[nexuiz-commits] r7818 - trunk/data/qcsrc/server
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Wed Sep 16 10:55:37 EDT 2009
Author: lordhavoc
Date: 2009-09-16 10:55:37 -0400 (Wed, 16 Sep 2009)
New Revision: 7818
Modified:
trunk/data/qcsrc/server/bots.qc
trunk/data/qcsrc/server/havocbot.qc
Log:
revert array-based goalstack/lag/wplink changes by mand1nga for
performance reasons (also I do not consider the arrays more readable)
fix two bugs spotted by div0
Modified: trunk/data/qcsrc/server/bots.qc
===================================================================
--- trunk/data/qcsrc/server/bots.qc 2009-09-16 13:06:43 UTC (rev 7817)
+++ trunk/data/qcsrc/server/bots.qc 2009-09-16 14:55:37 UTC (rev 7818)
@@ -359,58 +359,73 @@
-// Lag simulation
-#define LAG_QUEUE_LENGTH 4
+// lag simulation
.void(float t, float f1, float f2, entity e1, vector v1, vector v2, vector v3, vector v4) lag_func;
-.float lag_time[LAG_QUEUE_LENGTH];
-.float lag_float1[LAG_QUEUE_LENGTH];
-.float lag_float2[LAG_QUEUE_LENGTH];
-.vector lag_vec1[LAG_QUEUE_LENGTH];
-.vector lag_vec2[LAG_QUEUE_LENGTH];
-.vector lag_vec3[LAG_QUEUE_LENGTH];
-.vector lag_vec4[LAG_QUEUE_LENGTH];
-.entity lag_entity1[LAG_QUEUE_LENGTH];
+// upto 5 queued messages
+.float lag1_time;
+.float lag1_float1;
+.float lag1_float2;
+.entity lag1_entity1;
+.vector lag1_vec1;
+.vector lag1_vec2;
+.vector lag1_vec3;
+.vector lag1_vec4;
+.float lag2_time;
+.float lag2_float1;
+.float lag2_float2;
+.entity lag2_entity1;
+.vector lag2_vec1;
+.vector lag2_vec2;
+.vector lag2_vec3;
+.vector lag2_vec4;
+
+.float lag3_time;
+.float lag3_float1;
+.float lag3_float2;
+.entity lag3_entity1;
+.vector lag3_vec1;
+.vector lag3_vec2;
+.vector lag3_vec3;
+.vector lag3_vec4;
+
+.float lag4_time;
+.float lag4_float1;
+.float lag4_float2;
+.entity lag4_entity1;
+.vector lag4_vec1;
+.vector lag4_vec2;
+.vector lag4_vec3;
+.vector lag4_vec4;
+
+.float lag5_time;
+.float lag5_float1;
+.float lag5_float2;
+.entity lag5_entity1;
+.vector lag5_vec1;
+.vector lag5_vec2;
+.vector lag5_vec3;
+.vector lag5_vec4;
+
void lag_update()
{
- float i;
- for(i=0;i<LAG_QUEUE_LENGTH;++i)
- {
- if (self.lag_time[i])
- if (time > self.lag_time[i])
- {
- self.lag_func(
- self.lag_time[i], self.lag_float1[i], self.lag_float2[i],
- self.lag_entity1[i], self.lag_vec1[i], self.lag_vec2[i], self.lag_vec3[i],
- self.lag_vec4[i]
- );
- // Clear this position on the queue
- self.(lag_time[i]) = 0;
- }
- }
+ if (self.lag1_time) if (time > self.lag1_time) {self.lag_func(self.lag1_time, self.lag1_float1, self.lag1_float2, self.lag1_entity1, self.lag1_vec1, self.lag1_vec2, self.lag1_vec3, self.lag1_vec4);self.lag1_time = 0;}
+ if (self.lag2_time) if (time > self.lag2_time) {self.lag_func(self.lag2_time, self.lag2_float1, self.lag2_float2, self.lag2_entity1, self.lag2_vec1, self.lag2_vec2, self.lag2_vec3, self.lag2_vec4);self.lag2_time = 0;}
+ if (self.lag3_time) if (time > self.lag3_time) {self.lag_func(self.lag3_time, self.lag3_float1, self.lag3_float2, self.lag3_entity1, self.lag3_vec1, self.lag3_vec2, self.lag3_vec3, self.lag3_vec4);self.lag3_time = 0;}
+ if (self.lag4_time) if (time > self.lag4_time) {self.lag_func(self.lag4_time, self.lag4_float1, self.lag4_float2, self.lag4_entity1, self.lag4_vec1, self.lag4_vec2, self.lag4_vec3, self.lag4_vec4);self.lag4_time = 0;}
+ if (self.lag5_time) if (time > self.lag5_time) {self.lag_func(self.lag5_time, self.lag5_float1, self.lag5_float2, self.lag5_entity1, self.lag5_vec1, self.lag5_vec2, self.lag5_vec3, self.lag5_vec4);self.lag5_time = 0;}
};
float lag_additem(float t, float f1, float f2, entity e1, vector v1, vector v2, vector v3, vector v4)
{
- float i;
- for(i=0;i<LAG_QUEUE_LENGTH;++i)
- {
- // Find a free position on the queue
- if (self.lag_time[i] == 0)
- {
- self.(lag_time[i]) = t;
- self.(lag_vec1[i]) = v1;
- self.(lag_vec2[i]) = v2;
- self.(lag_vec3[i]) = v3;
- self.(lag_vec4[i]) = v4;
- self.(lag_float1[i]) = f1;
- self.(lag_float2[i]) = f2;
- self.(lag_entity1[i]) = e1;
- return TRUE;
- }
- }
+ if (self.lag1_time == 0) {self.lag1_time = t;self.lag1_float1 = f1;self.lag1_float2 = f2;self.lag1_entity1 = e1;self.lag1_vec1 = v1;self.lag1_vec2 = v2;self.lag1_vec3 = v3;self.lag1_vec4 = v4;return TRUE;}
+ if (self.lag2_time == 0) {self.lag2_time = t;self.lag2_float1 = f1;self.lag2_float2 = f2;self.lag2_entity1 = e1;self.lag2_vec1 = v1;self.lag2_vec2 = v2;self.lag2_vec3 = v3;self.lag2_vec4 = v4;return TRUE;}
+ if (self.lag3_time == 0) {self.lag3_time = t;self.lag3_float1 = f1;self.lag3_float2 = f2;self.lag3_entity1 = e1;self.lag3_vec1 = v1;self.lag3_vec2 = v2;self.lag3_vec3 = v3;self.lag3_vec4 = v4;return TRUE;}
+ if (self.lag4_time == 0) {self.lag4_time = t;self.lag4_float1 = f1;self.lag4_float2 = f2;self.lag4_entity1 = e1;self.lag4_vec1 = v1;self.lag4_vec2 = v2;self.lag4_vec3 = v3;self.lag4_vec4 = v4;return TRUE;}
+ if (self.lag5_time == 0) {self.lag5_time = t;self.lag5_float1 = f1;self.lag5_float2 = f2;self.lag5_entity1 = e1;self.lag5_vec1 = v1;self.lag5_vec2 = v2;self.lag5_vec3 = v3;self.lag5_vec4 = v4;return TRUE;}
+ // no room for it (what is the best thing to do here??)
