[nexuiz-commits] r6827 - in trunk/data: . qcsrc/menu qcsrc/menu/nexuiz
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Sun May 31 12:36:27 EDT 2009
Author: div0
Date: 2009-05-31 12:36:26 -0400 (Sun, 31 May 2009)
New Revision: 6827
Added:
trunk/data/tooltips.db
Modified:
trunk/data/defaultNexuiz.cfg
trunk/data/qcsrc/menu/menu.qc
trunk/data/qcsrc/menu/nexuiz/button.c
trunk/data/qcsrc/menu/nexuiz/checkbox.c
trunk/data/qcsrc/menu/nexuiz/dialog.c
trunk/data/qcsrc/menu/nexuiz/dialog_credits.c
trunk/data/qcsrc/menu/nexuiz/gametypebutton.c
trunk/data/qcsrc/menu/nexuiz/inputbox.c
trunk/data/qcsrc/menu/nexuiz/radiobutton.c
trunk/data/qcsrc/menu/nexuiz/slider.c
trunk/data/qcsrc/menu/nexuiz/textslider.c
trunk/data/qcsrc/menu/nexuiz/util.qc
trunk/data/qcsrc/menu/nexuiz/util.qh
Log:
overridable tooltips (see tooltips.db)
Modified: trunk/data/defaultNexuiz.cfg
===================================================================
--- trunk/data/defaultNexuiz.cfg 2009-05-31 13:59:26 UTC (rev 6826)
+++ trunk/data/defaultNexuiz.cfg 2009-05-31 16:36:26 UTC (rev 6827)
@@ -224,9 +224,9 @@
cl_autodemo_nameformat demos/%Y-%m-%d_%H-%M
// taunts and voices
-seta cl_autotaunt 0
+seta cl_autotaunt 0 "automatically taunt enemies when fragging them"
seta cl_voice_directional 1 "0 = all voices are non-directional, 1 = all voices are directional, 2 = only taunts are directional"
-seta cl_voice_directional_taunt_attenuation 0.5
+seta cl_voice_directional_taunt_attenuation 0.5 "this defines the distance from which taunts can be heared"
// server settings
hostname "Nexuiz $g_nexuizversion Server"
@@ -327,7 +327,7 @@
cl_movement_wateraccelerate $sv_wateraccelerate
cl_movement_waterfriction $sv_waterfriction
-seta cl_autoswitch 1
+seta cl_autoswitch 1 "automatically switch to newly picked up weapons if they are better than what you are carrying"
alias autoswitch "set cl_autoswitch $1 ; cmd autoswitch $1"
seta cl_playerdetailreduction 0 "the higher, the less detailed"
@@ -437,7 +437,7 @@
set g_maplist_check_waypoints 0 "when 1, maps are skipped if there currently are bots, but the map has no waypoints"
set g_maxpushtime 8.0 "timeout for kill credit when your damage knocks someone into a death trap"
-set g_cloaked 0
+set g_cloaked 0 "display all players mostly invisible"
set g_player_alpha 1
set g_player_brightness 0 "set to 2 for brighter players"
seta g_balance_cloaked_alpha 0.25
@@ -446,7 +446,7 @@
alias clearmap "disconnect"
-set g_grappling_hook 0
+set g_grappling_hook 0 "let players spawn with the grappling hook which allows them to pull themselves up"
set g_balance_grapplehook_health 130
exec newhook.cfg
@@ -492,7 +492,7 @@
seta timelimit_suddendeath 5 "number of minutes suddendeath mode lasts after all overtimes were added and still no winner was found"
// common team values
-set g_tdm 0
+set g_tdm 0 "Team Deathmatch: the team who kills their opponents most often wins"
seta teamplay_default 4 "default teamplay setting in team games. 1 = no friendly fire, self damage. 2 = friendly fire and self damage enabled. 3 = no friendly fire, but self damage enabled. 4 = obey the following four cvars"
