System.EventHandler(this.RefreshSearchPathButton_Click);
- //
- // TestAppForm
- //
- this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
- this.ClientSize = new System.Drawing.Size(624, 309);
- this.Controls.AddRange(new System.Windows.Forms.Control[] {
- this.RefreshSearchPathButton,
- this.RemovePathButton,
- this.NewSearchPathText,
- this.RefreshEnumList,
- this.label3,
- this.EnumList,
- this.EnumFilesPath,
- this.label1,
- this.SearchPathList,
- this.CDDrivesList,
- this.RefreshCDsButton,
- this.label2,
- this.AddSearchPathButton});
- this.Name = "TestAppForm";
- this.Text = "PhysFS Test Application";
- this.Load += new System.EventHandler(this.TestAppForm_Load);
- this.ResumeLayout(false);
-
- }
- #endregion
-
- /// <summary>
- /// The main entry point for the application.
- /// </summary>
- [STAThread]
- static void Main()
- {
- Application.Run(new TestAppForm());
- }
-
- private void TestAppForm_Load(object sender, System.EventArgs e)
- {
-
- }
-
- private void RefreshCDsButton_Click(object sender, System.EventArgs e)
- {
- // Clear ths listbox if it contains any items
- CDDrivesList.Items.Clear();
- // Add the items to the list
- CDDrivesList.Items.AddRange(PhysFS.GetCDROMDrives());
- }
-
- private void RefreshSearchPathButton_Click(object sender, System.EventArgs e)
- {
- // Clear ths listbox if it contains any items
- SearchPathList.Items.Clear();
- // Add the items to the list
- SearchPathList.Items.AddRange(PhysFS.GetSearchPath());
- }
-
- private void AddSearchPathButton_Click(object sender, System.EventArgs e)
- {
- // Add search path
- PhysFS.AddToSearchPath(NewSearchPathText.Text, false);
- // Clear ths listbox if it contains any items
- SearchPathList.Items.Clear();
- // Add the items to the list
- SearchPathList.Items.AddRange(PhysFS.GetSearchPath());
- }
-
- private void RemovePathButton_Click(object sender, System.EventArgs e)
- {
- if(SearchPathList.SelectedItem != null)
- {
- PhysFS.RemoveFromSearchPath(SearchPathList.SelectedItem.ToString());
- // Clear ths listbox if it contains any items
- SearchPathList.Items.Clear();
- // Add the items to the list
- SearchPathList.Items.AddRange(PhysFS.GetSearchPath());
- }
- }
-
- private void RefreshEnumList_Click(object sender, System.EventArgs e)
- {
- EnumList.Items.Clear();
- EnumList.Items.AddRange(PhysFS.EnumerateFiles(EnumFilesPath.Text));
- }
- }
-}
+using System;
+using System.Drawing;
+using System.Collections;
+using System.ComponentModel;
+using System.Windows.Forms;
+using System.Data;
+using System.IO;
+using PhysFS_NET;
+
+namespace TestApp
+{
+ /// <summary>
+ /// Summary description for Form1.
+ /// </summary>
+ public class TestAppForm : System.Windows.Forms.Form
+ {
+ private System.Windows.Forms.Label label2;
+ private System.Windows.Forms.Button RefreshCDsButton;
+ private System.Windows.Forms.ListBox CDDrivesList;
+ private System.Windows.Forms.ListBox SearchPathList;
+ private System.Windows.Forms.Label label1;
+ private System.Windows.Forms.TextBox EnumFilesPath;
+ private System.Windows.Forms.ListBox EnumList;
+ private System.Windows.Forms.Label label3;
+ private System.Windows.Forms.TextBox NewSearchPathText;
+ private System.Windows.Forms.Button AddSearchPathButton;
+ private System.Windows.Forms.Button RemovePathButton;
+ private System.Windows.Forms.Button RefreshEnumList;
+ private System.Windows.Forms.Button RefreshSearchPathButton;
+ /// <summary>
+ /// Required designer variable.
+ /// </summary>
+ private System.ComponentModel.Container components = null;
+
+ public TestAppForm()
+ {
+ //
+ // Required for Windows Form Designer support
+ //
+ InitializeComponent();
+
+ //
+ // TODO: Add any constructor code after InitializeComponent call
+ //
+ }
+
+ /// <summary>
+ /// Clean up any resources being used.