return FALSE;
};
@@ -427,19 +442,29 @@
// itemscore = (howmuchmoreIwant / howmuchIcanwant) / itemdistance
// waypointscore = 0.7 / waypointdistance
-#define MAX_WAYPOINTS_LINKS 32
+.entity wp00, wp01, wp02, wp03, wp04, wp05, wp06, wp07;
+.entity wp08, wp09, wp10, wp11, wp12, wp13, wp14, wp15;
+.entity wp16, wp17, wp18, wp19, wp20, wp21, wp22, wp23, wp24, wp25, wp26, wp27, wp28, wp29, wp30, wp31;
+.float wp00mincost, wp01mincost, wp02mincost, wp03mincost, wp04mincost, wp05mincost, wp06mincost, wp07mincost;
+.float wp08mincost, wp09mincost, wp10mincost, wp11mincost, wp12mincost, wp13mincost, wp14mincost, wp15mincost;
+.float wp16mincost, wp17mincost, wp18mincost, wp19mincost, wp20mincost, wp21mincost, wp22mincost, wp23mincost, wp24mincost, wp25mincost, wp26mincost, wp27mincost, wp28mincost, wp29mincost, wp30mincost, wp31mincost;
+.float wpfire, wpcost, wpconsidered;
+.float wpisbox;
+.float wpflags;
.vector wpnearestpoint;
-.entity wlink[MAX_WAYPOINTS_LINKS];
-.float wpmincost[MAX_WAYPOINTS_LINKS];
-.float wpfire, wpcost, wpconsidered, wpisbox, wpflags, wplinked;
+.float wplinked;
// stack of current goals (the last one of which may be an item or other
// desirable object, the rest are typically waypoints to reach it)
-#define GOALSTACK_LENGTH 32
-.entity goalstack[GOALSTACK_LENGTH];
-.entity goalcurrent;
+.entity goalcurrent, goalstack01, goalstack02, goalstack03;
+.entity goalstack04, goalstack05, goalstack06, goalstack07;
+.entity goalstack08, goalstack09, goalstack10, goalstack11;
+.entity goalstack12, goalstack13, goalstack14, goalstack15;
+.entity goalstack16, goalstack17, goalstack18, goalstack19;
+.entity goalstack20, goalstack21, goalstack22, goalstack23;
+.entity goalstack24, goalstack25, goalstack26, goalstack27;
+.entity goalstack28, goalstack29, goalstack30, goalstack31;
-
.entity nearestwaypoint;
.float nearestwaypointtimeout;
@@ -466,25 +491,26 @@
// add a new link to the spawnfunc_waypoint, replacing the furthest link it already has
void waypoint_addlink(entity from, entity to)
{
- local float c, i;
+ local float c;
if (from == to)
return;
-
if (from.wpflags & WAYPOINTFLAG_NORELINK)
return;
- // return if already linked
- for(i=0;i<MAX_WAYPOINTS_LINKS;++i)
- {
- if(from.wlink[i]==to)
- return;
- }
+ if (from.wp00 == to) return;if (from.wp01 == to) return;if (from.wp02 == to) return;if (from.wp03 == to) return;
+ if (from.wp04 == to) return;if (from.wp05 == to) return;if (from.wp06 == to) return;if (from.wp07 == to) return;
+ if (from.wp08 == to) return;if (from.wp09 == to) return;if (from.wp10 == to) return;if (from.wp11 == to) return;
+ if (from.wp12 == to) return;if (from.wp13 == to) return;if (from.wp14 == to) return;if (from.wp15 == to) return;
+ if (from.wp16 == to) return;if (from.wp17 == to) return;if (from.wp18 == to) return;if (from.wp19 == to) return;
+ if (from.wp20 == to) return;if (from.wp21 == to) return;if (from.wp22 == to) return;if (from.wp23 == to) return;
+ if (from.wp24 == to) return;if (from.wp25 == to) return;if (from.wp26 == to) return;if (from.wp27 == to) return;
+ if (from.wp28 == to) return;if (from.wp29 == to) return;if (from.wp30 == to) return;if (from.wp31 == to) return;
- // if either is a box we have to find the nearest points on them to
- // calculate the distance properly
if (to.wpisbox || from.wpisbox)
{
+ // if either is a box we have to find the nearest points on them to
+ // calculate the distance properly
local vector v1, v2, m1, m2;
v1 = from.origin;
m1 = to.absmin;
@@ -504,23 +530,39 @@
else
c = vlen(to.origin - from.origin);
- if (from.wpmincost[MAX_WAYPOINTS_LINKS - 1] < c)
- return;
-
- for(i=MAX_WAYPOINTS_LINKS - 2;i>0;--i)
- {
- if (from.wpmincost[i] < c)
- {
- from.(wlink[i]) = to;
- from.(wpmincost[i]) = c;
- return;
- }
- from.(wlink[i]) = from.wlink[i-1];
- from.(wpmincost[i]) = from.wpmincost[i-1];
- }
- from.(wlink[0]) = to;
- from.(wpmincost[0]) = c;
- return;
+ if (from.wp31mincost < c) return;
+ if (from.wp30mincost < c) {from.wp31 = to;from.wp31mincost = c;return;} from.wp31 = from.wp30;from.wp31mincost = from.wp30mincost;
+ if (from.wp29mincost < c) {from.wp30 = to;from.wp30mincost = c;return;} from.wp30 = from.wp29;from.wp30mincost = from.wp29mincost;
+ if (from.wp28mincost < c) {from.wp29 = to;from.wp29mincost = c;return;} from.wp29 = from.wp28;from.wp29mincost = from.wp28mincost;
+ if (from.wp27mincost < c) {from.wp28 = to;from.wp28mincost = c;return;} from.wp28 = from.wp27;from.wp28mincost = from.wp27mincost;
+ if (from.wp26mincost < c) {from.wp27 = to;from.wp27mincost = c;return;} from.wp27 = from.wp26;from.wp27mincost = from.wp26mincost;
+ if (from.wp25mincost < c) {from.wp26 = to;from.wp26mincost = c;return;} from.wp26 = from.wp25;from.wp26mincost = from.wp25mincost;
