[nexuiz-commits] r6756 - in trunk: data/scripts misc/netradiant-NexuizPack/nexuiz.game/data

DONOTREPLY at icculus.org DONOTREPLY at icculus.org
Sat May 23 09:18:50 EDT 2009


Author: mrbougo
Date: 2009-05-23 09:18:50 -0400 (Sat, 23 May 2009)
New Revision: 6756

Modified:
   trunk/data/scripts/entities.def
   trunk/misc/netradiant-NexuizPack/nexuiz.game/data/entities.def
Log:
entities.def: func_button accepts multiple targets too

Modified: trunk/data/scripts/entities.def
===================================================================
--- trunk/data/scripts/entities.def	2009-05-23 02:07:33 UTC (rev 6755)
+++ trunk/data/scripts/entities.def	2009-05-23 13:18:50 UTC (rev 6756)
@@ -86,6 +86,9 @@
 -------- KEYS --------
 angle: determines the direction in which the button will move (up = -1, down = -2).
 target: all entities with a matching targetname will be triggered.
+target2: all entities with a matching targetname will be triggered.
+target3: all entities with a matching targetname will be triggered.
+target4: all entities with a matching targetname will be triggered.
 speed: speed of button's displacement (default 40).
 wait: number of seconds button stays pressed (default 1, -1 = return immediately).
 lip: lip remaining at end of move (default 4 units).

Modified: trunk/misc/netradiant-NexuizPack/nexuiz.game/data/entities.def
===================================================================
--- trunk/misc/netradiant-NexuizPack/nexuiz.game/data/entities.def	2009-05-23 02:07:33 UTC (rev 6755)
+++ trunk/misc/netradiant-NexuizPack/nexuiz.game/data/entities.def	2009-05-23 13:18:50 UTC (rev 6756)
@@ -86,6 +86,9 @@
 -------- KEYS --------
 angle: determines the direction in which the button will move (up = -1, down = -2).
 target: all entities with a matching targetname will be triggered.
+target2: all entities with a matching targetname will be triggered.
+target3: all entities with a matching targetname will be triggered.
+target4: all entities with a matching targetname will be triggered.
 speed: speed of button's displacement (default 40).
 wait: number of seconds button stays pressed (default 1, -1 = return immediately).
 lip: lip remaining at end of move (default 4 units).



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