+ /// </summary>
+ protected override void Dispose( bool disposing )
+ {
+ if( disposing )
+ {
+ if (components != null)
+ {
+ components.Dispose();
+ }
+ }
+ base.Dispose( disposing );
+ }
+
+ #region Windows Form Designer generated code
+ /// <summary>
+ /// Required method for Designer support - do not modify
+ /// the contents of this method with the code editor.
+ /// </summary>
+ private void InitializeComponent()
+ {
+ this.label2 = new System.Windows.Forms.Label();
+ this.RefreshCDsButton = new System.Windows.Forms.Button();
+ this.CDDrivesList = new System.Windows.Forms.ListBox();
+ this.SearchPathList = new System.Windows.Forms.ListBox();
+ this.label1 = new System.Windows.Forms.Label();
+ this.EnumFilesPath = new System.Windows.Forms.TextBox();
+ this.EnumList = new System.Windows.Forms.ListBox();
+ this.label3 = new System.Windows.Forms.Label();
+ this.RefreshEnumList = new System.Windows.Forms.Button();
+ this.NewSearchPathText = new System.Windows.Forms.TextBox();
+ this.AddSearchPathButton = new System.Windows.Forms.Button();
+ this.RemovePathButton = new System.Windows.Forms.Button();
+ this.RefreshSearchPathButton = new System.Windows.Forms.Button();
+ this.SuspendLayout();
+ //
+ // label2
+ //
+ this.label2.Location = new System.Drawing.Point(8, 8);
+ this.label2.Name = "label2";
+ this.label2.Size = new System.Drawing.Size(136, 16);
+ this.label2.TabIndex = 2;
+ this.label2.Text = "Available CD-ROM Drives";
+ //
+ // RefreshCDsButton
+ //
+ this.RefreshCDsButton.Location = new System.Drawing.Point(8, 152);
+ this.RefreshCDsButton.Name = "RefreshCDsButton";
+ this.RefreshCDsButton.Size = new System.Drawing.Size(72, 24);
+ this.RefreshCDsButton.TabIndex = 4;
+ this.RefreshCDsButton.Text = "Refresh";
+ this.RefreshCDsButton.Click += new System.EventHandler(this.RefreshCDsButton_Click);
+ //
+ // CDDrivesList
+ //
+ this.CDDrivesList.Location = new System.Drawing.Point(8, 24);
+ this.CDDrivesList.Name = "CDDrivesList";
+ this.CDDrivesList.Size = new System.Drawing.Size(136, 121);
+ this.CDDrivesList.TabIndex = 7;
+ //
+ // SearchPathList
+ //
+ this.SearchPathList.Location = new System.Drawing.Point(152, 24);
+ this.SearchPathList.Name = "SearchPathList";
+ this.SearchPathList.Size = new System.Drawing.Size(248, 95);
+ this.SearchPathList.TabIndex = 8;
+ //
+ // label1
+ //
+ this.label1.Location = new System.Drawing.Point(152, 8);
+ this.label1.Name = "label1";
+ this.label1.Size = new System.Drawing.Size(136, 16);
+ this.label1.TabIndex = 10;
+ this.label1.Text = "Search Path";
+ //
+ // EnumFilesPath
+ //
+ this.EnumFilesPath.Location = new System.Drawing.Point(408, 128);
+ this.EnumFilesPath.Name = "EnumFilesPath";
+ this.EnumFilesPath.Size = new System.Drawing.Size(208, 20);
+ this.EnumFilesPath.TabIndex = 11;
+ this.EnumFilesPath.Text = "";
+ //
+ // EnumList
+ //
+ this.EnumList.Location = new System.Drawing.Point(408, 24);
+ this.EnumList.Name = "EnumList";
+ this.EnumList.Size = new System.Drawing.Size(208, 95);