+ if (from.wp24mincost < c) {from.wp25 = to;from.wp25mincost = c;return;} from.wp25 = from.wp24;from.wp25mincost = from.wp24mincost;
+ if (from.wp23mincost < c) {from.wp24 = to;from.wp24mincost = c;return;} from.wp24 = from.wp23;from.wp24mincost = from.wp23mincost;
+ if (from.wp22mincost < c) {from.wp23 = to;from.wp23mincost = c;return;} from.wp23 = from.wp22;from.wp23mincost = from.wp22mincost;
+ if (from.wp21mincost < c) {from.wp22 = to;from.wp22mincost = c;return;} from.wp22 = from.wp21;from.wp22mincost = from.wp21mincost;
+ if (from.wp20mincost < c) {from.wp21 = to;from.wp21mincost = c;return;} from.wp21 = from.wp20;from.wp21mincost = from.wp20mincost;
+ if (from.wp19mincost < c) {from.wp20 = to;from.wp20mincost = c;return;} from.wp20 = from.wp19;from.wp20mincost = from.wp19mincost;
+ if (from.wp18mincost < c) {from.wp19 = to;from.wp19mincost = c;return;} from.wp19 = from.wp18;from.wp19mincost = from.wp18mincost;
+ if (from.wp17mincost < c) {from.wp18 = to;from.wp18mincost = c;return;} from.wp18 = from.wp17;from.wp18mincost = from.wp17mincost;
+ if (from.wp16mincost < c) {from.wp17 = to;from.wp17mincost = c;return;} from.wp17 = from.wp16;from.wp17mincost = from.wp16mincost;
+ if (from.wp15mincost < c) {from.wp16 = to;from.wp16mincost = c;return;} from.wp16 = from.wp15;from.wp16mincost = from.wp15mincost;
+ if (from.wp14mincost < c) {from.wp15 = to;from.wp15mincost = c;return;} from.wp15 = from.wp14;from.wp15mincost = from.wp14mincost;
+ if (from.wp13mincost < c) {from.wp14 = to;from.wp14mincost = c;return;} from.wp14 = from.wp13;from.wp14mincost = from.wp13mincost;
+ if (from.wp12mincost < c) {from.wp13 = to;from.wp13mincost = c;return;} from.wp13 = from.wp12;from.wp13mincost = from.wp12mincost;
+ if (from.wp11mincost < c) {from.wp12 = to;from.wp12mincost = c;return;} from.wp12 = from.wp11;from.wp12mincost = from.wp11mincost;
+ if (from.wp10mincost < c) {from.wp11 = to;from.wp11mincost = c;return;} from.wp11 = from.wp10;from.wp11mincost = from.wp10mincost;
+ if (from.wp09mincost < c) {from.wp10 = to;from.wp10mincost = c;return;} from.wp10 = from.wp09;from.wp10mincost = from.wp09mincost;
+ if (from.wp08mincost < c) {from.wp09 = to;from.wp09mincost = c;return;} from.wp09 = from.wp08;from.wp09mincost = from.wp08mincost;
+ if (from.wp07mincost < c) {from.wp08 = to;from.wp08mincost = c;return;} from.wp08 = from.wp07;from.wp08mincost = from.wp07mincost;
+ if (from.wp06mincost < c) {from.wp07 = to;from.wp07mincost = c;return;} from.wp07 = from.wp06;from.wp07mincost = from.wp06mincost;
+ if (from.wp05mincost < c) {from.wp06 = to;from.wp06mincost = c;return;} from.wp06 = from.wp05;from.wp06mincost = from.wp05mincost;
+ if (from.wp04mincost < c) {from.wp05 = to;from.wp05mincost = c;return;} from.wp05 = from.wp04;from.wp05mincost = from.wp04mincost;
+ if (from.wp03mincost < c) {from.wp04 = to;from.wp04mincost = c;return;} from.wp04 = from.wp03;from.wp04mincost = from.wp03mincost;
+ if (from.wp02mincost < c) {from.wp03 = to;from.wp03mincost = c;return;} from.wp03 = from.wp02;from.wp03mincost = from.wp02mincost;
+ if (from.wp01mincost < c) {from.wp02 = to;from.wp02mincost = c;return;} from.wp02 = from.wp01;from.wp02mincost = from.wp01mincost;
+ if (from.wp00mincost < c) {from.wp01 = to;from.wp01mincost = c;return;} from.wp01 = from.wp00;from.wp01mincost = from.wp00mincost;
+ from.wp00 = to;from.wp00mincost = c;return;
};
// fields you can query using prvm_global server to get some statistics about waypoint linking culling
@@ -607,54 +649,50 @@
self.wplinked = TRUE;
};
-void waypoint_clearlinks(entity w)
+void waypoint_clearlinks(entity wp)
{
// clear links to other waypoints
- float f, i;
+ local float f;
f = 10000000;
-
- for(i=0;i<MAX_WAYPOINTS_LINKS;++i)
- {
- w.(wlink[i]) = world;
- w.(wpmincost[i]) = f;
- }
- w.wplinked = FALSE;
+ wp.wp00 = wp.wp01 = wp.wp02 = wp.wp03 = wp.wp04 = wp.wp05 = wp.wp06 = wp.wp07 = world;wp.wp00mincost = wp.wp01mincost = wp.wp02mincost = wp.wp03mincost = wp.wp04mincost = wp.wp05mincost = wp.wp06mincost = wp.wp07mincost = f;
+ wp.wp08 = wp.wp09 = wp.wp10 = wp.wp11 = wp.wp12 = wp.wp13 = wp.wp14 = wp.wp15 = world;wp.wp08mincost = wp.wp09mincost = wp.wp10mincost = wp.wp11mincost = wp.wp12mincost = wp.wp13mincost = wp.wp14mincost = wp.wp15mincost = f;
+ wp.wp16 = wp.wp17 = wp.wp18 = wp.wp19 = wp.wp20 = wp.wp21 = wp.wp22 = wp.wp23 = world;wp.wp16mincost = wp.wp17mincost = wp.wp18mincost = wp.wp19mincost = wp.wp20mincost = wp.wp21mincost = wp.wp22mincost = wp.wp23mincost = f;
+ wp.wp24 = wp.wp25 = wp.wp26 = wp.wp27 = wp.wp28 = wp.wp29 = wp.wp30 = wp.wp31 = world;wp.wp24mincost = wp.wp25mincost = wp.wp26mincost = wp.wp27mincost = wp.wp28mincost = wp.wp29mincost = wp.wp30mincost = wp.wp31mincost = f;