seta g_mirrordamage 0.3 "for teamplay 4: mirror damage factor"
@@ -510,11 +510,11 @@
set g_changeteam_fragtransfer 0 "% of frags you get to keep when you change teams (rounded down)"
// dm
-set g_dm 1
+set g_dm 1 "Deathmatch: killing any other player is one frag, player with most frags wins"
set gamecfg 1 // "deathmatch"
// ctf
-set g_ctf 0
+set g_ctf 0 "Capture The Flag: take the enemy flag and bring it to yours at your base to score"
set g_ctf_flag_returntime 30
set g_ctf_flagcarrier_selfdamage 1
set g_ctf_flagcarrier_selfforce 1
@@ -540,7 +540,7 @@
exec ctfscoring-div0.cfg
// runematch
-set g_runematch 0
+set g_runematch 0 "Runematch: pick up and hold the runes, special items that give you points, a special power (rune) and a disadvantage (curse)"
set g_runematch_pointrate 5
set g_runematch_fixedspawns 1 "use fixed runematch spawns if available"
set g_runematch_pointamt 1
@@ -597,7 +597,7 @@
set g_balance_rune_speed_combo_jumpheight 1.0
// domination
-set g_domination 0
+set g_domination 0 "Domination: capture and hold control points to gain points"
set g_domination_default_teams 2 "default number of teams for maps that aren't domination-specific"
set g_domination_disable_frags 0 "players can't get frags normally, only get points from kills"
set g_domination_point_amt 0 "override: how many points to get per ping"
@@ -608,7 +608,7 @@
//set g_domination_balance_team_points 1 "# of points received is based on team sizes"
// last man standing
-set g_lms 0
+set g_lms 0 "Last Man Standing: everyone starts with a certain amount of lives, and the survivor wins"
set g_lms_lives_override -1
set g_lms_start_health 250
set g_lms_start_armor 100
@@ -626,22 +626,22 @@
set g_lms_join_anytime 1 "if true, new players can join, but get same amount of lives as the worst player"
// arena
-set g_arena 0
+set g_arena 0 "Arena: many one-on-one rounds are played to find the winner"
set g_arena_maxspawned 2 "maximum number of players to spawn at once (the rest is spectating, waiting for their turn)"
set g_arena_roundbased 1 "if disabled, the next player will spawn as soon as someone dies"
set g_arena_warmup 5 "time, newly spawned players have to prepare themselves in round based matches"
set g_arena_powerups 0 "enables powerups (superhealth, strength and shield), which are removed by default"
// onslaught
-set g_onslaught 0
+set g_onslaught 0 "Onslaught: take control points towards the enemy generator and then destroy it"
set g_onslaught_gen_health 5000
set g_onslaught_cp_health 1000
// assault
-set g_assault 0
+set g_assault 0 "Assault: attack the enemy base as fast as you can, then defend the base against the enemy for that time to win"
// race
-set g_race 0
+set g_race 0 "Race: be faster than your opponents"
set g_race_qualifying 2
// Qualifying uses timelimit, and the one with the best time wins. Fraglimit is nonfunctional then.
// Normal race uses fraglimit as a limit for the laps.
