[nexuiz-commits] r8001 - trunk/data/qcsrc/client
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Thu Oct 1 01:24:27 EDT 2009
Author: div0
Date: 2009-10-01 01:24:26 -0400 (Thu, 01 Oct 2009)
New Revision: 8001
Modified:
trunk/data/qcsrc/client/sbar.qc
Log:
fix "unreachable code" warning some people seem to get
Modified: trunk/data/qcsrc/client/sbar.qc
===================================================================
--- trunk/data/qcsrc/client/sbar.qc 2009-10-01 02:14:59 UTC (rev 8000)
+++ trunk/data/qcsrc/client/sbar.qc 2009-10-01 05:24:26 UTC (rev 8001)
@@ -2209,6 +2209,15 @@
}
}
+void Sbar_Reset (void)
+{
+ // reset gametype specific icons
+ if(gametype == GAME_KEYHUNT)
+ CSQC_kh_hudreset();
+ else if(gametype == GAME_CTF)
+ CSQC_ctf_hudreset();
+}
+
void Sbar_Draw (void)
{
// vectors for top right, bottom right, bottom and bottom left corners
@@ -2426,7 +2435,7 @@
else
Sbar_FinaleOverlay();
- goto reset;
+ Sbar_Reset();
}
else if (sb_showscores_force || getstati(STAT_HEALTH) <= 0 || intermission == 1)
{
@@ -2437,7 +2446,7 @@
Sbar_Score();
Sbar_Timer();
- goto reset;
+ Sbar_Reset();
}
else
{
@@ -2639,13 +2648,6 @@
CSQC_nb_hud();
}
return;
-
-:reset
- // draw gametype specific icons
- if(gametype == GAME_KEYHUNT)
- CSQC_kh_hudreset();
- else if(gametype == GAME_CTF)
- CSQC_ctf_hudreset();
}
// CTF HUD
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