+ wp.wplinked = FALSE;
};
// tell a spawnfunc_waypoint to relink
-void waypoint_schedulerelink(entity w)
+void waypoint_schedulerelink(entity wp)
{
- if (w == world)
+ if (wp == world)
return;
-
// TODO: add some sort of visible box in edit mode for box waypoints
if (cvar("g_waypointeditor"))
{
local vector m1, m2;
- m1 = w.mins;
- m2 = w.maxs;
- setmodel(w, "models/runematch/rune.mdl");
- w.effects = EF_LOWPRECISION;
- setsize(w, m1, m2);
- if (w.wpflags & WAYPOINTFLAG_ITEM)
- w.colormod = '1 0 0';
- else if (w.wpflags & WAYPOINTFLAG_GENERATED)
- w.colormod = '1 1 0';
+ m1 = wp.mins;
+ m2 = wp.maxs;
+ setmodel(wp, "models/runematch/rune.mdl"); wp.effects = EF_LOWPRECISION;
+ setsize(wp, m1, m2);
+ if (wp.wpflags & WAYPOINTFLAG_ITEM)
+ wp.colormod = '1 0 0';
+ else if (wp.wpflags & WAYPOINTFLAG_GENERATED)
+ wp.colormod = '1 1 0';
else
- w.colormod = '1 1 1';
+ wp.colormod = '1 1 1';
}
else
- w.model = "";
- w.wpisbox = vlen(w.size) > 0;
- w.enemy = world;
- if (!(w.wpflags & WAYPOINTFLAG_PERSONAL))
- w.owner = world;
- if (!(w.wpflags & WAYPOINTFLAG_NORELINK))
- waypoint_clearlinks(w);
+ wp.model = "";
+ wp.wpisbox = vlen(wp.size) > 0;
+ wp.enemy = world;
+ if (!(wp.wpflags & WAYPOINTFLAG_PERSONAL))
+ wp.owner = world;
+ if (!(wp.wpflags & WAYPOINTFLAG_NORELINK))
+ waypoint_clearlinks(wp);
// schedule an actual relink on next frame
- w.think = waypoint_think;
- w.nextthink = time;
- w.effects = EF_LOWPRECISION;
+ wp.think = waypoint_think;
+ wp.nextthink = time;
+ wp.effects = EF_LOWPRECISION;
}
// create a new spawnfunc_waypoint and automatically link it to other waypoints, and link
@@ -783,15 +821,39 @@
// remove a spawnfunc_waypoint, and schedule all neighbors to relink
void waypoint_remove(entity e)
{
- float i;
-
// tell all linked waypoints that they need to relink
- for(i=0;i<MAX_WAYPOINTS_LINKS;++i)
- {
- if(e.wlink[i])
- waypoint_schedulerelink(e.wlink[i]);
- }
-
+ waypoint_schedulerelink(e.wp00);
+ waypoint_schedulerelink(e.wp01);
+ waypoint_schedulerelink(e.wp02);
+ waypoint_schedulerelink(e.wp03);
+ waypoint_schedulerelink(e.wp04);
+ waypoint_schedulerelink(e.wp05);
+ waypoint_schedulerelink(e.wp06);
+ waypoint_schedulerelink(e.wp07);
+ waypoint_schedulerelink(e.wp08);
+ waypoint_schedulerelink(e.wp09);
+ waypoint_schedulerelink(e.wp10);
+ waypoint_schedulerelink(e.wp11);
+ waypoint_schedulerelink(e.wp12);
+ waypoint_schedulerelink(e.wp13);
+ waypoint_schedulerelink(e.wp14);
+ waypoint_schedulerelink(e.wp15);
+ waypoint_schedulerelink(e.wp16);
+ waypoint_schedulerelink(e.wp17);
+ waypoint_schedulerelink(e.wp18);
+ waypoint_schedulerelink(e.wp19);
+ waypoint_schedulerelink(e.wp20);
+ waypoint_schedulerelink(e.wp21);
+ waypoint_schedulerelink(e.wp22);
+ waypoint_schedulerelink(e.wp23);
+ waypoint_schedulerelink(e.wp24);
+ waypoint_schedulerelink(e.wp25);
+ waypoint_schedulerelink(e.wp26);
+ waypoint_schedulerelink(e.wp27);
+ waypoint_schedulerelink(e.wp28);
+ waypoint_schedulerelink(e.wp29);
+ waypoint_schedulerelink(e.wp30);
+ waypoint_schedulerelink(e.wp31);
// and now remove the spawnfunc_waypoint
remove(e);
};
@@ -1039,9 +1101,45 @@
w = findchain(classname, "waypoint");
while (w)
{
- for(i=0;i<MAX_WAYPOINTS_LINKS;++i)
+ for(i=0;i<32;++i)
{
- link = w.wlink[i];
+ // :S
+ switch(i)
+ {
+ // for i in $(seq -w 0 31); do echo "case $i:link = w.wp$i; break;"; done;
+ case 00:link = w.wp00; break;
+ case 01:link = w.wp01; break;
+ case 02:link = w.wp02; break;
+ case 03:link = w.wp03; break;
+ case 04:link = w.wp04; break;
+ case 05:link = w.wp05; break;
+ case 06:link = w.wp06; break;
+ case 07:link = w.wp07; break;
+ case 08:link = w.wp08; break;
+ case 09:link = w.wp09; break;
+ case 10:link = w.wp10; break;
+ case 11:link = w.wp11; break;
+ case 12:link = w.wp12; break;
+ case 13:link = w.wp13; break;
+ case 14:link = w.wp14; break;
+ case 15:link = w.wp15; break;
+ case 16:link = w.wp16; break;
+ case 17:link = w.wp17; break;
+ case 18:link = w.wp18; break;
+ case 19:link = w.wp19; break;
+ case 20:link = w.wp20; break;
+ case 21:link = w.wp21; break;
+ case 22:link = w.wp22; break;
+ case 23:link = w.wp23; break;
+ case 24:link = w.wp24; break;
+ case 25:link = w.wp25; break;
+ case 26:link = w.wp26; break;
+ case 27:link = w.wp27; break;
+ case 28:link = w.wp28; break;
+ case 29:link = w.wp29; break;
+ case 30:link = w.wp30; break;
+ case 31:link = w.wp31; break;
+ }
if(link==world)
continue;
@@ -1209,8 +1307,8 @@
w = waypoint_spawn(e.absmin, e.absmax, WAYPOINTFLAG_GENERATED | WAYPOINTFLAG_TELEPORT | WAYPOINTFLAG_NORELINK);
dw = waypoint_spawn(destination, destination, WAYPOINTFLAG_GENERATED);
// one way link to the destination
- w.(wlink[0]) = dw;
- w.(wpmincost[0]) = timetaken; // this is just for jump pads