@@ -650,7 +650,7 @@
set g_race_teams 0 "when 2, 3, or 4, the race is played as a team game (the team members can add up their laps)"
// nexball
-set g_nexball 0
+set g_nexball 0 "Nexball: Basketball and Soccer go Nexuiz"
set g_nexball_basketball_effects_default 8 "default: dim light. The original version used 1024 (fire) but it gives bad performance"
set g_balance_nexball_primary_speed 1000 "launching speed"
@@ -755,7 +755,7 @@
seta r_ambient 4
cl_decals_fadetime 1
cl_decals_time 2
-seta cl_nogibs 0
+seta cl_nogibs 0 "reduce number of violence effects, or remove them totally"
seta cl_gibs_damageforcescale 3.5 "force to push around gibs"
seta cl_gibs_lifetime 14 "average lifetime of gibs"
seta cl_gibs_velocity_scale 1 "gib throw velocity force scale"
@@ -793,7 +793,7 @@
sv_sound_watersplash ""
seta cl_sound_maptime_warning "1" "play announcer sound telling you the remaining maptime - 0: do not play at all, 1: play at one minute, 2: play at five minutes, 3: play both"
-seta cl_hitsound 1
+seta cl_hitsound 1 "play a hit notifier sound when you have hit an enemy"
// startmap_dm is used when running with the -listen or -dedicated commandline options
set serverconfig server.cfg
@@ -990,8 +990,8 @@
// NixNex (No-Items x Nexuiz) - at each time, everyone uses the same weapon,
// and in regular intervals, this weapon is cycled
-set g_nixnex 0
-set g_nixnex_with_laser 0
+set g_nixnex 0 "No Items Nexuiz - instead of pickup items, everyone plays with the same weapon. After some time, a countdown will start, after which everyone will switch to another weapon, and so on"
+set g_nixnex_with_laser 0 "always carry the laser as an additional weapon in NixNex"
// TODO these need balancing:
set g_balance_nixnex_roundtime 25
set g_balance_nixnex_incrtime 1.6
@@ -1072,9 +1072,9 @@
// 3: absolute velocity + player velocity component in shot direction (note: does NOT yield the right relative velocity, but may be good enough, but it is somewhat prone to sniper rockets)
// 4: just add the player velocity length to the absolute velocity (tZork's sniper rockets)
-seta g_maplist_votable 6
+seta g_maplist_votable 6 "number of maps that are shown in the map voting at the end of a match"
seta g_maplist_votable_keeptwotime 15
-seta g_maplist_votable_timeout 30 "note: must be below 50 seconds!"
+seta g_maplist_votable_timeout 30 "timeout for the map voting; must be below 50 seconds!"
seta g_maplist_votable_suggestions 2
seta g_maplist_votable_suggestions_override_mostrecent 0
seta g_maplist_votable_nodetail 1 "nodetail only shows total count instead of all vote counts per map, so votes don't influence others that much"
@@ -1124,7 +1124,7 @@
alias "g_waypointsprite_clear" "impulse 48"
alias "g_waypointsprite_toggle" "impulse 49"
// key for that?
-seta cl_hidewaypoints 0
+seta cl_hidewaypoints 0 "disable static waypoints, only show team waypoints"
// command extension
alias qc_cmd "sv_cmd $*" // menu QC will override this to menu_cmd
@@ -1142,7 +1142,7 @@
alias addvote "qc_cmd addtolist sv_vote_commands $*"
// key hunt
-set g_keyhunt 0
+set g_keyhunt 0 "Key Hunt: collect all keys from the enemies and bring them together to score"
set g_balance_keyhunt_delay_return 60
set g_balance_keyhunt_delay_round 5
set g_balance_keyhunt_delay_tracking 10
@@ -1247,12 +1247,12 @@
seta sbar_ballstatus_right 0
// for menu server list (eventually make them have engine support?)
-seta menu_slist_showfull 1
-seta menu_slist_showempty 1
+seta menu_slist_showfull 1 "show servers even if they are full and have no slots to join"
+seta menu_slist_showempty 1 "show servers even if they are no empty and have no opponents to play against"
set menu_slist_modfilter "!havoc"
// for menu weapon arena
-set menu_weaponarena_with_laser 0
+set menu_weaponarena_with_laser 0 "also enable the Laser in this weapon arena"
// Q3A
set sv_q3acompat_machineshotgunswap 0 "settemp this in mapinfo for instant Q3A map conversion"
@@ -1323,7 +1323,7 @@
gl_texturecompression_sky 1
set menu_mouse_absolute 0 "TODO make this seta if the engine understands this right"
-seta menu_mouse_speed 1
+seta menu_mouse_speed 1 "speed multiplier for the mouse in the menu (does not affect in-game aiming)"
set menu_use_default_hostname 1
alias sethostname "set menu_use_default_hostname 0; hostname $*"
@@ -1367,7 +1367,7 @@
// note: these cvars use weapon NUMBERS. Use the menu to edit this cvar, or look the numbers up in qcsrc/common/constants.qh.
