[nexuiz-commits] r8129 - trunk/data

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Wed Oct 14 09:33:57 EDT 2009


Author: fruitiex
Date: 2009-10-14 09:33:56 -0400 (Wed, 14 Oct 2009)
New Revision: 8129

Modified:
   trunk/data/balanceNexrun.cfg
Log:
change electro to DIY lightningun that is able to set off electro blobs, do some changes to the health system plus some other minor tweaks


Modified: trunk/data/balanceNexrun.cfg
===================================================================
--- trunk/data/balanceNexrun.cfg	2009-10-14 10:40:08 UTC (rev 8128)
+++ trunk/data/balanceNexrun.cfg	2009-10-14 13:33:56 UTC (rev 8129)
@@ -3,7 +3,7 @@
 //
 // And... don't forget to edit the other balance*.cfg too.
 
-set cvar_check_balance 7f0cddd65617fa39bd3efb7942dceea9
+set cvar_check_balance 1e423b95c67bac7998289473abe8feb1
 
 // {{{ weapon replacement
 // NOTE: this only replaces weapons on the map
@@ -46,7 +46,7 @@
 set g_start_weapon_campingrifle -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
 set g_start_weapon_tuba -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
 set g_start_weapon_fireball -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
-set g_balance_health_start 100
+set g_balance_health_start 125
 set g_balance_armor_start 0
 set g_start_ammo_shells 0
 set g_start_ammo_nails 80
@@ -94,7 +94,7 @@
 set g_pickup_fuel_jetpack 50
 set g_pickup_fuel_max 999
 set g_pickup_armorsmall 5
-set g_pickup_armorsmall_max 100
+set g_pickup_armorsmall_max 200
 set g_pickup_armormedium 20
 set g_pickup_armormedium_max 100
 set g_pickup_armorbig 50
@@ -102,7 +102,7 @@
 set g_pickup_armorlarge 100
 set g_pickup_armorlarge_max 200
 set g_pickup_healthsmall 5
-set g_pickup_healthsmall_max 100
+set g_pickup_healthsmall_max 200
 set g_pickup_healthmedium 20
 set g_pickup_healthmedium_max 100
 set g_pickup_healthlarge 50
@@ -125,26 +125,26 @@
 
 // {{{ regen/rot
 set g_balance_health_regen 0
-set g_balance_health_regenlinear 2
-set g_balance_pause_health_regen 5
+set g_balance_health_regenlinear 0
+set g_balance_pause_health_regen 0
 set g_balance_pause_health_regen_spawn 0
 set g_balance_health_rot 0
-set g_balance_health_rotlinear 5
-set g_balance_pause_health_rot 3
-set g_balance_pause_health_rot_spawn 1
+set g_balance_health_rotlinear 1
+set g_balance_pause_health_rot 0
+set g_balance_pause_health_rot_spawn 0
 set g_balance_health_regenstable 100
 set g_balance_health_rotstable 100
 set g_balance_health_limit 200
 set g_balance_armor_regen 0
 set g_balance_armor_regenlinear 0
 set g_balance_armor_rot 0
-set g_balance_armor_rotlinear 0
-set g_balance_pause_armor_rot 1
-set g_balance_pause_armor_rot_spawn 1
+set g_balance_armor_rotlinear 1
+set g_balance_pause_armor_rot 0
+set g_balance_pause_armor_rot_spawn 0
 set g_balance_armor_regenstable 100
 set g_balance_armor_rotstable 100
 set g_balance_armor_limit 200
-set g_balance_armor_blockpercent 0.6
+set g_balance_armor_blockpercent 0.5
 set g_balance_fuel_regen 0.1 "fuel regeneration (only applies if the player owns IT_FUEL_REGEN)"
 set g_balance_fuel_regenlinear 0
 set g_balance_pause_fuel_regen 2 // other than this, fuel uses the health regen counter
@@ -158,7 +158,7 @@
 // }}}
 