+ w.wp00 = dw;
+ w.wp00mincost = timetaken; // this is just for jump pads
// the teleporter's nearest spawnfunc_waypoint is this one
// (teleporters are not goals, so this is probably useless)
e.nearestwaypoint = w;
@@ -1246,28 +1344,78 @@
// completely empty the goal stack, used when deciding where to go
void navigation_clearroute()
{
- float i;
-
//print("bot ", etos(self), " clear\n");
self.navigation_hasgoals = FALSE;
-
self.goalcurrent = world;
-
- for(i=0; i<GOALSTACK_LENGTH; ++i)
- self.(goalstack[i]) = world;
+ self.goalstack01 = world;
+ self.goalstack02 = world;
+ self.goalstack03 = world;
+ self.goalstack04 = world;
+ self.goalstack05 = world;
+ self.goalstack06 = world;
+ self.goalstack07 = world;
+ self.goalstack08 = world;
+ self.goalstack09 = world;
+ self.goalstack10 = world;
+ self.goalstack11 = world;
+ self.goalstack12 = world;
+ self.goalstack13 = world;
+ self.goalstack14 = world;
+ self.goalstack15 = world;
+ self.goalstack16 = world;
+ self.goalstack17 = world;
+ self.goalstack18 = world;
+ self.goalstack19 = world;
+ self.goalstack20 = world;
+ self.goalstack21 = world;
+ self.goalstack22 = world;
+ self.goalstack23 = world;
+ self.goalstack24 = world;
+ self.goalstack25 = world;
+ self.goalstack26 = world;
+ self.goalstack27 = world;
+ self.goalstack28 = world;
+ self.goalstack29 = world;
+ self.goalstack30 = world;
+ self.goalstack31 = world;
};
// add a new goal at the beginning of the stack
// (in other words: add a new prerequisite before going to the later goals)
void navigation_pushroute(entity e)
{
- float i;
-
//print("bot ", etos(self), " push ", etos(e), "\n");
- for(i=GOALSTACK_LENGTH-1; i>0; --i)
- self.(goalstack[i]) = self.goalstack[i-1];
-
- self.(goalstack[0]) = self.goalcurrent;
+ self.goalstack31 = self.goalstack30;
+ self.goalstack30 = self.goalstack29;
+ self.goalstack29 = self.goalstack28;
+ self.goalstack28 = self.goalstack27;
+ self.goalstack27 = self.goalstack26;
+ self.goalstack26 = self.goalstack25;
+ self.goalstack25 = self.goalstack24;
+ self.goalstack24 = self.goalstack23;
+ self.goalstack23 = self.goalstack22;
+ self.goalstack22 = self.goalstack21;
+ self.goalstack21 = self.goalstack20;
+ self.goalstack20 = self.goalstack19;
+ self.goalstack19 = self.goalstack18;
+ self.goalstack18 = self.goalstack17;
+ self.goalstack17 = self.goalstack16;
+ self.goalstack16 = self.goalstack15;
+ self.goalstack15 = self.goalstack14;
+ self.goalstack14 = self.goalstack13;
+ self.goalstack13 = self.goalstack12;
+ self.goalstack12 = self.goalstack11;
+ self.goalstack11 = self.goalstack10;
+ self.goalstack10 = self.goalstack09;
+ self.goalstack09 = self.goalstack08;
+ self.goalstack08 = self.goalstack07;
+ self.goalstack07 = self.goalstack06;
+ self.goalstack06 = self.goalstack05;
+ self.goalstack05 = self.goalstack04;
+ self.goalstack04 = self.goalstack03;
+ self.goalstack03 = self.goalstack02;
+ self.goalstack02 = self.goalstack01;
+ self.goalstack01 = self.goalcurrent;
self.goalcurrent = e;
};
@@ -1276,19 +1424,39 @@
// (used when a spawnfunc_waypoint is reached)
void navigation_poproute()
{
- float i;
//print("bot ", etos(self), " pop\n");
- self.goalcurrent = self.goalstack[0];
-
- for(i=0; i<GOALSTACK_LENGTH-1; ++i)
- {
- if(self.goalstack[i])
- self.(goalstack[i]) = self.goalstack[i+1];
- else
- return;
- }
-
- self.(goalstack[i]) = world;
+ self.goalcurrent = self.goalstack01;
+ self.goalstack01 = self.goalstack02;
+ self.goalstack02 = self.goalstack03;
+ self.goalstack03 = self.goalstack04;
+ self.goalstack04 = self.goalstack05;
+ self.goalstack05 = self.goalstack06;
+ self.goalstack06 = self.goalstack07;
+ self.goalstack07 = self.goalstack08;
+ self.goalstack08 = self.goalstack09;
+ self.goalstack09 = self.goalstack10;
+ self.goalstack10 = self.goalstack11;
+ self.goalstack11 = self.goalstack12;
+ self.goalstack12 = self.goalstack13;
+ self.goalstack13 = self.goalstack14;
+ self.goalstack14 = self.goalstack15;
+ self.goalstack15 = self.goalstack16;
+ self.goalstack16 = self.goalstack17;
+ self.goalstack17 = self.goalstack18;
+ self.goalstack18 = self.goalstack19;
+ self.goalstack19 = self.goalstack20;
+ self.goalstack20 = self.goalstack21;
+ self.goalstack21 = self.goalstack22;
+ self.goalstack22 = self.goalstack23;
+ self.goalstack23 = self.goalstack24;
+ self.goalstack24 = self.goalstack25;
+ self.goalstack25 = self.goalstack26;
+ self.goalstack26 = self.goalstack27;
+ self.goalstack27 = self.goalstack28;
+ self.goalstack28 = self.goalstack29;
+ self.goalstack29 = self.goalstack30;
+ self.goalstack30 = self.goalstack31;
+ self.goalstack31 = world;
};
// find the spawnfunc_waypoint near a dynamic goal such as a dropped weapon
@@ -1416,28 +1584,28 @@
}