seta cl_weaponpriority "11 9 7 4 13 8 6 15 3 5 14 2 1 12 10" "weapon priority list (edit it using the menu, numbers see constants.qh)"
-seta cl_weaponpriority_useforcycling 0
+seta cl_weaponpriority_useforcycling 0 "when set, weapon cycling by the mouse wheel makes use of the weapon priority list"
seta cl_weaponpriority0 "9 4 13 8 14" "use impulse 200 for prev gun from this list, 210 for best gun, 220 for next gun. Default value: explosives"
seta cl_weaponpriority1 "11 7 6 5 1" "use impulse 201 for prev gun from this list, 211 for best gun, 221 for next gun. Default value: energy"
seta cl_weaponpriority2 "11 7 15 3" "use impulse 202 for prev gun from this list, 212 for best gun, 222 for next gun. Default value: hitscan exact"
@@ -1384,9 +1384,9 @@
seta cl_teamradar 1 "show radar in teammatches when available"
seta cl_teamradar_background_alpha 0.4 "set to -1 to disable"
seta cl_teamradar_foreground_alpha 0.8 "alpha of the map"
-seta cl_teamradar_scale 4096
+seta cl_teamradar_scale 4096 "distance you can see on the team radar"
seta cl_teamradar_rotation 0 "rotation mode: you set what points up. 0 = player, 1 = west, 2 = south, 3 = east, 4 = north"
-seta cl_teamradar_size "128 128"
+seta cl_teamradar_size "128 128" "size of the team radar in pixels"
seta cl_teamradar_position "0 0" "1 0 would be upper right corner, 0.5 0.5 the center"
seta cl_teamradar_zoommode 0 "zoom mode: 0 = zoomed by default, 1 = zoomed when +zoom, 2 = always zoomed, 3 = always zoomed out"
alias cl_teamradar_rotate "toggle cl_teamradar_rotation 0 1 2 3 4"
Modified: trunk/data/qcsrc/menu/menu.qc
===================================================================
--- trunk/data/qcsrc/menu/menu.qc 2009-05-31 13:59:26 UTC (rev 6826)
+++ trunk/data/qcsrc/menu/menu.qc 2009-05-31 16:36:26 UTC (rev 6827)
@@ -111,7 +111,11 @@
conwidth = conheight = -1;
draw_reset();
UpdateConWidthHeight();
+
+ loadTooltips();
main = spawnMainWindow(); main.configureMainWindow(main);
+ unloadTooltips();
+
main.resizeNotify(main, '0 0 0', eX * conwidth + eY * conheight, '0 0 0', eX * conwidth + eY * conheight);
main.focused = 1;
menuShiftState = 0;
@@ -230,6 +234,11 @@
return FALSE;
if(tooltippos_y + menuTooltipSize_y > 1)
return FALSE;
+ /*
+ menuTooltipOrigin_x = rint(tooltippos_x * cvar("vid_width")) / cvar("vid_width");
+ menuTooltipOrigin_y = rint(tooltippos_y * cvar("vid_height")) / cvar("vid_height");
+ menuTooltipOrigin_z = 0;
+ */
menuTooltipOrigin = tooltippos;
return TRUE;
}
@@ -293,6 +302,8 @@
if(it.focusedChild)
{