+ this.EnumList.TabIndex = 12;
+ //
+ // label3
+ //
+ this.label3.Location = new System.Drawing.Point(408, 8);
+ this.label3.Name = "label3";
+ this.label3.Size = new System.Drawing.Size(136, 16);
+ this.label3.TabIndex = 13;
+ this.label3.Text = "Enumerate Files";
+ //
+ // RefreshEnumList
+ //
+ this.RefreshEnumList.Location = new System.Drawing.Point(544, 152);
+ this.RefreshEnumList.Name = "RefreshEnumList";
+ this.RefreshEnumList.Size = new System.Drawing.Size(72, 24);
+ this.RefreshEnumList.TabIndex = 14;
+ this.RefreshEnumList.Text = "Refresh";
+ this.RefreshEnumList.Click += new System.EventHandler(this.RefreshEnumList_Click);
+ //
+ // NewSearchPathText
+ //
+ this.NewSearchPathText.Location = new System.Drawing.Point(152, 128);
+ this.NewSearchPathText.Name = "NewSearchPathText";
+ this.NewSearchPathText.Size = new System.Drawing.Size(248, 20);
+ this.NewSearchPathText.TabIndex = 15;
+ this.NewSearchPathText.Text = "";
+ //
+ // AddSearchPathButton
+ //
+ this.AddSearchPathButton.Location = new System.Drawing.Point(152, 152);
+ this.AddSearchPathButton.Name = "AddSearchPathButton";
+ this.AddSearchPathButton.Size = new System.Drawing.Size(72, 24);
+ this.AddSearchPathButton.TabIndex = 9;
+ this.AddSearchPathButton.Text = "Add Path";
+ this.AddSearchPathButton.Click += new System.EventHandler(this.AddSearchPathButton_Click);
+ //
+ // RemovePathButton
+ //
+ this.RemovePathButton.Location = new System.Drawing.Point(232, 152);
+ this.RemovePathButton.Name = "RemovePathButton";
+ this.RemovePathButton.Size = new System.Drawing.Size(88, 24);
+ this.RemovePathButton.TabIndex = 16;
+ this.RemovePathButton.Text = "Remove Path";
+ this.RemovePathButton.Click += new System.EventHandler(this.RemovePathButton_Click);
+ //
+ // RefreshSearchPathButton
+ //
+ this.RefreshSearchPathButton.Location = new System.Drawing.Point(328, 152);
+ this.RefreshSearchPathButton.Name = "RefreshSearchPathButton";
+ this.RefreshSearchPathButton.Size = new System.Drawing.Size(72, 24);
+ this.RefreshSearchPathButton.TabIndex = 17;
+ this.RefreshSearchPathButton.Text = "Refresh";
+ this.RefreshSearchPathButton.Click += new System.EventHandler(this.RefreshSearchPathButton_Click);
+ //
+ // TestAppForm
+ //
+ this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
+ this.ClientSize = new System.Drawing.Size(624, 309);
+ this.Controls.AddRange(new System.Windows.Forms.Control[] {
+ this.RefreshSearchPathButton,
+ this.RemovePathButton,
+ this.NewSearchPathText,
+ this.RefreshEnumList,
+ this.label3,
+ this.EnumList,
+ this.EnumFilesPath,
+ this.label1,
+ this.SearchPathList,
+ this.CDDrivesList,
+ this.RefreshCDsButton,
+ this.label2,
+ this.AddSearchPathButton});
+ this.Name = "TestAppForm";
+ this.Text = "PhysFS Test Application";
+ this.Load += new System.EventHandler(this.TestAppForm_Load);
+ this.ResumeLayout(false);
+
+ }
+ #endregion
+
+ /// <summary>
+ /// The main entry point for the application.