// updates a path link if a spawnfunc_waypoint link is better than the current one
-void navigation_markroutes_checkwaypoint(entity w, entity w2, float cost2, vector p)
+void navigation_markroutes_checkwaypoint(entity w, entity wp, float cost2, vector p)
{
local vector m1;
local vector m2;
local vector v;
- if (w2.wpisbox)
+ if (wp.wpisbox)
{
- m1 = w2.absmin;
- m2 = w2.absmax;
+ m1 = wp.absmin;
+ m2 = wp.absmax;
v_x = bound(m1_x, p_x, m2_x);
v_y = bound(m1_y, p_y, m2_y);
v_z = bound(m1_z, p_z, m2_z);
}
else
- v = w2.origin;
- cost2 = cost2 + vlen(v);
- if (w2.wpcost > cost2)
+ v = wp.origin;
+ cost2 = cost2 + vlen(v - p);
+ if (wp.wpcost > cost2)
{
- w2.wpcost = cost2;
- w2.enemy = w;
- w2.wpfire = 1;
- w2.wpnearestpoint = v;
+ wp.wpcost = cost2;
+ wp.enemy = w;
+ wp.wpfire = 1;
+ wp.wpnearestpoint = v;
}
};
@@ -1487,20 +1655,39 @@
w.wpfire = 0;
cost = w.wpcost;
p = w.wpnearestpoint;
-
- for(i=0;i<MAX_WAYPOINTS_LINKS;++i)
- {
- wp = w.wlink[i];
-
- if(wp)
- {
- cost2 = cost + wp.dmg;
- if (wp.wpcost > cost2 + wp.wpmincost[i])
- navigation_markroutes_checkwaypoint(w, wp, cost2, p);
- }
- else
- break;
- }
+ wp = w.wp00;if (wp){cost2 = cost + wp.dmg;if (wp.wpcost > cost2 + w.wp00mincost) navigation_markroutes_checkwaypoint(w, wp, cost2, p);
+ wp = w.wp01;if (wp){cost2 = cost + wp.dmg;if (wp.wpcost > cost2 + w.wp01mincost) navigation_markroutes_checkwaypoint(w, wp, cost2, p);
+ wp = w.wp02;if (wp){cost2 = cost + wp.dmg;if (wp.wpcost > cost2 + w.wp02mincost) navigation_markroutes_checkwaypoint(w, wp, cost2, p);
+ wp = w.wp03;if (wp){cost2 = cost + wp.dmg;if (wp.wpcost > cost2 + w.wp03mincost) navigation_markroutes_checkwaypoint(w, wp, cost2, p);
+ wp = w.wp04;if (wp){cost2 = cost + wp.dmg;if (wp.wpcost > cost2 + w.wp04mincost) navigation_markroutes_checkwaypoint(w, wp, cost2, p);
+ wp = w.wp05;if (wp){cost2 = cost + wp.dmg;if (wp.wpcost > cost2 + w.wp05mincost) navigation_markroutes_checkwaypoint(w, wp, cost2, p);
+ wp = w.wp06;if (wp){cost2 = cost + wp.dmg;if (wp.wpcost > cost2 + w.wp06mincost) navigation_markroutes_checkwaypoint(w, wp, cost2, p);
+ wp = w.wp07;if (wp){cost2 = cost + wp.dmg;if (wp.wpcost > cost2 + w.wp07mincost) navigation_markroutes_checkwaypoint(w, wp, cost2, p);
+ wp = w.wp08;if (wp){cost2 = cost + wp.dmg;if (wp.wpcost > cost2 + w.wp08mincost) navigation_markroutes_checkwaypoint(w, wp, cost2, p);
+ wp = w.wp09;if (wp){cost2 = cost + wp.dmg;if (wp.wpcost > cost2 + w.wp09mincost) navigation_markroutes_checkwaypoint(w, wp, cost2, p);
+ wp = w.wp10;if (wp){cost2 = cost + wp.dmg;if (wp.wpcost > cost2 + w.wp10mincost) navigation_markroutes_checkwaypoint(w, wp, cost2, p);
+ wp = w.wp11;if (wp){cost2 = cost + wp.dmg;if (wp.wpcost > cost2 + w.wp11mincost) navigation_markroutes_checkwaypoint(w, wp, cost2, p);
+ wp = w.wp12;if (wp){cost2 = cost + wp.dmg;if (wp.wpcost > cost2 + w.wp12mincost) navigation_markroutes_checkwaypoint(w, wp, cost2, p);
+ wp = w.wp13;if (wp){cost2 = cost + wp.dmg;if (wp.wpcost > cost2 + w.wp13mincost) navigation_markroutes_checkwaypoint(w, wp, cost2, p);
+ wp = w.wp14;if (wp){cost2 = cost + wp.dmg;if (wp.wpcost > cost2 + w.wp14mincost) navigation_markroutes_checkwaypoint(w, wp, cost2, p);
+ wp = w.wp15;if (wp){cost2 = cost + wp.dmg;if (wp.wpcost > cost2 + w.wp15mincost) navigation_markroutes_checkwaypoint(w, wp, cost2, p);
+ wp = w.wp16;if (wp){cost2 = cost + wp.dmg;if (wp.wpcost > cost2 + w.wp16mincost) navigation_markroutes_checkwaypoint(w, wp, cost2, p);
+ wp = w.wp17;if (wp){cost2 = cost + wp.dmg;if (wp.wpcost > cost2 + w.wp17mincost) navigation_markroutes_checkwaypoint(w, wp, cost2, p);
+ wp = w.wp18;if (wp){cost2 = cost + wp.dmg;if (wp.wpcost > cost2 + w.wp18mincost) navigation_markroutes_checkwaypoint(w, wp, cost2, p);
+ wp = w.wp19;if (wp){cost2 = cost + wp.dmg;if (wp.wpcost > cost2 + w.wp19mincost) navigation_markroutes_checkwaypoint(w, wp, cost2, p);
+ wp = w.wp20;if (wp){cost2 = cost + wp.dmg;if (wp.wpcost > cost2 + w.wp20mincost) navigation_markroutes_checkwaypoint(w, wp, cost2, p);
+ wp = w.wp21;if (wp){cost2 = cost + wp.dmg;if (wp.wpcost > cost2 + w.wp21mincost) navigation_markroutes_checkwaypoint(w, wp, cost2, p);
+ wp = w.wp22;if (wp){cost2 = cost + wp.dmg;if (wp.wpcost > cost2 + w.wp22mincost) navigation_markroutes_checkwaypoint(w, wp, cost2, p);
+ wp = w.wp23;if (wp){cost2 = cost + wp.dmg;if (wp.wpcost > cost2 + w.wp23mincost) navigation_markroutes_checkwaypoint(w, wp, cost2, p);
+ wp = w.wp24;if (wp){cost2 = cost + wp.dmg;if (wp.wpcost > cost2 + w.wp24mincost) navigation_markroutes_checkwaypoint(w, wp, cost2, p);
+ wp = w.wp25;if (wp){cost2 = cost + wp.dmg;if (wp.wpcost > cost2 + w.wp25mincost) navigation_markroutes_checkwaypoint(w, wp, cost2, p);