it = it.focusedChild;
+ pos = globalToBox(pos, it.Container_origin, it.Container_size);
+ continue; // don't show dialog tooltips when the dialog is open
}
else
{
Modified: trunk/data/qcsrc/menu/nexuiz/button.c
===================================================================
--- trunk/data/qcsrc/menu/nexuiz/button.c 2009-05-31 13:59:26 UTC (rev 6826)
+++ trunk/data/qcsrc/menu/nexuiz/button.c 2009-05-31 16:36:26 UTC (rev 6827)
@@ -36,5 +36,6 @@
me.colorC = theColor;
me.colorF = theColor;
}
+ me.tooltip = getZonedTooltipForIdentifier(strcat(currentDialog.classname, "/", me.text));
}
#endif
Modified: trunk/data/qcsrc/menu/nexuiz/checkbox.c
===================================================================
--- trunk/data/qcsrc/menu/nexuiz/checkbox.c 2009-05-31 13:59:26 UTC (rev 6826)
+++ trunk/data/qcsrc/menu/nexuiz/checkbox.c 2009-05-31 16:36:26 UTC (rev 6827)
@@ -64,8 +64,7 @@
if(theCvar)
{
me.cvarName = theCvar;
- if((cvar_type(theCvar) & (CVAR_TYPEFLAG_ENGINE | CVAR_TYPEFLAG_HASDESCRIPTION)) == CVAR_TYPEFLAG_HASDESCRIPTION)
- me.tooltip = strzone(cvar_description(theCvar));
+ me.tooltip = getZonedTooltipForIdentifier(theCvar);
me.loadCvars(me);
}
me.configureCheckBox(me, theText, me.fontSize, me.image);
Modified: trunk/data/qcsrc/menu/nexuiz/dialog.c
===================================================================
--- trunk/data/qcsrc/menu/nexuiz/dialog.c 2009-05-31 13:59:26 UTC (rev 6826)
+++ trunk/data/qcsrc/menu/nexuiz/dialog.c 2009-05-31 16:36:26 UTC (rev 6827)
@@ -26,8 +26,17 @@
ATTRIB(NexuizDialog, zoomedOutTitleBar, float, SKINHEIGHT_ZOOMEDTITLE != 0)
ATTRIB(NexuizDialog, alpha, float, SKINALPHA_TEXT)
+
+ METHOD(NexuizDialog, configureDialog, void(entity))
ENDCLASS(NexuizDialog)
+entity currentDialog;
#endif
#ifdef IMPLEMENTATION
+void configureDialogNexuizDialog(entity me)
+{
+ currentDialog = me;
+ configureDialogDialog(me);
+ me.tooltip = getZonedTooltipForIdentifier(me.classname);
+}
#endif
Modified: trunk/data/qcsrc/menu/nexuiz/dialog_credits.c
===================================================================
--- trunk/data/qcsrc/menu/nexuiz/dialog_credits.c 2009-05-31 13:59:26 UTC (rev 6826)
+++ trunk/data/qcsrc/menu/nexuiz/dialog_credits.c 2009-05-31 16:36:26 UTC (rev 6827)
@@ -8,7 +8,6 @@
ATTRIB(NexuizCreditsDialog, rows, float, SKINROWS_CREDITS)
ATTRIB(NexuizCreditsDialog, columns, float, 2)
ATTRIB(NexuizCreditsDialog, creditsList, entity, NULL)
- ATTRIB(NexuizCreditsDialog, tooltip, string, "Information about who was involved in making this game.")