+ /// </summary>
+ [STAThread]
+ static void Main()
+ {
+ Application.Run(new TestAppForm());
+ }
+
+ private void TestAppForm_Load(object sender, System.EventArgs e)
+ {
+
+ }
+
+ private void RefreshCDsButton_Click(object sender, System.EventArgs e)
+ {
+ // Clear ths listbox if it contains any items
+ CDDrivesList.Items.Clear();
+ // Add the items to the list
+ CDDrivesList.Items.AddRange(PhysFS.GetCDROMDrives());
+ }
+
+ private void RefreshSearchPathButton_Click(object sender, System.EventArgs e)
+ {
+ // Clear ths listbox if it contains any items
+ SearchPathList.Items.Clear();
+ // Add the items to the list
+ SearchPathList.Items.AddRange(PhysFS.GetSearchPath());
+ }
+
+ private void AddSearchPathButton_Click(object sender, System.EventArgs e)
+ {
+ // Add search path
+ PhysFS.AddToSearchPath(NewSearchPathText.Text, false);
+ // Clear ths listbox if it contains any items
+ SearchPathList.Items.Clear();
+ // Add the items to the list
+ SearchPathList.Items.AddRange(PhysFS.GetSearchPath());
+ }
+
+ private void RemovePathButton_Click(object sender, System.EventArgs e)
+ {
+ if(SearchPathList.SelectedItem != null)
+ {
+ PhysFS.RemoveFromSearchPath(SearchPathList.SelectedItem.ToString());
+ // Clear ths listbox if it contains any items
+ SearchPathList.Items.Clear();
+ // Add the items to the list
+ SearchPathList.Items.AddRange(PhysFS.GetSearchPath());
+ }
+ }
+
+ private void RefreshEnumList_Click(object sender, System.EventArgs e)
+ {
+ EnumList.Items.Clear();
+ EnumList.Items.AddRange(PhysFS.EnumerateFiles(EnumFilesPath.Text));
+ }
+ }
+}
Modified: tags/release-1.1.0/extras/PhysFS.NET/TestApp/TestAppForm.resx
===================================================================
--- trunk/extras/PhysFS.NET/TestApp/TestAppForm.resx 2005-07-24 01:02:11 UTC (rev 757)
+++ tags/release-1.1.0/extras/PhysFS.NET/TestApp/TestAppForm.resx 2005-07-24 01:07:23 UTC (rev 759)
@@ -1,102 +1,102 @@
-<?xml version="1.0" encoding="utf-8"?>
-<root>
- <!--
- Microsoft ResX Schema
-
- Version 1.3
-
- The primary goals of this format is to allow a simple XML format
- that is mostly human readable. The generation and parsing of the
- various data types are done through the TypeConverter classes
- associated with the data types.
-
- Example:
-
- ... ado.net/XML headers & schema ...
- <resheader name="resmimetype">text/microsoft-resx</resheader>
- <resheader name="version">1.3</resheader>
- <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
- <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
- <data name="Name1">this is my long string</data>
- <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
- <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
- [base64 mime encoded serialized .NET Framework object]
- </data>
- <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
- [base64 mime encoded string representing a byte array form of the .NET Framework object]
- </data>
-
- There are any number of "resheader" rows that contain simple
- name/value pairs.
-
- Each data row contains a name, and value. The row also contains a
- type or mimetype. Type corresponds to a .NET class that support
- text/value conversion through the TypeConverter architecture.
- Classes that don't support this are serialized and stored with the
- mimetype set.
-
- The mimetype is used for serialized objects, and tells the
- ResXResourceReader how to depersist the object. This is currently not
- extensible. For a given mimetype the value must be set accordingly:
-
- Note - application/x-microsoft.net.object.binary.base64 is the format
- that the ResXResourceWriter will generate, however the reader can
- read any of the formats listed below.
-
- mimetype: application/x-microsoft.net.object.binary.base64
- value : The object must be serialized with
- : System.Serialization.Formatters.Binary.BinaryFormatter
- : and then encoded with base64 encoding.
-
- mimetype: application/x-microsoft.net.object.soap.base64
- value : The object must be serialized with
- : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
- : and then encoded with base64 encoding.
- mimetype: application/x-microsoft.net.object.bytearray.base64
- value : The object must be serialized into a byte array
- : using a System.ComponentModel.TypeConverter
- : and then encoded with base64 encoding.
- -->
- <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
- <xsd:element name="root" msdata:IsDataSet="true">
- <xsd:complexType>
- <xsd:choice maxOccurs="unbounded">
- <xsd:element name="data">
- <xsd:complexType>
- <xsd:sequence>
- <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
- <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
- </xsd:sequence>
- <xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
- <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
- <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
- </xsd:complexType>
- </xsd:element>
- <xsd:element name="resheader">
- <xsd:complexType>
- <xsd:sequence>
- <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
- </xsd:sequence>
- <xsd:attribute name="name" type="xsd:string" use="required" />
- </xsd:complexType>
- </xsd:element>
- </xsd:choice>
- </xsd:complexType>
- </xsd:element>
- </xsd:schema>
- <resheader name="resmimetype">
- <value>text/microsoft-resx</value>
- </resheader>
- <resheader name="version">
- <value>1.3</value>
- </resheader>
- <resheader name="reader">
- <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=1.0.3300.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
- </resheader>
- <resheader name="writer">
- <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=1.0.3300.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
- </resheader>
- <data name="$this.Name">
- <value>TestAppForm</value>
- </data>
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <!--
+ Microsoft ResX Schema
+
+ Version 1.3
+
+ The primary goals of this format is to allow a simple XML format
+ that is mostly human readable. The generation and parsing of the
+ various data types are done through the TypeConverter classes
+ associated with the data types.