+ wp = w.wp26;if (wp){cost2 = cost + wp.dmg;if (wp.wpcost > cost2 + w.wp26mincost) navigation_markroutes_checkwaypoint(w, wp, cost2, p);
+ wp = w.wp27;if (wp){cost2 = cost + wp.dmg;if (wp.wpcost > cost2 + w.wp27mincost) navigation_markroutes_checkwaypoint(w, wp, cost2, p);
+ wp = w.wp28;if (wp){cost2 = cost + wp.dmg;if (wp.wpcost > cost2 + w.wp28mincost) navigation_markroutes_checkwaypoint(w, wp, cost2, p);
+ wp = w.wp29;if (wp){cost2 = cost + wp.dmg;if (wp.wpcost > cost2 + w.wp29mincost) navigation_markroutes_checkwaypoint(w, wp, cost2, p);
+ wp = w.wp30;if (wp){cost2 = cost + wp.dmg;if (wp.wpcost > cost2 + w.wp30mincost) navigation_markroutes_checkwaypoint(w, wp, cost2, p);
+ wp = w.wp31;if (wp){cost2 = cost + wp.dmg;if (wp.wpcost > cost2 + w.wp31mincost) navigation_markroutes_checkwaypoint(w, wp, cost2, p);
+ }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
}
w = w.chain;
}
@@ -2637,8 +2824,6 @@
void botframe_showwaypointlinks()
{
local entity player, head, w;
- float i;
-
if (time < botframe_waypointeditorlightningtime)
return;
botframe_waypointeditorlightningtime = time + 0.5;
@@ -2654,14 +2839,39 @@
//navigation_testtracewalk = FALSE;
if (head)
{
- te_lightning2(world, head.origin, player.origin);
-
- for(i=0;i<MAX_WAYPOINTS_LINKS;++i)
- {
- w = head.wlink[i];
- if (w)
- te_lightning2(world, w.origin, head.origin);
- }
+ w = head ;if (w) te_lightning2(world, w.origin, player.origin);
+ w = head.wp00;if (w) te_lightning2(world, w.origin, head.origin);
+ w = head.wp01;if (w) te_lightning2(world, w.origin, head.origin);
+ w = head.wp02;if (w) te_lightning2(world, w.origin, head.origin);
+ w = head.wp03;if (w) te_lightning2(world, w.origin, head.origin);
+ w = head.wp04;if (w) te_lightning2(world, w.origin, head.origin);
+ w = head.wp05;if (w) te_lightning2(world, w.origin, head.origin);
+ w = head.wp06;if (w) te_lightning2(world, w.origin, head.origin);
+ w = head.wp07;if (w) te_lightning2(world, w.origin, head.origin);
+ w = head.wp08;if (w) te_lightning2(world, w.origin, head.origin);
+ w = head.wp09;if (w) te_lightning2(world, w.origin, head.origin);
+ w = head.wp10;if (w) te_lightning2(world, w.origin, head.origin);
+ w = head.wp11;if (w) te_lightning2(world, w.origin, head.origin);
+ w = head.wp12;if (w) te_lightning2(world, w.origin, head.origin);
+ w = head.wp13;if (w) te_lightning2(world, w.origin, head.origin);
+ w = head.wp14;if (w) te_lightning2(world, w.origin, head.origin);
+ w = head.wp15;if (w) te_lightning2(world, w.origin, head.origin);
+ w = head.wp16;if (w) te_lightning2(world, w.origin, head.origin);
+ w = head.wp17;if (w) te_lightning2(world, w.origin, head.origin);
+ w = head.wp18;if (w) te_lightning2(world, w.origin, head.origin);
+ w = head.wp19;if (w) te_lightning2(world, w.origin, head.origin);
+ w = head.wp20;if (w) te_lightning2(world, w.origin, head.origin);
+ w = head.wp21;if (w) te_lightning2(world, w.origin, head.origin);
+ w = head.wp22;if (w) te_lightning2(world, w.origin, head.origin);
+ w = head.wp23;if (w) te_lightning2(world, w.origin, head.origin);
+ w = head.wp24;if (w) te_lightning2(world, w.origin, head.origin);
+ w = head.wp25;if (w) te_lightning2(world, w.origin, head.origin);
+ w = head.wp26;if (w) te_lightning2(world, w.origin, head.origin);
+ w = head.wp27;if (w) te_lightning2(world, w.origin, head.origin);
+ w = head.wp28;if (w) te_lightning2(world, w.origin, head.origin);
+ w = head.wp29;if (w) te_lightning2(world, w.origin, head.origin);
+ w = head.wp30;if (w) te_lightning2(world, w.origin, head.origin);
+ w = head.wp31;if (w) te_lightning2(world, w.origin, head.origin);
}
}
player = find(player, classname, "player");
@@ -2863,8 +3073,8 @@
else
{
// TODO: Make this check cleaner
- local entity w = findchain(classname, "waypoint");
- if(time - w.nextthink > 10)
+ local entity wp = findchain(classname, "waypoint");
+ if(time - wp.nextthink > 10)
waypoint_save_links();
}
}
@@ -2911,15 +3121,3 @@
bot_cvar_nextthink = time + 5;
}
};
-
-FTEQCC_YOU_SUCK_THIS_IS_NOT_UNREFERENCED(lag_time);
-FTEQCC_YOU_SUCK_THIS_IS_NOT_UNREFERENCED(lag_float1);
-FTEQCC_YOU_SUCK_THIS_IS_NOT_UNREFERENCED(lag_float2);
-FTEQCC_YOU_SUCK_THIS_IS_NOT_UNREFERENCED(lag_vec1);
-FTEQCC_YOU_SUCK_THIS_IS_NOT_UNREFERENCED(lag_vec2);
-FTEQCC_YOU_SUCK_THIS_IS_NOT_UNREFERENCED(lag_vec3);
-FTEQCC_YOU_SUCK_THIS_IS_NOT_UNREFERENCED(lag_vec4);
-FTEQCC_YOU_SUCK_THIS_IS_NOT_UNREFERENCED(lag_entity1);
-FTEQCC_YOU_SUCK_THIS_IS_NOT_UNREFERENCED(wlink);
-FTEQCC_YOU_SUCK_THIS_IS_NOT_UNREFERENCED(wpmincost);
-FTEQCC_YOU_SUCK_THIS_IS_NOT_UNREFERENCED(goalstack);
Modified: trunk/data/qcsrc/server/havocbot.qc
===================================================================
--- trunk/data/qcsrc/server/havocbot.qc 2009-09-16 13:06:43 UTC (rev 7817)
+++ trunk/data/qcsrc/server/havocbot.qc 2009-09-16 14:55:37 UTC (rev 7818)