 // {{{ misc
-set g_balance_selfdamagepercent 0.6
+set g_balance_selfdamagepercent 0.5
 set g_balance_weaponswitchdelay 0
 set g_weaponspeedfactor 1 "weapon projectile speed multiplier"
 set g_weaponratefactor 1 "weapon fire rate multiplier"
@@ -178,9 +178,9 @@
 set g_projectiles_newton_style_2_minfactor 0.7
 set g_projectiles_newton_style_2_maxfactor 5
 set g_balance_falldamage_deadminspeed 150
-set g_balance_falldamage_minspeed 600
-set g_balance_falldamage_factor 0.15
-set g_balance_falldamage_maxdamage 25
+set g_balance_falldamage_minspeed 675
+set g_balance_falldamage_factor 0.25
+set g_balance_falldamage_maxdamage 10
 // }}}
 
 // {{{ powerups
@@ -218,7 +218,7 @@
 set g_balance_laser_primary_damage 35
 set g_balance_laser_primary_edgedamage 10
 set g_balance_laser_primary_force 100
-set g_balance_laser_primary_radius 50
+set g_balance_laser_primary_radius 2
 set g_balance_laser_primary_speed 1500
 set g_balance_laser_primary_refire 0
 set g_balance_laser_primary_animtime 0.1
@@ -228,7 +228,7 @@
 set g_balance_laser_secondary_damage 50
 set g_balance_laser_secondary_edgedamage 1
 set g_balance_laser_secondary_force 100
-set g_balance_laser_secondary_radius 65
+set g_balance_laser_secondary_radius 2
 set g_balance_laser_secondary_speed 1500
 set g_balance_laser_secondary_refire 0
 set g_balance_laser_secondary_animtime 0.15
@@ -242,15 +242,15 @@
 set g_balance_shotgun_primary_spread 0.2
 set g_balance_shotgun_primary_refire 1
 set g_balance_shotgun_primary_animtime 1
-set g_balance_shotgun_primary_ammo 1
+set g_balance_shotgun_primary_ammo 2
 set g_balance_shotgun_primary_speed 12000
 set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu
 set g_balance_shotgun_secondary_bullets 15
-set g_balance_shotgun_secondary_damage 4
+set g_balance_shotgun_secondary_damage 6
 set g_balance_shotgun_secondary_force 0
 set g_balance_shotgun_secondary_spread 0.4
-set g_balance_shotgun_secondary_refire 1.5
-set g_balance_shotgun_secondary_animtime 0.2
+set g_balance_shotgun_secondary_refire 2
+set g_balance_shotgun_secondary_animtime 0.5
 set g_balance_shotgun_secondary_ammo 1
 set g_balance_shotgun_secondary_speed 12000
 set g_balance_shotgun_secondary_bulletconstant 75 // 3.8qu
@@ -286,7 +286,7 @@
 set g_balance_grenadelauncher_secondary_radius 150
 set g_balance_grenadelauncher_secondary_speed 800
 set g_balance_grenadelauncher_secondary_speed_up 0
-set g_balance_grenadelauncher_secondary_lifetime 1
+set g_balance_grenadelauncher_secondary_lifetime 1.6
 set g_balance_grenadelauncher_secondary_refire 0.7
 set g_balance_grenadelauncher_secondary_animtime 0.7
 set g_balance_grenadelauncher_secondary_ammo 1
@@ -294,16 +294,16 @@
 set g_balance_grenadelauncher_secondary_damageforcescale 4
 //   }}}
 //   {{{ electro
-set g_balance_electro_primary_damage 65
+set g_balance_electro_primary_damage 15
 set g_balance_electro_primary_edgedamage 0
-set g_balance_electro_primary_force 125
-set g_balance_electro_primary_radius 150
-set g_balance_electro_primary_comboradius 0
-set g_balance_electro_primary_speed 2000
-set g_balance_electro_primary_lifetime 30
-set g_balance_electro_primary_refire 0.6
-set g_balance_electro_primary_animtime 0.3
-set g_balance_electro_primary_ammo 2
+set g_balance_electro_primary_force 20
+set g_balance_electro_primary_radius 10
+set g_balance_electro_primary_comboradius 70
+set g_balance_electro_primary_speed 9999
+set g_balance_electro_primary_lifetime 0.792
+set g_balance_electro_primary_refire 0.132
+set g_balance_electro_primary_animtime 0.132
+set g_balance_electro_primary_ammo 0.5
 set g_balance_electro_secondary_damage 50
 set g_balance_electro_secondary_spread 0.05
 set g_balance_electro_secondary_edgedamage 0
@@ -350,7 +350,7 @@
 set g_balance_crylink_secondary_damage 10
 set g_balance_crylink_secondary_edgedamage 0
 set g_balance_crylink_secondary_force -40
-set g_balance_crylink_secondary_radius 10
+set g_balance_crylink_secondary_radius 30
 set g_balance_crylink_secondary_speed 3000
 set g_balance_crylink_secondary_spread 0.02
 set g_balance_crylink_secondary_shots 3
@@ -377,24 +377,24 @@
 set g_balance_nex_damagefalloff_forcehalflife 1500
 //   }}}
 //   {{{ minstanex
-set g_balance_minstanex_refire 1
-set g_balance_minstanex_animtime 0.3
+set g_balance_minstanex_refire 1.5
+set g_balance_minstanex_animtime 1.5
 set g_balance_minstanex_ammo 10
 //   }}}
 //   {{{ hagar
-set g_balance_hagar_primary_damage 20
-set g_balance_hagar_primary_edgedamage 15
+set g_balance_hagar_primary_damage 15
+set g_balance_hagar_primary_edgedamage 10
 set g_balance_hagar_primary_force 60
 set g_balance_hagar_primary_radius 70
 set g_balance_hagar_primary_spread 0
 set g_balance_hagar_primary_speed 2000
 set g_balance_hagar_primary_lifetime 30
 set g_balance_hagar_primary_refire 0.1
-set g_balance_hagar_primary_ammo 1
-set g_balance_hagar_secondary_damage 20
+set g_balance_hagar_primary_ammo 0.5
+set g_balance_hagar_secondary_damage 15
 set g_balance_hagar_secondary_edgedamage 10
-set g_balance_hagar_secondary_force 50
-set g_balance_hagar_secondary_radius 90
+set g_balance_hagar_secondary_force 60
+set g_balance_hagar_secondary_radius 70
 set g_balance_hagar_secondary_spread 0.05
 set g_balance_hagar_secondary_speed 2000
 set g_balance_hagar_secondary_lifetime_min 0.1
@@ -469,7 +469,7 @@
 set g_balance_hlac_primary_lifetime 5
 
