[nexuiz-commits] r6381 - in trunk: data/scripts misc/netradiant-NexuizPack/nexuiz.game/data
DONOTREPLY at icculus.org
DONOTREPLY at icculus.org
Mon Mar 30 09:46:07 EDT 2009
Author: div0
Date: 2009-03-30 09:46:07 -0400 (Mon, 30 Mar 2009)
New Revision: 6381
Modified:
trunk/data/scripts/entities.def
trunk/misc/netradiant-NexuizPack/nexuiz.game/data/entities.def
Log:
entities.def
Modified: trunk/data/scripts/entities.def
===================================================================
--- trunk/data/scripts/entities.def 2009-03-30 13:39:35 UTC (rev 6380)
+++ trunk/data/scripts/entities.def 2009-03-30 13:46:07 UTC (rev 6381)
@@ -1236,12 +1236,13 @@
You may want to target this by a race checkpoint, a teleporter, or a trigger_multiple with ALLENTS set (so it removes weapons thrown through the field to avoid getting a weapon through it).
-------- KEYS --------
targetname: used to trigger this
-netname: space separated list of items (either weapon short names (like in g_start_weapon_* cvars), or item short names "unlimited_ammo", "unlimited_weapon_ammo", "unlimited_superweapons", "invincible" and "strength"
+netname: space separated list of items (either weapon short names (like in g_start_weapon_* cvars), or item short names "unlimited_ammo", "unlimited_weapon_ammo", "unlimited_superweapons", "invincible", "strength", "jetpack" and "fuel_regen"
message: message to print
ammo_shells: amount of shells
ammo_nails: amount of bullets
ammo_rockets: amount of rockets
ammo_cells: amount of cells
+ammo_fuel: amount of fuel
health: amount of health
armorvalue: amount of armor
strength_finished: if "strength" is specified, the time in seconds for which the strength will hold
Modified: trunk/misc/netradiant-NexuizPack/nexuiz.game/data/entities.def
===================================================================
--- trunk/misc/netradiant-NexuizPack/nexuiz.game/data/entities.def 2009-03-30 13:39:35 UTC (rev 6380)
+++ trunk/misc/netradiant-NexuizPack/nexuiz.game/data/entities.def 2009-03-30 13:46:07 UTC (rev 6381)
@@ -1236,12 +1236,13 @@
You may want to target this by a race checkpoint, a teleporter, or a trigger_multiple with ALLENTS set (so it removes weapons thrown through the field to avoid getting a weapon through it).
-------- KEYS --------
targetname: used to trigger this
-netname: space separated list of items (either weapon short names (like in g_start_weapon_* cvars), or item short names "unlimited_ammo", "unlimited_weapon_ammo", "unlimited_superweapons", "invincible" and "strength"
+netname: space separated list of items (either weapon short names (like in g_start_weapon_* cvars), or item short names "unlimited_ammo", "unlimited_weapon_ammo", "unlimited_superweapons", "invincible", "strength", "jetpack" and "fuel_regen"
message: message to print
ammo_shells: amount of shells
ammo_nails: amount of bullets
ammo_rockets: amount of rockets
ammo_cells: amount of cells
+ammo_fuel: amount of fuel
health: amount of health
armorvalue: amount of armor
strength_finished: if "strength" is specified, the time in seconds for which the strength will hold
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