ENDCLASS(NexuizCreditsDialog)
#endif
Modified: trunk/data/qcsrc/menu/nexuiz/gametypebutton.c
===================================================================
--- trunk/data/qcsrc/menu/nexuiz/gametypebutton.c 2009-05-31 13:59:26 UTC (rev 6826)
+++ trunk/data/qcsrc/menu/nexuiz/gametypebutton.c 2009-05-31 16:36:26 UTC (rev 6827)
@@ -35,8 +35,7 @@
if(theCvar)
{
me.cvarName = theCvar;
- if((cvar_type(theCvar) & (CVAR_TYPEFLAG_ENGINE | CVAR_TYPEFLAG_HASDESCRIPTION)) == CVAR_TYPEFLAG_HASDESCRIPTION)
- me.tooltip = strzone(cvar_description(theCvar));
+ me.tooltip = getZonedTooltipForIdentifier(theCvar);
me.loadCvars(me);
}
me.configureRadioButton(me, theText, me.fontSize, me.image, theGroup, 0);
Modified: trunk/data/qcsrc/menu/nexuiz/inputbox.c
===================================================================
--- trunk/data/qcsrc/menu/nexuiz/inputbox.c 2009-05-31 13:59:26 UTC (rev 6826)
+++ trunk/data/qcsrc/menu/nexuiz/inputbox.c 2009-05-31 16:36:26 UTC (rev 6827)
@@ -39,8 +39,7 @@
if(theCvar)
{
me.cvarName = theCvar;
- if((cvar_type(theCvar) & (CVAR_TYPEFLAG_ENGINE | CVAR_TYPEFLAG_HASDESCRIPTION)) == CVAR_TYPEFLAG_HASDESCRIPTION)
- me.tooltip = strzone(cvar_description(theCvar));
+ me.tooltip = getZonedTooltipForIdentifier(theCvar);
me.loadCvars(me);
}
me.cursorPos = strlen(me.text);
Modified: trunk/data/qcsrc/menu/nexuiz/radiobutton.c
===================================================================
--- trunk/data/qcsrc/menu/nexuiz/radiobutton.c 2009-05-31 13:59:26 UTC (rev 6826)
+++ trunk/data/qcsrc/menu/nexuiz/radiobutton.c 2009-05-31 16:36:26 UTC (rev 6827)
@@ -36,8 +36,7 @@
{
me.cvarName = theCvar;
me.cvarValue = theValue;
- if((cvar_type(theCvar) & (CVAR_TYPEFLAG_ENGINE | CVAR_TYPEFLAG_HASDESCRIPTION)) == CVAR_TYPEFLAG_HASDESCRIPTION)
- me.tooltip = strzone(cvar_description(theCvar));
+ me.tooltip = getZonedTooltipForIdentifier(theCvar);
me.loadCvars(me);
}
me.configureRadioButton(me, theText, me.fontSize, me.image, theGroup, 0);
Modified: trunk/data/qcsrc/menu/nexuiz/slider.c
===================================================================
--- trunk/data/qcsrc/menu/nexuiz/slider.c 2009-05-31 13:59:26 UTC (rev 6826)
+++ trunk/data/qcsrc/menu/nexuiz/slider.c 2009-05-31 16:36:26 UTC (rev 6827)
@@ -44,8 +44,7 @@
if(theCvar)
{
me.cvarName = theCvar;
- if((cvar_type(theCvar) & (CVAR_TYPEFLAG_ENGINE | CVAR_TYPEFLAG_HASDESCRIPTION)) == CVAR_TYPEFLAG_HASDESCRIPTION)
- me.tooltip = strzone(cvar_description(theCvar));
+ me.tooltip = getZonedTooltipForIdentifier(theCvar);
me.loadCvars(me);
}
}
Modified: trunk/data/qcsrc/menu/nexuiz/textslider.c
===================================================================
--- trunk/data/qcsrc/menu/nexuiz/textslider.c 2009-05-31 13:59:26 UTC (rev 6826)
+++ trunk/data/qcsrc/menu/nexuiz/textslider.c 2009-05-31 16:36:26 UTC (rev 6827)
@@ -38,8 +38,7 @@
if(theCvar)
{
me.cvarName = theCvar;
- if((cvar_type(theCvar) & (CVAR_TYPEFLAG_ENGINE | CVAR_TYPEFLAG_HASDESCRIPTION)) == CVAR_TYPEFLAG_HASDESCRIPTION)
- me.tooltip = strzone(cvar_description(theCvar));
+ me.tooltip = getZonedTooltipForIdentifier(theCvar);
// don't load it yet
}
}