 set g_balance_hlac_primary_refire 0.2
-set g_balance_hlac_primary_animtime 0.05
+set g_balance_hlac_primary_animtime 0.2
 set g_balance_hlac_primary_ammo 1
 
 set g_balance_hlac_secondary_spread 0.06
@@ -483,7 +483,7 @@
 set g_balance_hlac_secondary_lifetime 5
 
 set g_balance_hlac_secondary_refire 1
-set g_balance_hlac_secondary_animtime 0.3
+set g_balance_hlac_secondary_animtime 1
 set g_balance_hlac_secondary_ammo 10
 set g_balance_hlac_secondary_shots 5
 //   }}}
@@ -494,13 +494,13 @@
 set g_balance_campingrifle_bursttime 0.85 // 0.35 - 0.1 + 0.35 - 0.1 + 0.35 = three secondaries
 set g_balance_campingrifle_tracer 1
 set g_balance_campingrifle_primary_damage 50
-set g_balance_campingrifle_primary_headshotaddeddamage 50
+set g_balance_campingrifle_primary_headshotaddeddamage 80
 set g_balance_campingrifle_primary_spread 0
 set g_balance_campingrifle_primary_force 0
 set g_balance_campingrifle_primary_speed 35000
 set g_balance_campingrifle_primary_lifetime 5
 set g_balance_campingrifle_primary_refire 0.7
-set g_balance_campingrifle_primary_animtime 0.3
+set g_balance_campingrifle_primary_animtime 0.7
 set g_balance_campingrifle_primary_ammo 10
 set g_balance_campingrifle_primary_bulletconstant 130 // 56.3qu
 set g_balance_campingrifle_primary_burstcost 0.35 // require same cooldown as secondary, note it's smaller than primary refire time



More information about the nexuiz-commits mailing list