+
+ Example:
+
+ ... ado.net/XML headers & schema ...
+ <resheader name="resmimetype">text/microsoft-resx</resheader>
+ <resheader name="version">1.3</resheader>
+ <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
+ <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
+ <data name="Name1">this is my long string</data>
+ <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
+ <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
+ [base64 mime encoded serialized .NET Framework object]
+ </data>
+ <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
+ [base64 mime encoded string representing a byte array form of the .NET Framework object]
+ </data>
+
+ There are any number of "resheader" rows that contain simple
+ name/value pairs.
+
+ Each data row contains a name, and value. The row also contains a
+ type or mimetype. Type corresponds to a .NET class that support
+ text/value conversion through the TypeConverter architecture.
+ Classes that don't support this are serialized and stored with the
+ mimetype set.
+
+ The mimetype is used for serialized objects, and tells the
+ ResXResourceReader how to depersist the object. This is currently not
+ extensible. For a given mimetype the value must be set accordingly:
+
+ Note - application/x-microsoft.net.object.binary.base64 is the format
+ that the ResXResourceWriter will generate, however the reader can
+ read any of the formats listed below.
+
+ mimetype: application/x-microsoft.net.object.binary.base64
+ value : The object must be serialized with
+ : System.Serialization.Formatters.Binary.BinaryFormatter
+ : and then encoded with base64 encoding.
+
+ mimetype: application/x-microsoft.net.object.soap.base64
+ value : The object must be serialized with
+ : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
+ : and then encoded with base64 encoding.
+ mimetype: application/x-microsoft.net.object.bytearray.base64
+ value : The object must be serialized into a byte array
+ : using a System.ComponentModel.TypeConverter
+ : and then encoded with base64 encoding.
+ -->
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>1.3</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=1.0.3300.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=1.0.3300.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Name">
+ <value>TestAppForm</value>
+ </data>
</root>
\ No newline at end of file
Modified: tags/release-1.1.0/extras/physfs_rb/installer.rb
===================================================================
--- trunk/extras/physfs_rb/installer.rb 2005-07-24 01:02:11 UTC (rev 757)
+++ tags/release-1.1.0/extras/physfs_rb/installer.rb 2005-07-24 01:07:23 UTC (rev 759)
@@ -1,4 +1,4 @@
-# $Id: installer.rb,v 1.3 2003/07/21 03:46:50 icculus Exp $
+# $Id$
require 'rbconfig'
require 'find'
Modified: tags/release-1.1.0/zlib_license_change.txt
===================================================================
--- trunk/zlib_license_change.txt 2005-07-24 01:02:11 UTC (rev 757)
+++ tags/release-1.1.0/zlib_license_change.txt 2005-07-24 01:07:23 UTC (rev 759)
@@ -40,8 +40,8 @@
To: "physfs at icculus.org" <physfs at icculus.org>
Subject: Re: [physfs] License change proposition.
- [ The following text is in the "iso-8859-1" character set. ]
- [ Your display is set for the "US-ASCII" character set. ]
+ [ The following text is in the "iso-8859-1" character set. ]
+ [ Your display is set for the "US-ASCII" character set. ]
[ Some characters may be displayed incorrectly. ]
Quoting "Ryan C. Gordon" <xxxxxxxxxxxxxxx>:
@@ -542,8 +542,8 @@
-- Colin Bayer <xxxxxxxxxxxxxxx>
- [ Part 2, "This is a digitally signed message part" ]
- [ Application/PGP-SIGNATURE 196bytes. ]
+ [ Part 2, "This is a digitally signed message part" ]
+ [ Application/PGP-SIGNATURE 196bytes. ]
[ Unable to print this part. ]
@@ -715,8 +715,8 @@
To: Ryan C. Gordon <icculus at clutteredmind.org>
Subject: Re: PhysicsFS license change.
- [ The following text is in the "iso-8859-1" character set. ]
- [ Your display is set for the "US-ASCII" character set. ]
+ [ The following text is in the "iso-8859-1" character set. ]
+ [ Your display is set for the "US-ASCII" character set. ]
[ Some characters may be displayed incorrectly. ]
Hello. Sorry for delay in reply, things've been messed up for the last couple
More information about the physfs-commits
mailing list