@@ -143,9 +143,9 @@
.float bot_canruntogoal;
void havocbot_bunnyhop(vector dir)
{
- local float maxspeed, bunnyhopdistance;
+ local float bunnyhopdistance;
local vector deviation;
- local entity nextgoal;
+ local float maxspeed;
if(cvar("g_midair"))
return;
@@ -183,8 +183,6 @@
bunnyhopdistance = vlen(self.origin - self.goalcurrent.origin);
- nextgoal = self.goalstack[0];
-
// Run only to visible goals
if(self.flags & FL_ONGROUND)
if(self.speed==maxspeed)
@@ -217,18 +215,18 @@
if(self.goalcurrent.classname=="waypoint")
if not(self.goalcurrent.wpflags & WAYPOINTFLAG_PERSONAL)
if(fabs(self.goalcurrent.origin_z - self.origin_z) < self.maxs_z - self.mins_z)
- if(nextgoal!=world)
+ if(self.goalstack01!=world)
{
- deviation = vectoangles(nextgoal.origin - self.origin) - vectoangles(self.goalcurrent.origin - self.origin);
+ deviation = vectoangles(self.goalstack01.origin - self.origin) - vectoangles(self.goalcurrent.origin - self.origin);
while (deviation_y < -180) deviation_y = deviation_y + 360;
while (deviation_y > 180) deviation_y = deviation_y - 360;
if(fabs(deviation_y) < 20)
- if(bunnyhopdistance < vlen(self.origin - nextgoal.origin))
- if(fabs(nextgoal.origin_z - self.goalcurrent.origin_z) < self.maxs_z - self.mins_z)
+ if(bunnyhopdistance < vlen(self.origin - self.goalstack01.origin))
+ if(fabs(self.goalstack01.origin_z - self.goalcurrent.origin_z) < self.maxs_z - self.mins_z)
{
- if(vlen(self.goalcurrent.origin - nextgoal.origin) > cvar("bot_ai_bunnyhop_startdistance"))
- if(checkpvs(self.origin + self.view_ofs, nextgoal))
+ if(vlen(self.goalcurrent.origin - self.goalstack01.origin) > cvar("bot_ai_bunnyhop_startdistance"))
+ if(checkpvs(self.origin + self.view_ofs, self.goalstack01))
{
checkdistance = FALSE;
}
@@ -1218,18 +1216,15 @@
local vector now,v,next;//,heading;
local float aimdistance,skillblend,distanceblend,blend;
- local entity nextgoal;
-
- nextgoal = self.goalstack[0];
next = now = self.goalcurrent.origin - (self.origin + self.view_ofs);
aimdistance = vlen(now);
//heading = self.velocity;
//dprint(self.goalstack01.classname,etos(self.goalstack01),"\n");
if(
- nextgoal != self && nextgoal != world && self.aistatus & AI_STATUS_RUNNING == 0 &&
+ self.goalstack01 != self && self.goalstack01 != world && self.aistatus & AI_STATUS_RUNNING == 0 &&
!(self.goalcurrent.wpflags & WAYPOINTFLAG_TELEPORT)
)
- next = nextgoal.origin - (self.origin + self.view_ofs);
+ next = self.goalstack01.origin - (self.origin + self.view_ofs);
skillblend=bound(0,(skill-2.5)*0.5,1); //lower skill player can't preturn
distanceblend=bound(0,aimdistance/cvar("bot_ai_keyboard_distance"),1);
@@ -1393,10 +1388,38 @@
local entity target;
local vector org;
- if(self.goalcounter==0)
- target=self.goalcurrent;
- else if(self.goalcounter<=GOALSTACK_LENGTH)
- target = self.goalstack[self.goalcounter-1];
+ if(self.goalcounter==0)target=self.goalcurrent;
+ else if(self.goalcounter==1)target=self.goalstack01;
+ else if(self.goalcounter==2)target=self.goalstack02;
+ else if(self.goalcounter==3)target=self.goalstack03;
+ else if(self.goalcounter==4)target=self.goalstack04;
+ else if(self.goalcounter==5)target=self.goalstack05;
+ else if(self.goalcounter==6)target=self.goalstack06;
+ else if(self.goalcounter==7)target=self.goalstack07;
+ else if(self.goalcounter==8)target=self.goalstack08;
+ else if(self.goalcounter==9)target=self.goalstack09;
+ else if(self.goalcounter==10)target=self.goalstack10;
+ else if(self.goalcounter==11)target=self.goalstack11;
+ else if(self.goalcounter==12)target=self.goalstack12;
+ else if(self.goalcounter==13)target=self.goalstack13;
+ else if(self.goalcounter==14)target=self.goalstack14;
+ else if(self.goalcounter==15)target=self.goalstack15;
+ else if(self.goalcounter==16)target=self.goalstack16;
+ else if(self.goalcounter==17)target=self.goalstack17;
+ else if(self.goalcounter==18)target=self.goalstack18;
+ else if(self.goalcounter==19)target=self.goalstack19;
+ else if(self.goalcounter==20)target=self.goalstack20;
+ else if(self.goalcounter==21)target=self.goalstack21;
+ else if(self.goalcounter==22)target=self.goalstack22;
+ else if(self.goalcounter==23)target=self.goalstack23;
+ else if(self.goalcounter==24)target=self.goalstack24;
+ else if(self.goalcounter==25)target=self.goalstack25;
+ else if(self.goalcounter==26)target=self.goalstack26;
+ else if(self.goalcounter==27)target=self.goalstack27;
+ else if(self.goalcounter==28)target=self.goalstack28;
+ else if(self.goalcounter==29)target=self.goalstack29;
+ else if(self.goalcounter==30)target=self.goalstack30;
+ else if(self.goalcounter==31)target=self.goalstack31;
if(target==world)
{
More information about the nexuiz-commits
mailing list