Modified: trunk/data/qcsrc/menu/nexuiz/util.qc
===================================================================
--- trunk/data/qcsrc/menu/nexuiz/util.qc 2009-05-31 13:59:26 UTC (rev 6826)
+++ trunk/data/qcsrc/menu/nexuiz/util.qc 2009-05-31 16:36:26 UTC (rev 6827)
@@ -1,3 +1,30 @@
+float tooltipdb;
+void loadTooltips()
+{
+ tooltipdb = db_load("tooltips.db");
+}
+void unloadTooltips()
+{
+ db_close(tooltipdb);
+ tooltipdb = -1;
+}
+string getZonedTooltipForIdentifier(string s)
+{
+ string t;
+ if(s == "")
+ return string_null;
+ t = db_get(tooltipdb, s);
+ if(t == "-")
+ return string_null;
+ if(t != "")
+ return strzone(t);
+ t = cvar_description(s);
+ if(t != "" && t != "custom cvar")
+ return strzone(t);
+ dprint("WARNING: no tooltip set for ", s, "\n");
+ return string_null;
+}
+
void forAllDescendants(entity root, void(entity, entity) funcPre, void(entity, entity) funcPost, entity pass)
{
depthfirst(root, parent, firstChild, nextSibling, funcPre, funcPost, pass);
Modified: trunk/data/qcsrc/menu/nexuiz/util.qh
===================================================================
--- trunk/data/qcsrc/menu/nexuiz/util.qh 2009-05-31 13:59:26 UTC (rev 6826)
+++ trunk/data/qcsrc/menu/nexuiz/util.qh 2009-05-31 16:36:26 UTC (rev 6827)
@@ -9,3 +9,7 @@
void setDependentOR(entity e, string theCvarName, float theCvarMin, float theCvarMax, string theCvar2Name, float theCvar2Min, float theCvar2Max);
void setDependentAND3(entity e, string theCvarName, float theCvarMin, float theCvarMax, string theCvar2Name, float theCvar2Min, float theCvar2Max, string theCvar3Name, float theCvar3Min, float theCvar3Max);
void setDependentStringNotEqual(entity e, string theCvarName, string theCvarValue);
+
+void loadTooltips();
+void unloadTooltips();
+string getZonedTooltipForIdentifier(string s);
Added: trunk/data/tooltips.db
===================================================================
--- trunk/data/tooltips.db (rev 0)
+++ trunk/data/tooltips.db 2009-05-31 16:36:26 UTC (rev 6827)
@@ -0,0 +1,28 @@
+0
+\NexuizSingleplayerDialog\here you can play the singleplayer campaign or instant action matches against bots
+\NexuizMultiplayerDialog\here you can play online and set up your player appearance
+\NexuizSettingsDialog\here you can change various game settings
+\NexuizCreditsDialog\check out who was involved with this game
+\NexuizQuitDialog\this dialog is just there to ask you whether you are really sure about quitting
+\NexuizTeamSelectDialog\-
+\NexuizAdvancedDialog\-
+\NexuizMutatorsDialog\-
+\NexuizMapInfoDialog\-
+\NexuizUserbindEditDialog\-
+\NexuizWinnerDialog\-
+\NexuizWeaponsDialog\-
+\NexuizRadarDialog\-
+\NexuizServerInfoDialog\-
+\NexuizCvarsDialog\-
+\NexuizCvarsDialog\-
+\crosshair_color_override\also set the color of the crosshair depending on the weapon you are currently using
+\cl_teamradar_position\-
+\cl_teamradar_size\-
+\cl_teamradar_zoommode\-
+\cl_teamradar_rotation\-
+\cl_teamradar_scale\-
+\cl_teamradar_size\-
+\cl_teamradar_foreground_alpha\-
+\cl_teamradar_background_alpha\-
+\cl_hidewaypoints\-
+\cl_shownames\-
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